BeanutPutter / Campaign Gang / In the Shadows of the Rustyards / Iron Deficiency

Iron Deficiency

Ironhead Squats (HotA)
In the Shadows of the Rustyards In Progress
R Cr St W
1100¢ 358¢ 1458¢

Actions

Log Action

From In the Shadows of the Rustyards

bellefarnienteIron Deficiency
1 day, 13 hours ago

Territory Transfer: Slag Furnace transferred from no one to Iron Deficiency

BeanutPutterIron Deficiency
1 week, 6 days ago

Added 50¢: Ammo Jack - Free

Outcome: +50¢ (to 358¢)
BeanutPutterIron Deficiency
1 week, 6 days ago

Bought Combat shotgun for Jack (0¢)

Outcome: Credits remaining: 308¢
BeanutPutterIron Deficiency
1 week, 6 days ago

Daddy Longlegs spent 6 XP to advance

Outcome: Gained Hip Shooting skill
BeanutPutterIron Deficiency
1 week, 6 days ago

Hired Jack (50¢)

Outcome: Credits remaining: 308¢

Assets & Resources

Assets

Drinking Hole (Territory)
Slag Furnace (Territory)
Workshop (Territory)

Resources

Reputation 2
Scrap 3

Attributes

No attributes set.

Fighters

Charter Master Leader 1
Drill Master Champion 1
Exo-kyn Prospect 1
Ammo-jack Ganger 1
Drill-kyn Ganger 1
Digger Juve 2
Claim Jumper Hanger-on 1
Techmite Autoveyor (CJ) Exotic Beast 2
Total 10

Stash

358¢
-55¢

Stash Credits

358¢
Gear
Techmite autoveyor (CJ)

Daddy Longlegs

Charter Master (Leader)
355¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 3+ 3 4 3 5+ 2 5+ 5+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Bulging BicepsHip Shooting
Ancestry Trocken Mining Clan (Ancient TechLords of RuinUnderhive Natives)
Gear Carapace (light) (80¢)
Weapons S L S L Str Ap D Am
Ironhead boltgun (95¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (2)
Power hammer (45¢) - E - - S+1 -1 2 -
Melee, Power

Willie Camper

Drill Master (Champion)
255¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 4 2 5+ 2 6+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Dependable Like Kin
Ancestry Trocken Mining Clan (Ancient TechLords of RuinUnderhive Natives)
Gear Carapace (light) (80¢)Photo-goggles (35¢)
Weapons S L S L Str Ap D Am
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Ironhead autogun (25¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (2)
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Lankenstein

Exo-kyn (Prospect)
205¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 4 1 4+ 1 8+ 7+ 6+ 7+
Rules Fast LearnerGang Fighter (Prospect)Hot-headedPromotion (Ironhead Squat Exo Master)Tools of the Trade
Gear Armoured undersuit (25¢)Exo-suit
Weapons S L S L Str Ap D Am
Bolt spitter (40¢) 4" 10" +1 - 4 -1 1 5+
Power Pack, Rapid Fire (1), Sidearm
Ironhead power fist (60¢) - E - - S+2 -2 2 -
Melee, Power, Pulverise

Jack

Ammo-jack (Ganger*)
50¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 5+ 1 9+ 7+ 6+ 7+
Rules Gun-smith
Skills Munitioneer
Gear Mesh armour
Weapons S L S L Str Ap D Am
Combat shotgun
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template

Jumbo MKII

Drill-kyn (Ganger*)
105¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 4 1 5+ 1 7+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Ironhead Squat Prospectors Specialist)
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Ironhead autopistol (20¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (2), Sidearm
Ironhead autopistol (20¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (2), Sidearm

Little John

Digger (Juve)
70¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 4 1 4+ 1 8+ 7+ 6+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Ironhead Squat Prospectors Specialist)
Gear None
Weapons S L S L Str Ap D Am
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Ironhead autopistol (20¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (2), Sidearm

C.J II

Claim Jumper (Hanger-on)
60¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 4+ 3 4 1 4+ 2 7+ 6+ 6+ 5+
Rules Part of the CrewSeize the Prize
Skills FearsomeIron Jaw
Gear Techmite autoveyor (CJ)Mesh armour
Weapons S L S L Str Ap D Am
Frag grenades - SX3 - - 3 - 1 4+
Blast (3"), Grenade
Gem extractor - E - - S+1 -1 2 -
Melee, Power Pack
Ironhead autopistol 4" 12" +1 - 3 - 1 4+
Rapid Fire (2), Sidearm
Ironhead power fist - E - - S+2 -2 2 -
Melee, Power, Pulverise
Power maul - E - - S+2 -1 1 -
Melee, Power
Smoke grenades - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Techmite Autoveyor (CJ)

Techmite Autoveyor (CJ) (Exotic Beast)
C.J II
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 8+ 5+ 6+ 6+
Rules Mono-armTech Bypass
Skills There's Always Another Secret
Gear Flak armour
Weapons S L S L Str Ap D Am
Drill - E - - 3 -1 1 -
Melee

Techmite Autoveyor (CJ)

Techmite Autoveyor (CJ) (Exotic Beast)
Stash
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 8+ 5+ 6+ 6+
Rules Mono-armTech Bypass
Skills There's Always Another Secret
Gear Flak armour
Weapons S L S L Str Ap D Am
Drill - E - - 3 -1 1 -
Melee

Tree Beard

Captured
Digger (Juve)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 4 1 4+ 1 8+ 7+ 6+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Ironhead Squat Prospectors Specialist)
Gear None
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
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