Campaign Actions
LWGH Campaign 3
Injury: Grunt suffered Horrid Scars
Outcome: Grunt was put into ActiveInjury: Grunt suffered Bitter Emnity - Vs Courtney Lawes
Outcome: Grunt was put into ActiveAdded 1 XP for Pump - Pit fight
Outcome: Current: 4 XP, Total: 4 XPState Change: Gainz changed from Recovery to Active - Downtime
Outcome: Gainz is now ActiveAdded 4 XP for Snatch - Pit fight
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Grunt - Pit fight
Outcome: Current: 4 XP, Total: 4 XPSpent 2 XP for Lawes - Bonus for second toughness upgrade
Outcome: Current: 0 XP, Total: 18 XPInjury: Squat suffered Partially Deafened - Not putting them into recovery because downtime
Outcome: Squat was put into ActiveLawes spent 8 XP to advance
Outcome: Improved ToughnessAdded 1 XP for Lawes - Bonus for winning pit fight
Outcome: Current: 10 XP, Total: 18 XPAdded 5 XP for Squat - Pit fight
Outcome: Current: 6 XP, Total: 11 XPAdded 2 XP for Roids - Pit fight
Outcome: Current: 3 XP, Total: 19 XPBattle Report created: Pit fight on 2026-06-22. Grim Bros, Sump Sharks, The Blameless Men participated.
Outcome: DrawInjury: Tarling suffered Partially Deafened
Outcome: Tarling was put into ActiveAdded 2 XP for Tarling - Took part in pit fight One si
Outcome: Current: 6 XP, Total: 9 XPAdded 1 XP for Carpenter - Pit fought
Outcome: Current: 1 XP, Total: 5 XPAdded 6 XP for Lawes - Took part in pit fight 1 champion ooa 1 ooa
Outcome: Current: 9 XP, Total: 17 XPAdded 1 XP for Du Preez - Pit fought
Outcome: Current: 4 XP, Total: 18 XPBought Furnace plates for Snatch (5¢)
Outcome: Credits remaining: 65¢Bought Smoke grenades for Pump (15¢)
Outcome: Credits remaining: 70¢Bought Smoke grenades for Arnold (15¢)
Outcome: Credits remaining: 85¢Bought Smoke grenades for Squat (15¢)
Outcome: Credits remaining: 100¢Bought Smoke grenades for Bench (15¢)
Outcome: Credits remaining: 115¢Bought Smoke grenades for Gainz (15¢)
Outcome: Credits remaining: 130¢Bought Hand flamer for Pump (75¢)
Outcome: Credits remaining: 145¢Bought Maul (club) for Snatch (10¢)
Outcome: Credits remaining: 220¢Bought Stub gun for Snatch (5¢)
Outcome: Credits remaining: 230¢Added 150¢: Downtime (remember can't save any of this)
Outcome: +150¢ (to 235¢)Bought Vatborn for Snatch (5¢)
Outcome: Credits remaining: 35¢Bought Cameleoline cloak for Stash (35¢)
Outcome: Credits remaining: 520¢Bought Mesh armour for Du Preez (15¢)
Outcome: Credits remaining: 10¢Warr spent 6 XP to advance
Outcome: Improved Ballistic SkillWarr spent 6 XP to advance
Outcome: Improved Weapon SkillDu Preez spent 6 XP to advance
Outcome: Improved Weapon SkillCarpenter spent 4 XP to advance
Outcome: Improved CoolBought executioner ammo for Shotgun on Lawes (20¢)
Outcome: Credits remaining: 25¢Bought Shotgun for Lawes (45¢)
Outcome: Credits remaining: 0¢Recovery: Du Preez recovered from Out Cold
Outcome: Fighter became availableState Change: Tarling changed from Recovery to Active - Downtime
Outcome: Tarling is now ActiveEquipped Tarling with Stub gun from stash (5¢)
Outcome: Credits remaining: 45¢Equipped Reed with Chainsword from stash (25¢)
Outcome: Credits remaining: 45¢Equipped Reed with Stub gun from stash (10¢)
Outcome: Credits remaining: 45¢Moved Stub gun from Tarling to stash (10¢)
Outcome: Credits remaining: 45¢Moved Chainsword from Tarling to stash (25¢)
Outcome: Credits remaining: 45¢Bought Plasma pistol for O'Flaherty (50¢)
Outcome: Credits remaining: 100¢