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20thCenturyMox / List / Primus Test List 2

Primus Test List 2

Genestealer Cult
R Cr St W
1000¢ 1000¢

Overview

No notes added yet.

Primus - Cult Alpha (Leader)

No notes added yet.

Primus

Cult Alpha (Leader)
370¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 4 3 2 3+ 2 3+ 5+ 5+ 4+
Rules Extra ArmGang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 0 XP
Skills None
Gear Psychic familiar (25¢)Psychic familiar (25¢)Psychic familiar (25¢)Mesh armour (15¢)Hazard suit
Advancements None
Weapons S L S L Str Ap D Am
Power sword (45¢) - E - - S+1 -2 1 -
Melee, Parry, Power
Power sword (45¢) - E - - S+1 -2 1 -
Melee, Parry, Power
Power sword (45¢) - E - - S+1 -2 1 -
Melee, Parry, Power

Psychic Familiar - Psychic Familiar (Exotic Beast)

No notes added yet.

Psychic Familiar

Psychic Familiar (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ - 2 2 1 2+ 1 7+ 7+ 6+ 7+
Rules CatfallClamberOmen of FortunePrecognition
XP 0 XP
Skills None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Psychic Familiar - Psychic Familiar (Exotic Beast)

No notes added yet.

Psychic Familiar

Psychic Familiar (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ - 2 2 1 2+ 1 7+ 7+ 6+ 7+
Rules CatfallClamberOmen of FortunePrecognition
XP 0 XP
Skills None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Psychic Familiar - Psychic Familiar (Exotic Beast)

No notes added yet.

Psychic Familiar

Psychic Familiar (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ - 2 2 1 2+ 1 7+ 7+ 6+ 7+
Rules CatfallClamberOmen of FortunePrecognition
XP 0 XP
Skills None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Acolyte 1 - Hybrid Acolyte (Early Gen) (Champion)

No notes added yet.

Acolyte 1

Hybrid Acolyte (Early Gen) (Champion)
255¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 3+ 3 3 1 3+ 2 4+ 5+ 7+ 6+
Rules Extra ArmGang Hierarchy (Champion)Group Activation (1)
XP 0 XP
Skills None
Gear Hazard suit
Advancements None
Weapons S L S L Str Ap D Am
Mining laser* (125¢) 18" 24" - -1 9 -3 3 3+
Unwieldy

Aberrant 1 - Aberrant (Ganger)

No notes added yet.

Aberrant 1

Aberrant (Ganger)
135¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 6+ 5 4 2 5+ 2 9+ 4+ 6+ 10+
Rules None
XP 0 XP
Skills Unstoppable
Gear Flak armour (10¢)
Advancements None
Weapons S L S L Str Ap D Am
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee

Neophyte 1 - Neophyte Hybrid (Ganger)

No notes added yet.

Neophyte 1

Neophyte Hybrid (Ganger)
60¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 7+ 5+ 6+ 8+
Rules Gang Fighter (Ganger)
XP 0 XP
Skills None
Gear Hazard suit
Advancements None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Neophyte 2 - Neophyte Hybrid (Ganger)

No notes added yet.

Neophyte 2

Neophyte Hybrid (Ganger)
60¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 7+ 5+ 6+ 8+
Rules Gang Fighter (Ganger)
XP 0 XP
Skills None
Gear Hazard suit
Advancements None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Neophyte 3 - Neophyte Hybrid (Ganger)

No notes added yet.

Neophyte 3

Neophyte Hybrid (Ganger)
60¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 7+ 5+ 6+ 8+
Rules Gang Fighter (Ganger)
XP 0 XP
Skills None
Gear Hazard suit
Advancements None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Neophyte 4 - Neophyte Hybrid (Ganger)

No notes added yet.

Neophyte 4

Neophyte Hybrid (Ganger)
60¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 7+ 5+ 6+ 8+
Rules Gang Fighter (Ganger)
XP 0 XP
Skills None
Gear Hazard suit
Advancements None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)