microwavekatsu / Campaign Gang / LWGH Campaign 3 / Sump Sharks

Sump Sharks

Orlock (HoI)
LWGH Campaign 3 In Progress
R Cr St W
1185¢ 15¢ 1200¢

Actions

Log Action

From LWGH Campaign 3

microwavekatsuSump Sharks
1 hour, 51 minutes ago

Rolled on tabletop for advancement to Tarling

Rolled 2D6: 6 , 2 = 8 Outcome: Improved Intelligence
microwavekatsuSump Sharks
1 hour, 57 minutes ago

Spent 40¢: Doctors visit

Outcome: -40¢ (to 0¢)
microwavekatsuSump Sharks
1 hour, 57 minutes ago

Added 35¢

Outcome: +35¢ (to 40¢)
microwavekatsuSump Sharks
1 hour, 58 minutes ago

Hired Bamber (35¢)

Outcome: Credits remaining: 5¢
microwavekatsuSump Sharks
2 hours, 1 minute ago

Du Preez spent 8 XP to advance

Outcome: Improved Toughness

Assets & Resources

Assets

Sump Sharks Settlement (Territory)

Resources

Reputation 1

Attributes

No attributes set.

Fighters

Road Captain Leader 1
Road Sergeant Champion 1
Arms Master Champion 1
Wrecker Prospect 2
Gunner Ganger 2
Gunner (Specialist) Ganger 1
Greenhorn Juve 3
Total 11

Stash

15¢

Stash Credits

Weapons
Sawn-off shotgun (15¢)

Du Preez

Recovery
Road Captain (Leader)
175¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 4 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Unstoppable
Legendary Names Impressive Leadership (Rock Steady)
Gear None
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power

Jarrell-Searcy

Road Sergeant (Champion)
240¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Nerves of Steel
Legendary Names Impressive Leadership (Lucky)
Gear None
Weapons S L S L Str Ap D Am
Heavy bolter* (160¢) 18" 36" +1 - 5 -2 2 6+
Rapid Fire (2), Unwieldy

Lawes

Arms Master (Champion)
120¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
Skills Shotgun Savant
Legendary Names Unbelievable Escapes (Iron Hard)
Gear None
Weapons S L S L Str Ap D Am
Shotgun (25¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback

Carpenter

Wrecker (Prospect)
130¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 10+ 9+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
Gear Jump booster
Injuries Humiliated
Weapons S L S L Str Ap D Am
Hand flamer (75¢) - T - - 3 - 1 5+
Blaze, Template

Lloyd

Wrecker (Prospect)
105¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
Skills Fearsome
Gear Jump booster
Weapons S L S L Str Ap D Am
Demo charge (45¢) - Sx2 - - 6 -3 3 *
Blast (5"), Grenade, Single Shot
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Perris-Redding

Gunner (Ganger*)
60¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
Gear None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Tarling

Gunner (Ganger)
85¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 5+ 3 3 1 4+ 1 6+ 7+ 7+ 6+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
Gear None
Injuries Old Battle Wound , Eye Injury
Weapons S L S L Str Ap D Am
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm

Warr

Gunner (Specialist) (Ganger)
125¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)Tools of the Trade
Gear None
Weapons S L S L Str Ap D Am
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Bamber

Greenhorn (Juve)
35¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 7+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Orlock Specialist)
Gear None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Davies

Greenhorn (Juve)
40¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 7+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Orlock Specialist)
Gear None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Woodman

Recovery
Greenhorn (Juve)
70¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 7+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Orlock Specialist)
Gear None
Injuries Eye Injury
Weapons S L S L Str Ap D Am
Sawn-off shotgun (15¢) 4" 8" +2 - 3 - 1 6+
Plentiful, Scattershot
Embed Code

    Copy the code below and paste it into your website to embed the fighter card.

    The embed page contains the iframe-resizer child page code so you use the parent page code if you want.

    Add ?theme=light or ?theme=dark to the URL to force a particular theme.