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Iron Deficiency

R Cr St W
1100¢ 358¢ 1458¢

Actions

Log Action

From In the Shadows of the Rustyards

bellefarnienteIron Deficiency
2 days, 10 hours ago

Territory Transfer: Slag Furnace transferred from no one to Iron Deficiency

BeanutPutterIron Deficiency
2 weeks ago

Added 50¢: Ammo Jack - Free

Outcome: +50¢ (to 358¢)
BeanutPutterIron Deficiency
2 weeks ago

Bought Combat shotgun for Jack (0¢)

Outcome: Credits remaining: 308¢
BeanutPutterIron Deficiency
2 weeks ago

Daddy Longlegs spent 6 XP to advance

Outcome: Gained Hip Shooting skill
BeanutPutterIron Deficiency
2 weeks ago

Hired Jack (50¢)

Outcome: Credits remaining: 308¢
View all actions →

Assets & Resources

Assets

Drinking Hole (Territory)
Transfer
Slag Furnace (Territory)
Transfer
Workshop (Territory)
Transfer

Resources

Reputation 2 Modify
Scrap 3 Modify

Attributes

No attributes set.

Fighters

Charter Master Leader 1
Drill Master Champion 1
Exo-kyn Prospect 1
Ammo-jack Ganger 1
Drill-kyn Ganger 1
Digger Juve 2
Claim Jumper Hanger-on 1
Techmite Autoveyor (CJ) Exotic Beast 2
Total 10

Stash

358¢
-55¢

Stash Credits

358¢
Gear
Techmite autoveyor (CJ)

Daddy Longlegs

355¢
Charter Master (Leader)
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 3+ 3 4 3 5+ 2 5+ 5+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 1 XP
Skills Bulging BicepsHip Shooting
Ancestry Trocken Mining Clan (Ancient TechLords of RuinUnderhive Natives)
Gear Carapace (light) (80¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Ironhead boltgun (95¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (2)
Power hammer (45¢) - E - - S+1 -1 2 -
Melee, Power
No lore added yet.
No notes added yet.

Willie Camper

255¢
Drill Master (Champion)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 4 2 5+ 2 6+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 3 XP
Skills Dependable Like Kin
Ancestry Trocken Mining Clan (Ancient TechLords of RuinUnderhive Natives)
Gear Carapace (light) (80¢)Photo-goggles (35¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Ironhead autogun (25¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (2)
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
No lore added yet.
No notes added yet.

Lankenstein

205¢
Exo-kyn (Prospect)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 4 1 4+ 1 8+ 7+ 6+ 7+
Rules Fast LearnerGang Fighter (Prospect)Hot-headedPromotion (Ironhead Squat Exo Master)Tools of the Trade
XP 1 XP
Skills None
Gear Armoured undersuit (25¢)Exo-suit
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Bolt spitter (40¢) 4" 10" +1 - 4 -1 1 5+
Power Pack, Rapid Fire (1), Sidearm
Ironhead power fist (60¢) - E - - S+2 -2 2 -
Melee, Power, Pulverise
No lore added yet.
No notes added yet.

Jack

50¢
Ammo-jack (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 5+ 1 9+ 7+ 6+ 7+
Rules Gun-smith
XP 0 XP
Skills Munitioneer
Gear Mesh armour
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Combat shotgun
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template
No lore added yet.
No notes added yet.

Jumbo MKII

105¢
Drill-kyn (Ganger)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 4 1 5+ 1 7+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Ironhead Squat Prospectors Specialist)
XP 3 XP
Skills None
Gear Mesh armour (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Ironhead autopistol (20¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (2), Sidearm
Ironhead autopistol (20¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (2), Sidearm
No lore added yet.
No notes added yet.

Little John

70¢
Digger (Juve)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 4 1 4+ 1 8+ 7+ 6+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Ironhead Squat Prospectors Specialist)
XP 3 XP
Skills None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Ironhead autopistol (20¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (2), Sidearm
No lore added yet.
No notes added yet.

C.J II

60¢
Claim Jumper (Hanger-on)
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 4+ 3 4 1 4+ 2 7+ 6+ 6+ 5+
Rules Part of the CrewSeize the Prize
XP 0 XP
Skills FearsomeIron Jaw
Gear Techmite autoveyor (CJ)Mesh armour
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Frag grenades - SX3 - - 3 - 1 4+
Blast (3"), Grenade
Gem extractor - E - - S+1 -1 2 -
Melee, Power Pack
Ironhead autopistol 4" 12" +1 - 3 - 1 4+
Rapid Fire (2), Sidearm
Ironhead power fist - E - - S+2 -2 2 -
Melee, Power, Pulverise
Power maul - E - - S+2 -1 1 -
Melee, Power
Smoke grenades - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
No lore added yet.
No notes added yet.

Techmite Autoveyor (CJ)

Techmite Autoveyor (CJ) (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 8+ 5+ 6+ 6+
Rules Mono-armTech Bypass
XP 0 XP
Skills There's Always Another Secret
Gear Flak armour
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Drill - E - - 3 -1 1 -
Melee
No lore added yet.
No notes added yet.

Techmite Autoveyor (CJ)

Techmite Autoveyor (CJ) (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 8+ 5+ 6+ 6+
Rules Mono-armTech Bypass
XP 0 XP
Skills There's Always Another Secret
Gear Flak armour
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Drill - E - - 3 -1 1 -
Melee
No lore added yet.
No notes added yet.

Jumbo

Dead
Drill-kyn (Ganger)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 4 1 5+ 1 7+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Ironhead Squat Prospectors Specialist)
XP 1 XP
Skills None
Gear None
Injuries None
Advancements None
No lore added yet.
No notes added yet.

CJ

Dead
Claim Jumper (Hanger-on)
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 4+ 3 4 1 4+ 2 7+ 6+ 6+ 5+
Rules Part of the CrewSeize the Prize
XP 0 XP
Skills FearsomeIron Jaw
Gear Mesh armour
Injuries None
Advancements None
No lore added yet.
No notes added yet.

Tree Beard

Captured
Digger (Juve)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 4 1 4+ 1 8+ 7+ 6+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Ironhead Squat Prospectors Specialist)
XP 2 XP
Skills None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
No lore added yet.
No notes added yet.
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  • Stash

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  • Daddy Longlegs

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  • Willie Camper

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  • Lankenstein

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  • Jack

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  • Jumbo MKII

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  • Little John

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  • C.J II

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  • Techmite Autoveyor (CJ)

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  • Techmite Autoveyor (CJ)

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  • Jumbo

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  • CJ

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  • Tree Beard

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/4c02e0ac-ece0-485c-9bd7-1711d2052c10/fighter/2ebf78cd-f5be-499e-ac62-3e09118231a0/embed?theme=auto"></iframe>

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