Skip to main content
Sanquinious / List / Starting Delaque

Starting Delaque

Delaque (HoS)
R Cr St W
990¢ 990¢

Overview

No lore added yet.

Master of Shadow (Leader)

Master of Shadow (Leader)

No lore added yet.

Master of Shadow (Leader)

Master of Shadow (Leader)
195¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 3+ 2 6+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Psychoteric WhispersTools of the Trade
XP 0 XP
Skills Faceless
Psyker None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Flechette pistol (30¢)
fleshbane ammo 4" 12" - - - - - -
Rapid Fire (1), Scarce, Sidearm, Silent, Toxin
solid ammo 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm, Silent
Lasgun (15¢) 18" 24" +1 - 3 - 1 2+
Plentiful
Web gauntlet (35¢) - E - +1 3 - - -
Backstab, Melee, Web

Nacht-Ghul (Champion)

Nacht-Ghul (Champion)

No lore added yet.

Nacht-Ghul (Champion)

Nacht-Ghul (Champion)
200¢
M WS BS S T W I A Ld Cl Wil Int
6" 2+ 3+ 4 3 2 2+ 2 7+ 6+ 6+ 7+
Rules From the ShadowsGang Hierarchy (Champion)Group Activation (1)Psychoteric Whispers
XP 0 XP
Skills Spring Up
Psyker None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Autopistol (5¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Shivver sword (70¢) - E - +1 S+1 -1 1 -
Melee, Parry, Power, Sever

Phantom (Champion)

Phantom (Champion)

No lore added yet.

Phantom (Champion)

Phantom (Champion)
205¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 7+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Psychoteric WhispersTools of the Trade
XP 0 XP
Skills Infiltrate
Psyker None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Autopistol (5¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Plasma gun (100¢)
low 12" 24" +2 - 5 -1 2 5+
Rapid Fire (1), Scarce
maximal 12" 24" +1 - 7 -2 3 5+
Scarce, Unstable

Ghost 1 (Ganger)

Ghost (Ganger)

No lore added yet.

Ghost 1 (Ganger)

Ghost (Ganger)
70¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Delaque Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Ghost 2 (Ganger)

Ghost (Ganger)

No lore added yet.

Ghost 2 (Ganger)

Ghost (Ganger)
70¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Delaque Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Ghost Specialist

Ghost (Specialist) (Ganger)

No lore added yet.

Ghost Specialist

Ghost (Specialist) (Ganger)
120¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Delaque Specialist)Tools of the Trade
XP 0 XP
Skills None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Long rifle (30¢) 24" 48" - +1 4 -1 1 4+
Knockback
Infra-sight† (+35¢)

Shadow 1 (Juve)

Shadow (Juve)

No lore added yet.

Shadow 1 (Juve)

Shadow (Juve)
65¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 9+ 7+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Delaque Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Laspistol (10¢) 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Shadow 2 (Juve)

Shadow (Juve)

No lore added yet.

Shadow 2 (Juve)

Shadow (Juve)
65¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 9+ 7+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Delaque Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Laspistol (10¢) 8" 12" +1 - 3 - 1 2+
Plentiful, Sidearm
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke