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UDAR 15

Palanite Enforcers (BoL)
R Cr St W
1200¢ 55¢ 1255¢

Actions

Log Action

From LWGH Campaign 3

DangerRossUDAR 15
1 day, 19 hours ago

'Big Red'-PS239 spent 6 XP to advance

Outcome: Improved Ballistic Skill
DangerRossUDAR 15
1 week, 1 day ago

Rolled on tabletop for advancement to 'Blondie'-P409

Rolled 2D6: 1 , 1 = 2 Outcome: Gained Marksman skill and was promoted
DangerRossUDAR 15
1 week, 1 day ago

'Don-Cussion'-P510 spent 6 XP to advance

Outcome: Improved Toughness
DangerRossUDAR 15
1 week, 1 day ago

Reduced 30¢: Medical bills for Don-Cusion after battle 4

Outcome: -30¢ (to 55¢, all time: 335¢)
DangerRossUDAR 15
1 week, 1 day ago

Added 1 XP for Patrol Captain Eisen -PC109 - Battle 4 taking part

Outcome: Current: 8 XP, Total: 8 XP
View all actions →

Assets & Resources

Assets

Precinct UDAR 15 (Territory)
Transfer

Resources

Reputation 2 Modify

Attributes

No attributes set.

Fighters

Captain Leader 1
Sergeant Champion 2
Patrolman Specialist 1
Patrolman Ganger 3
Rookie Patrolman Juve 2
Total 9

Stash

55¢

Stash Credits

55¢

Patrol Captain Eisen -PC109

225¢
Captain (Leader)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 3+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 8 XP
Skills Got Your Six
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No lore added yet.
No notes added yet.

'Big Red'-PS239

205¢
Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 2+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 5 XP
Skills Fast Shot
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Injuries Hand Injury
Advancements 1
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
No lore added yet.
No notes added yet.

'Kinky'-PS030

185¢
Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 8 XP
Skills Trick Shot
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
No lore added yet.
No notes added yet.

'Blondie'-P409

165¢
Patrolman (Specialist)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 0 XP
Skills Marksman
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
No lore added yet.
No notes added yet.

'Blinkin' -P991(M)

Recovery
155¢
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 2 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 4 XP
Skills None
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Injuries Enfeebled
Advancements None
Weapons S L S L Str Ap D Am
Sniper rifle (35¢) 24" 48" +1 +1 4 -1 1 4+
Knockback, Rending
Las-projector (+35¢)
No lore added yet.
No notes added yet.

'Don-Cussion'-P510

Recovery
145¢
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 5+ 3 4 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 0 XP
Skills None
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Injuries Eye Injury
Advancements 1
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
No lore added yet.

Old Battle Wound

'Schism' - PR604

60¢
Rookie Patrolman (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 3 XP
Skills None
Gear Armoured undersuit (25¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
No lore added yet.
No notes added yet.

'Slim Jim' - PR723

60¢
Rookie Patrolman (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 1 XP
Skills None
Gear Armoured undersuit (25¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
No lore added yet.
No notes added yet.

'Helgi'-P820

Captured
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 5 XP
Skills None
Gear Armoured undersuit (25¢)Mesh armour (15¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
No lore added yet.

Old Battle Wound

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  • Stash

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  • Patrol Captain Eisen -PC109

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  • 'Big Red'-PS239

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  • 'Kinky'-PS030

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  • 'Blondie'-P409

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  • 'Blinkin' -P991(M)

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  • 'Don-Cussion'-P510

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  • 'Schism' - PR604

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  • 'Slim Jim' - PR723

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  • 'Helgi'-P820

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