Da police
R | Cr | St | W |
---|---|---|---|
1390¢ | 160¢ | 105¢ | 1655¢ |
Actions
Snipey spent 3 XP to advance
Outcome: Improved Ballistic SkillAssets & Resources
Attributes
Affiliations | Not set | |
Alignment | Not set | |
Alliance | Not set | |
Saint | Not set |
Stash
Stash Credits
Weapons |
---|
Fighting knife (15¢) |
Frag grenades (30¢) |
Frag grenades (30¢) |
Shotgun (30¢) |
Da leader
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
---|---|---|---|---|---|---|---|---|---|---|---|
5" | 3+ | 3+ | 3 | 3 | 2 | 4+ | 2 | 4+ | 6+ | 5+ | 6+ |
Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade | ||||||||||
XP | 3 XP | ||||||||||
Skills | Restraint Protocols | ||||||||||
Gear | Hardcase cyber-mastiff (130¢), Armoured undersuit , Layered flak armour , Magnacles | ||||||||||
Injuries | None | ||||||||||
Advancements | 1 |
Weapons | S | L | S | L | Str | Ap | D | Am |
---|---|---|---|---|---|---|---|---|
Shock baton (30¢) | - | E | - | - | S | - | 1 | - |
Melee, Parry, Shock | ||||||||
Stub gun | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
Plentiful, Sidearm | ||||||||
Stun grenades (15¢) | - | Sx3 | - | - | 2 | -1 | 1 | 4+ |
Blast (3"), Concussion, Grenade | ||||||||
Vigilance pattern assault shield (40¢) | - | E | - | - | S | - | 1 | - |
Assault Shield, Knockback, Melee |
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
---|---|---|---|---|---|---|---|---|---|---|---|
5" | 3+ | - | 3 | 4 | 1 | 4+ | 2 | 8+ | 6+ | 7+ | 8+ |
Rules | Faithful Protector, Hardcase, Tenacious | ||||||||||
XP | 5 XP | ||||||||||
Skills | None | ||||||||||
Gear | (Counts-as having light carapace armour and respirator) | ||||||||||
Injuries | None | ||||||||||
Advancements | None |
Weapons | S | L | S | L | Str | Ap | D | Am |
---|---|---|---|---|---|---|---|---|
Shock bite | - | E | - | - | S | -1 | 1 | - |
Melee, Rending, Shock |
Grenader
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
---|---|---|---|---|---|---|---|---|---|---|---|
5" | 4+ | 4+ | 3 | 3 | 2 | 4+ | 1 | 5+ | 6+ | 6+ | 7+ |
Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
XP | 0 XP | ||||||||||
Skills | Threat Response | ||||||||||
Gear | Hardcase cyber-mastiff (130¢), Armoured undersuit , Layered flak armour , Magnacles | ||||||||||
Injuries | None | ||||||||||
Advancements | None |
Weapons | S | L | S | L | Str | Ap | D | Am |
---|---|---|---|---|---|---|---|---|
SLHG pattern assault ram ‘Sledge hammer’* (90¢) | ||||||||
assault ram | E | 2" | - | - | S+2 | -1 | 2 | - |
Knockback, Melee, Pulverise, Seismic | ||||||||
auxiliary grenade launcher with choke gas grenades | 6" | 24" | -1 | - | - | - | - | 5+ |
Blast (3"), Gas, Limited | ||||||||
auxiliary grenade launcher with frag grenades | 6" | 24" | -1 | - | 3 | - | 1 | 6+ |
Blast (3"), Knockback | ||||||||
Stub gun | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
Plentiful, Sidearm | ||||||||
Stun grenades (15¢) | - | Sx3 | - | - | 2 | -1 | 1 | 4+ |
Blast (3"), Concussion, Grenade |
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
---|---|---|---|---|---|---|---|---|---|---|---|
5" | 3+ | - | 3 | 4 | 1 | 4+ | 2 | 8+ | 6+ | 7+ | 8+ |
Rules | Faithful Protector, Hardcase, Tenacious | ||||||||||
XP | 3 XP | ||||||||||
Skills | None | ||||||||||
Gear | (Counts-as having light carapace armour and respirator) | ||||||||||
Injuries | None | ||||||||||
Advancements | None |
Weapons | S | L | S | L | Str | Ap | D | Am |
---|---|---|---|---|---|---|---|---|
Shock bite | - | E | - | - | S | -1 | 1 | - |
Melee, Rending, Shock |
Kaboom
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
---|---|---|---|---|---|---|---|---|---|---|---|
5" | 4+ | 4+ | 3 | 3 | 2 | 4+ | 1 | 5+ | 6+ | 6+ | 7+ |
Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
XP | 0 XP | ||||||||||
Skills | Team Work | ||||||||||
Gear | Armoured undersuit , Layered flak armour , Magnacles | ||||||||||
Injuries | None | ||||||||||
Advancements | None |
Weapons | S | L | S | L | Str | Ap | D | Am |
---|---|---|---|---|---|---|---|---|
Grenade launcher (65¢) | ||||||||
frag grenades | 6" | 24" | -1 | - | 3 | - | 1 | 6+ |
Blast (3"), Knockback | ||||||||
