LWG’s third foray into Necromunda will be a basic dominion campaign as described on p.164 of the rulebook.
Full details:
https://docs.google.com/document/d/193HFsghrnDGGE0AldCXX3AUGOXgujl2v/edit?usp=sharing&ouid=108051718852589067622&rtpof=true&sd=true
Following the fall of Delta-Severus, a non-descript satellite hive of Primus, in 934.M40 much of the surviving hive population was driven into surrounding areas fleeing the fighting of emboldened chaotic forces and inquisitional forces.
Whilst the chaotic forces were later contained in inquisitional purges that rendered Delta-Severus uninhabitable to this day this instability caused waves of heightened violence as house gangs, severed from their previous territories, fought to reestablish themselves in their new surroundings.
Gangs
Assets
Manage Assets →|
Archaeotech device (Van Saar)
Special: Any number of weapons may be given one of: Blaze, Rad-phage, Seismic, or Shock but also gain Unstable. All weapons must be given the same Trait.
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Enhanced boon: Special: Any number of weapons may be given two of: Blaze, Rad-phage, Seismic, or Shock but also gain Unstable. All weapons must be given the same Trait .
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Unowned |
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BFG Settlement
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The BFGs |
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Blue's Crew Settlement
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Unowned |
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Bone shrine (Cawdor)
Income: 2D6 × 5
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Enhanced boon: Income: 4D6 × 5
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Enhanced boon: Reputation: +2
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Unowned |
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Collapsed dome
Income: 2-6 × 10 (random fighter suffers a Lasting Injury if any doubles are rolled)
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Unowned |
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Corpse farm (Cawdor)
Income: D6 × 10 per fighter deleted from the roster of either gang in the previous battle
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Enhanced boon: +1
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Enhanced boon: Income: 2D6 × 10 per fighter deleted from the roster of either gang in the previous battle
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Unowned |
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Drinking hole (Delaque)
Special: Any fighter may re-roll failed Cool tests, but suffer -1 to hit for the rest of the battle..
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Reputation: +1
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Enhanced boon: Special: May nominate three enemy fighters at the start of the battle who suffer -1 to all tests and checks in this battle.
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Enhanced boon: Reputation: +2
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Precinct Epsilon-Theta-Twelve |
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Fighting Pit (Goliath)
Recruit: Two free hive scum including equipment
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Enhanced boon: Reputation: +2
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Whispering Eyes |
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Gambling Den (Delaque)
Income: The player chooses a suit of cards. The player then draws a card from a shuffled deck of playing cards that includes both Jokers. If they draw a card from the suit they chose, they earn income to the value of the card (Jack 11, Queen 12, King 13, Ace 14) x10 credits. If they draw a card from a suit of the same colour, then the Income is the value of the card x5 credits. If it is any other suit, they gain no income from the Territory. If, however, they draw a Joker, they must pay all of the income they earn in that post-battle sequence to a random gang taking part in the campaign, as determined by the Arbitrator.
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Reputation: +1
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Enhanced boon: +2
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Enhanced boon: Special: Nominate an enemy fighter before the Priority roll, that fighter misses the battle.
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Spyce Girls (Clone) |
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Generatorium (Van Saar)
Special: May switch off the lights before any priority roll. For the remainder of the battle, use the Pitch Black rules. At the start of each End phase, before making Bottle checks, roll a D6. On 5+, the lights come back on.
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Enhanced boon: Reputation: +1
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Grim Bros |
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Grim Bros Settlement
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Grim Bros |
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Mine Workings (Orlock)
Income: 2D6 × 10 (additional D6 per captured fighter sent to the mines)
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Enhanced boon: Reputation: +2
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Whispering Eyes |
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Narco Den (Escher)
Income: D6 × 5
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Enhanced boon: Income: 2D6 × 5 (2D6 × 10 if the gang also owns a Synth Still)
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Enhanced boon: Reputation: +1
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Unowned |
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Needle Ways (Delaque)
Special: Three fighters gain infiltrate
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Enhanced boon: Special: Six fighters gain infiltrate
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Whispering Eyes |
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Old Ruins
Income: D3 (+1 per Dome Runner) × 10
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Unowned |
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Precinct Episilon-Theta-Twelve
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Precinct Epsilon-Theta-Twelve |
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Precinct UDAR 15
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UDAR 15 |
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Promethium Cache
Special: All fighters may re-roll Ammo tests for weapon with Blaze.
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Equipment: Three fighters gain free incendiary charges
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Unowned |
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Refuse drift (Cawdor)
Income: 2D6 × 5 (on a double, a random fighter goes into recovery)
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Enhanced boon: Income: 2D6 × 5
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Enhanced boon: Reputation: +1
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The Blameless Men |
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Rogue Doc Shop
Income: D6 × 10
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Recruit: If a Law-abiding gang, recruit a free Rogue Doc Hanger-on.
