In the Shadows of the Rustyards
A Dominion-model campaign for the Necromunda players of Board on the Waterside (UK).
Down in the deep darkness of The Sump there's a place shut off from the Hive; centuries of disuse having caused monumental landslides of metal and plascrete detritus, which have made it nigh impossible to venture into.
Recently, however, a chain of tremors shook the Palatine Cluster and dislodged just enough of the obstruction to allow passage into the isolated domes, into what has since become known as The Rustyards. With the path to the cornucopia of unplundered spoils now uncovered, all manner of prospector makes their way into the unknown territories of The Rustyard; gangs from the Noble Houses looking to gain the favour of their patrons, Venator bands looking to track the desperate and wanted fleeing downhive, and even Ratskin Renegades compelled to protect the lands of their ancestors, in the name of the Great Hive Spirit.
However, the tectonic shiftings have caused cataclysmic damage to elements of the Hive’s infrastructure; most notably, the Great Sump-Pump of Sector 7 has failed. As the lower levels slowly flood with effluent, the dry ground of the 'High-Shelf' has become the most valuable real estate in the Underhive. Plunder swiftly or drown.
Gangs
Assets
Manage Assets →No territories yet.
Resources
Manage Resources →| Gang | Reputation |
|---|---|
| Dromslotts Deserters (Waterside) | - |
| Priory of the Ashen Path | - |
| The only way is Primus | - |
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