Campaign Actions
Dome on the Range
Decon spent 7 XP to advance
Outcome: Gained Fearsome skillBrother 05 spent 6 XP to advance
Outcome: Improved ToughnessBrother 04 spent 6 XP to advance
Outcome: Improved MovementBrother 03 spent 6 XP to advance
Outcome: Improved MovementBrother 02 spent 6 XP to advance
Outcome: Improved LeadershipBrother 01 spent 6 XP to advance
Outcome: Improved IntelligenceAdded 70¢: territory game + new territory
Outcome: +70¢ (to 165¢)Sold equipment from stash: Flak armour (5¢)
Outcome: +5¢ (to 95¢)Sold equipment from stash: Flak armour (5¢)
Outcome: +5¢ (to 90¢)Sold equipment from stash: Flak armour (5¢)
Outcome: +5¢ (to 85¢)Sold equipment from stash: Flak armour (5¢)
Outcome: +5¢ (to 80¢)Injury: Brother 04 suffered Head Injury
Outcome: Brother 04 was put into RecoveryAdded 7 XP for Brother 03
Outcome: Current: 11 XP, Total: 11 XPAdded 6 XP for Brother 02
Outcome: Current: 10 XP, Total: 10 XPAdded 7 XP for Brother 01
Outcome: Current: 11 XP, Total: 11 XPInjury: Firebrand suffered Hobbled
Outcome: Firebrand was put into ActiveEnemies Permanently Killed Update: Cawconquistador gained 1 Enemies Permanently Killed (new total: 1)
Added 2 XP for Zealot 02
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Zealot 01
Outcome: Current: 2 XP, Total: 2 XPAdded 4 XP for Brother 04
Outcome: Current: 4 XP, Total: 4 XPAdded 4 XP for Brother 03
Outcome: Current: 4 XP, Total: 4 XPReduced 4 XP for Brother 02
Outcome: Current: 4 XP, Total: 4 XPAdded 8 XP for Brother 02
Outcome: Current: 8 XP, Total: 8 XPAdded 4 XP for Brother 01
Outcome: Current: 4 XP, Total: 4 XPAdded 3 XP for Brother 05
Outcome: Current: 3 XP, Total: 3 XPAdded 4 XP for Firebrand
Outcome: Current: 4 XP, Total: 4 XPAdded 4 XP for Decon
Outcome: Current: 4 XP, Total: 4 XPEquipped Brother 01 with Mesh armour from stash (15¢)
Outcome: Credits remaining: 15¢Moved Flak armour from Brother 01 to stash (10¢)
Outcome: Credits remaining: 15¢Moved Flak armour from Zealot 02 to stash (10¢)
Outcome: Credits remaining: 15¢Moved Flak armour from Zealot 01 to stash (10¢)
Outcome: Credits remaining: 15¢Moved Flak armour from Firebrand to stash (10¢)
Outcome: Credits remaining: 15¢Equipped Zealot 02 with Mesh armour from stash (15¢)
Outcome: Credits remaining: 15¢Equipped Zealot 01 with Mesh armour from stash (15¢)
Outcome: Credits remaining: 15¢Equipped Firebrand with Layered flak armour from stash (20¢)
Outcome: Credits remaining: 15¢Bought Layered flak armour for Stash (20¢)
Outcome: Credits remaining: 15¢Sold equipment from stash: Hardened flak armour (20¢)
Outcome: +20¢ (to 35¢)Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 15¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 30¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 45¢Bought Hardened flak armour for Stash (20¢)
Outcome: Credits remaining: 60¢