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The Blameless Men |
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Slag Furnace (Goliath)
Income: D6 × 5
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Enhanced boon: Special: Roll 2D6, on a 6, recruit a single free Juve. On a double 6 recruit a free Ganger.
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Enhanced boon: Reputation: +2
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Grim Bros |
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Sludge sea
Equipment: Three fighters gain free choke gas grenades
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Grim Bros |
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Smelting works (Goliath)
Income: D6 × 5
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Enhanced boon: Income: 2D6 × 5 (2D6 × 10 if the gang also controls a Slag Furnace)
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Unowned |
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Spyce Girls Settlement
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Spyce Girls (Clone) |
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Stinger Mould Sprawl (Escher)
Special: Reroll a single Lasting Injury, except Memorable Death.
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Enhanced boon: Special: Remove a single lasting injury or re-roll one, including Memorable Death
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Enhanced boon: Reputation: +1
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Precinct Epsilon-Theta-Twelve |
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Sump Sharks Settlement
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Sump Sharks |
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Synth Still (Escher)
Special: Treat chem-synths, medicae kits, stimm-slug stashes and any weapon with the Gas or Toxin trait as Common.
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Enhanced boon: Special: Treat chem-synths, medicae kits, stimm-slug stashes and any weapon with the Gas or Toxin trait as Common and half their cost (rounding up).
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Enhanced boon: Reputation: +1
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Unowned |
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Tech Bazaar (Van Saar)
Income: D6 × 10
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Equipment: Select one Leader or Champion to make a Haggle post-battle action. Choose one item of rarity ≤ 2D6, it can be bought for half price (rounded down). If less than 7, only common items can be selected, if less than 3, no equipment is gained. Exotic Furs, add +1 to the result of the 2D6 dice roll.
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Enhanced boon: Income: D6 × 10 (2D6 × 10 if the gang also controls an Archaeotech Device)
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Enhanced boon: Reputation: +1
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Unowned |
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The Blameless Men Settlement
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The Blameless Men |
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Toll Crossing (Orlock)
Income: D6 × 5
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Enhanced boon: Special: Priority in the first round. Any gang can pay 20 credits for priority in the first round. If both pay, there is no effect. Cannot be refused.
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Unowned |
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Tunnels (Orlock)
Special: Choose up to three fighters in the crew to deploy via tunnels. Set up two 2” tunnel entrances in the Deployment phase on any table edge on the ground surface of the battlefield. Roll a D6 in each Priority phase, On a 4+, the fighters arrive at a single tunnel and may be activated that turn as a single group.
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Enhanced boon: Reputation: +2
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The BFGs |
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Wastes
Special: If challenged in the Occupation phase, may choose the Territory at stake. If challenged in the Takeover phase for a controlled Territory, make an Intelligence test for the gang Leader. If successful, may choose to play the Ambush scenario as the attacker..
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Unowned |
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Whispering Eyes Settlement
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Whispering Eyes |
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Workshop
Income: D6 × 10 (if outlaw)
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Recruit: Free Ammo-jack (if law-abiding)
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Sump Sharks |
Resources
Manage Resources →| Gang | Reputation |
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| Grim Bros | 6 |
| Precinct Epsilon-Theta-Twelve | 3 |
| Spyce Girls (Clone) | 4 |
| Sump Sharks | 1 |
| The BFGs | 1 |
| The Blameless Men | 6 |
| UDAR 15 | 2 |
| Whispering Eyes | 8 |
Battle Reports
Pit fight • Jun 22, 2026
Grim Bros , Sump Sharks , The Blameless Men
Escape the badzone • Jun 15, 2026
Precinct Epsilon-Theta-Twelve , The Blameless Men
Takeover • Jun 15, 2026
Grim Bros , Sump Sharks
Takeover • Jun 15, 2026
Precinct Epsilon-Theta-Twelve , The Blameless Men
Stand off • Jun 09, 2026
UDAR 15 , Whispering Eyes
Action Log
Injury: Grunt suffered Horrid Scars
Outcome: Grunt was put into ActiveInjury: Grunt suffered Bitter Emnity - Vs Courtney Lawes
Outcome: Grunt was put into ActiveAdded 1 XP for Pump - Pit fight
Outcome: Current: 4 XP, Total: 4 XPState Change: Gainz changed from Recovery to Active - Downtime
Outcome: Gainz is now ActiveAdded 4 XP for Snatch - Pit fight
Outcome: Current: 4 XP, Total: 4 XPCaptured Fighters
View all →No fighters have been captured yet.