Overview
In the wake of a resurgence amongst Redemptionist worshippers amongst the Hive Cities of Jutlund gangs under the Cawdor banner began to see a swift rise in their fortunes, only to be brought low and scattered by a loose coalition of their rivals. One such branch came into contact with a strange Unverhive cult performing heretical practices, and though the mutants were purged with faith and flame a strange psycic influence took root, showing itself in later generations who came to hear the call of the Star Child, a prophet who would one day come to purge the sinners of Necromunda.
Adept Auin - Cult Adept (Leader)
No narrative added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
4+
|
4+
|
3
|
4
|
2
|
3+
|
2
|
3+
|
5+
|
5+
|
4+
|
| Rules |
Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Non-sanctioned Psyker, Tools of the Trade
|
| Skills |
Evade, Iron Will
|
| Powers |
Molten Bolt (Pyromancy)
|
| Gear |
Psychic familiar (25¢)
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Autopistol
(10¢)
|
4"
|
12"
|
+1
|
-
|
3
|
-
|
1
|
4+
|
| Rapid Fire (1), Sidearm |
|
Shock stave
(25¢)
|
E
|
2"
|
-
|
-
|
S+1
|
-
|
1
|
-
|
| Melee, Shock, Versatile |
Psychic Familiar - Psychic Familiar (Exotic Beast)
No narrative added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
4+
|
-
|
2
|
2
|
1
|
2+
|
1
|
7+
|
7+
|
6+
|
7+
|
| Rules |
Catfall, Clamber, Omen of Fortune, Precognition
|
| Gear |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
This fighter has no weapons.
|
Dran - Neophyte Hybrid (Ganger)
No narrative added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
4+
|
4+
|
3
|
3
|
1
|
4+
|
1
|
7+
|
5+
|
6+
|
8+
|
| Rules |
Gang Fighter (Ganger)
|
| Gear |
Mesh armour (15¢), Cult icon (40¢), Hazard suit
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Needle pistol
(40¢)
|
4
|
9
|
+2
|
-
|
-
|
-1
|
-
|
6+
|
| Scarce, Sidearm, Silent, Toxin |
|
Shock stave
(25¢)
|
E
|
2"
|
-
|
-
|
S+1
|
-
|
1
|
-
|
| Melee, Shock, Versatile |
Drogon - Aberrant (Ganger)
No narrative added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
3+
|
6+
|
5
|
4
|
2
|
5+
|
2
|
9+
|
4+
|
6+
|
10+
|
| Rules |
None
|
| Skills |
Unstoppable
|
| Gear |
Mesh armour (15¢)
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Heavy rock drill*
(90¢)
|
-
|
E
|
-
|
-
|
S+2
|
-3
|
2
|
-
|
| Melee, Pulverise, Unwieldy |
Fanar - Neophyte Hybrid (Ganger)
No narrative added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
4+
|
4+
|
3
|
3
|
1
|
4+
|
1
|
7+
|
5+
|
6+
|
8+
|
| Rules |
Gang Fighter (Ganger)
|
| Gear |
Hazard suit
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Blasting charges
(35¢)
|
-
|
Sx2
|
-
|
-
|
5
|
-1
|
2
|
5+
|
| Blast (5"), Grenade, Knockback |
|
Shotgun
(30¢)
|
|
scatter ammo
|
4"
|
8"
|
+2
|
-
|
2
|
-
|
1
|
4+
|
| Scattershot |
|
solid ammo
|
8"
|
16"
|
+1
|
-
|
4
|
-
|
2
|
4+
|
| Knockback |
Fulrad - Neophyte Hybrid (Early Gen) (Ganger)
No narrative added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
4+
|
4+
|
3
|
3
|
1
|
4+
|
1
|
7+
|
5+
|
6+
|
8+
|
| Rules |
Extra Arm, Gang Fighter (Ganger)
|
| Gear |
Mesh armour (15¢), Hazard suit
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Autogun
(15¢)
|
8"
|
24"
|
+1
|
-
|
3
|
-
|
1
|
4+
|
| Rapid Fire (1) |
|
Power pick
(40¢)
|
-
|
E
|
-
|
-
|
S+1
|
-3
|
1
|
-
|
| Melee, Power, Pulverise |
Inor - Neophyte Hybrid (Ganger)
No narrative added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
4+
|
4+
|
3
|
3
|
1
|
4+
|
1
|
7+
|
5+
|
6+
|
8+
|
| Rules |
Gang Fighter (Ganger)
|
| Gear |
Mesh armour (15¢), Hazard suit
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Flamer
(140¢)
|
-
|
T
|
-
|
-
|
4
|
-1
|
1
|
5+
|
| Blaze, Template |
|
Frag grenades
(30¢)
|
-
|
SX3
|
-
|
-
|
3
|
-
|
1
|
4+
|
| Blast (3"), Grenade |
Omer - Neophyte Hybrid (Specialist) (Ganger)
No narrative added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
4+
|
4+
|
3
|
3
|
1
|
4+
|
1
|
7+
|
5+
|
6+
|
8+
|
| Rules |
Gang Fighter (Ganger)
|
| Skills |
Nerves of Steel
|
| Gear |
Mesh armour (15¢), Hazard suit
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Heavy stubber*
(145¢)
|
20"
|
40"
|
-
|
-1
|
4
|
-1
|
1
|
4+
|
| Rapid Fire (2), Unwieldy |