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Ignis Purgators

Badzone Enforcers (BoL)
R Cr St W
1000¢ 1000¢

Attributes

Affiliations Not set
Alignment Not set
Alliance Not set
Saint Not set

Fighters

Captain Leader 1
Sergeant Champion 2
Patrolman (Specialist) Specialist 1
Patrolman Ganger 2
Enlisted Hive Scum Juve 2
Total 8

Stash

Stash Credits

Cpt. Halligan

205¢
Captain (Leader)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 0 XP
Skills Non-verbal Communication
Gear Respirator (15¢)Hazard suit (10¢)Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Subjugation pattern grenade launcher (50¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
stun rounds 6" 24" - - 2 -1 1 4+
Concussion
No info added yet.
No lore added yet.

Lt. Hammer

185¢
Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 2 4+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Hip Shooting
Gear Hazard suit (10¢)Respirator (15¢)Magnacles
Advancements None
Weapons S L S L Str Ap D Am
SLHG pattern assault ram ‘Sledge hammer’* (90¢)
assault ram E 2" - - S+2 -1 2 -
Knockback, Melee, Pulverise, Versatile
auxiliary grenade launcher with choke gas grenades 6" 24" -1 - - - - 5+
Blast (3"), Gas, Limited
auxiliary grenade launcher with frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
No info added yet.
No lore added yet.

Lt. Stihl

215¢
Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 2 4+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Threat Response
Gear Respirator (15¢)Hazard suit (10¢)Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Heavy rock saw* (120¢) - E - +1 S+3 -3 2 -
Melee, Rending, Unwieldy
No lore added yet.

FF. Bernbach

70¢
Patrolman (Specialist) (Specialist)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Broken Supply LinesGang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 0 XP
Skills None
Gear Respirator (15¢)Hazard suit (10¢)Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

FF Mossberg

135¢
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 0 XP
Skills None
Gear Respirator (15¢)Hazard suit (10¢)Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Combat shotgun (70¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template
No info added yet.
No lore added yet.

FF. Remington

95¢
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 0 XP
Skills None
Gear Respirator (15¢)Hazard suit (10¢)Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
No info added yet.
No lore added yet.

PFF. L.Axe

55¢
Enlisted Hive Scum (Juve)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules Expendable ConscriptsPromotion (Patrolman)
XP 0 XP
Skills None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Two-handed axe* (25¢) - E - -1 S+2 - 2 -
Melee, Unwieldy
No info added yet.
No lore added yet.

PFF. S.Axe

40¢
Enlisted Hive Scum (Juve)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules Expendable ConscriptsPromotion (Patrolman)
XP 0 XP
Skills None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
No info added yet.
No lore added yet.
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  • Stash

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  • Cpt. Halligan

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  • Lt. Hammer

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  • Lt. Stihl

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  • FF. Bernbach

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  • FF Mossberg

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  • FF. Remington

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  • PFF. L.Axe

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  • PFF. S.Axe

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