Campaign Actions
Dome on the Range
Mateo Verdugo spent 5 XP to advance
Outcome: Gained Parry skillMateo Verdugo spent 14 XP to advance
Outcome: Improved ToughnessEquipped Decon with Stub gun from stash (5¢)
Outcome: Credits remaining: 385¢Added 3 XP for Brother 03
Outcome: Current: 9 XP, Total: 15 XPAdded 4 XP for Brother 02
Outcome: Current: 10 XP, Total: 16 XPAdded 17 XP for Decon - Zombies
Outcome: Current: 23 XP, Total: 30 XPMoved Stub gun from Priest to stash (5¢)
Outcome: Credits remaining: 90¢Equipped Priest with Inferno pistol from stash (145¢)
Outcome: Credits remaining: 140¢Bought Inferno pistol for Stash (145¢)
Outcome: Credits remaining: 140¢Territory Transfer: Prometheum Refinery transferred from no one to Cawconquistador
Added 180¢: territory win
Outcome: +180¢ (to 285¢)Added 3 XP for Zealot 02
Outcome: Current: 11 XP, Total: 11 XPAdded 4 XP for Zealot 01
Outcome: Current: 9 XP, Total: 9 XPAdded 1 XP for Brother 03
Outcome: Current: 6 XP, Total: 12 XPAdded 2 XP for Brother 02
Outcome: Current: 6 XP, Total: 12 XPAdded 2 XP for Brother 04
Outcome: Current: 4 XP, Total: 10 XPAdded 2 XP for Brother 05
Outcome: Current: 3 XP, Total: 9 XPAdded 3 XP for Firebrand
Outcome: Current: 11 XP, Total: 11 XPAdded 3 XP for Decon
Outcome: Current: 6 XP, Total: 13 XPAdded 3 XP for Priest
Outcome: Current: 16 XP, Total: 16 XPState Change: Brother 04 changed from Recovery to Active
Outcome: Brother 04 is now ActiveEquipped Brother 05 with Mesh armour from stash (15¢)
Outcome: Credits remaining: 105¢Equipped Brother 04 with Mesh armour from stash (15¢)
Outcome: Credits remaining: 105¢Equipped Brother 03 with Mesh armour from stash (15¢)
Outcome: Credits remaining: 105¢Equipped Brother 02 with Mesh armour from stash (15¢)
Outcome: Credits remaining: 105¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 105¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 120¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 135¢Bought Mesh armour for Stash (15¢)
Outcome: Credits remaining: 150¢Decon spent 7 XP to advance
Outcome: Gained Fearsome skillBrother 05 spent 6 XP to advance
Outcome: Improved ToughnessBrother 04 spent 6 XP to advance
Outcome: Improved MovementBrother 03 spent 6 XP to advance
Outcome: Improved MovementBrother 02 spent 6 XP to advance
Outcome: Improved LeadershipBrother 01 spent 6 XP to advance
Outcome: Improved IntelligenceAdded 70¢: territory game + new territory
Outcome: +70¢ (to 165¢)Sold equipment from stash: Flak armour (5¢)
Outcome: +5¢ (to 95¢)Sold equipment from stash: Flak armour (5¢)
Outcome: +5¢ (to 90¢)Sold equipment from stash: Flak armour (5¢)
Outcome: +5¢ (to 85¢)Sold equipment from stash: Flak armour (5¢)
Outcome: +5¢ (to 80¢)Injury: Brother 04 suffered Head Injury
Outcome: Brother 04 was put into RecoveryAdded 4 XP for Brother 05
Outcome: Current: 7 XP, Total: 7 XPAdded 4 XP for Brother 04
Outcome: Current: 8 XP, Total: 8 XPAdded 7 XP for Brother 03
Outcome: Current: 11 XP, Total: 11 XPAdded 6 XP for Brother 02
Outcome: Current: 10 XP, Total: 10 XPAdded 7 XP for Brother 01
Outcome: Current: 11 XP, Total: 11 XPAdded 3 XP for Zealot 01
Outcome: Current: 5 XP, Total: 5 XPAdded 6 XP for Zealot 02
Outcome: Current: 8 XP, Total: 8 XP