krak grenades | 6" | 24" | -1 | - | 6 | -2 | 2 | 6+ |
Photon flash grenades (15¢) | - | Sx3 | - | - | - | - | - | 5+ |
Blast (5"), Flash, Grenade | ||||||||
Stub gun | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
Plentiful, Sidearm |
Bolty
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
---|---|---|---|---|---|---|---|---|---|---|---|
5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 7+ | 7+ | 7+ |
Rules | Gang Fighter (Ganger), Promotion (Specialist) | ||||||||||
XP | 3 XP | ||||||||||
Skills | None | ||||||||||
Gear | Armoured undersuit , Flak armour , Magnacles | ||||||||||
Injuries | None | ||||||||||
Advancements | None |
Weapons | S | L | S | L | Str | Ap | D | Am |
---|---|---|---|---|---|---|---|---|
Enforcer boltgun (50¢) | 12" | 24" | +1 | - | 4 | -1 | 2 | 4+ |
Rapid Fire (1) | ||||||||
Shock baton (30¢) | - | E | - | - | S | - | 1 | - |
Melee, Parry, Shock | ||||||||
Stub gun | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
Plentiful, Sidearm | ||||||||
Stun grenades (15¢) | - | Sx3 | - | - | 2 | -1 | 1 | 4+ |
Blast (3"), Concussion, Grenade |
Snipey
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
---|---|---|---|---|---|---|---|---|---|---|---|
5" | 4+ | 3+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 7+ | 7+ | 7+ |
Rules | Gang Fighter (Specialist), Tools of the Trade (Specialist only) | ||||||||||
XP | 3 XP | ||||||||||
Skills | None | ||||||||||
Gear | Armoured undersuit , Flak armour , Magnacles | ||||||||||
Injuries | None | ||||||||||
Advancements | 1 |
Weapons | S | L | S | L | Str | Ap | D | Am |
---|---|---|---|---|---|---|---|---|
Enforcer boltgun (50¢) | 12" | 24" | +1 | - | 4 | -1 | 2 | 4+ |
Rapid Fire (1) | ||||||||
Sniper rifle (35¢) | 24" | 48" | - | +1 | 4 | -1 | 1 | 4+ |
Knockback, Rending | ||||||||
Stub gun | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
Plentiful, Sidearm | ||||||||
Stun grenades (15¢) | - | Sx3 | - | - | 2 | -1 | 1 | 4+ |
Blast (3"), Concussion, Grenade |
X/2
M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
---|---|---|---|---|---|---|---|---|---|---|---|
5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 7+ | 7+ | 7+ |
Rules | Gang Fighter (Ganger), Promotion (Specialist) | ||||||||||
XP | 3 XP | ||||||||||
Skills | None | ||||||||||
Gear | Armoured undersuit , Flak armour , Magnacles | ||||||||||
Injuries | None | ||||||||||
Advancements | None |
Weapons | S | L | S | L | Str | Ap | D | Am |
---|---|---|---|---|---|---|---|---|
Enforcer shotgun (60¢) | ||||||||
salvo rounds | 4" | 12" | +1 | - | 4 | - | 2 | 4+ |
Knockback, Rapid Fire (1) | ||||||||
shredder rounds | - | T | - | - | 2 | - | 1 | 4+ |
Scattershot, Template | ||||||||
Stub gun | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
Plentiful, Sidearm | ||||||||
Stun grenades (15¢) | - | Sx3 | - | - | 2 | -1 | 1 | 4+ |
Blast (3"), Concussion, Grenade |
Embed Code
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Stash
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/255e9921-4d4c-4fa3-8f24-841a2b45855f/fighter/a06c1430-04d7-4974-8342-a99dfdd12505/embed?theme=auto"></iframe>
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Da leader
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/255e9921-4d4c-4fa3-8f24-841a2b45855f/fighter/1cdb2c74-2c82-40e4-98b4-d66fecef1634/embed?theme=auto"></iframe>
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Hardcase Cyber-mastiff
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Grenader
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Hardcase Cyber-mastiff
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/255e9921-4d4c-4fa3-8f24-841a2b45855f/fighter/0aadeace-5cbc-44b8-89f9-4d374532b226/embed?theme=auto"></iframe>
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Kaboom
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Bolty
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Snipey
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X/2
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/255e9921-4d4c-4fa3-8f24-841a2b45855f/fighter/10b39adf-d7e7-40d2-95c3-bfa196885e86/embed?theme=auto"></iframe>
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