Sandstriders
| R | Cr | St | W |
|---|---|---|---|
| 1455¢ | 20¢ | 0¢ | 1475¢ |
Actions
Log ActionFrom In the Shadows of the Rustyards
Sold equipment from stash: Blast rifle (15¢ - 4×10 = 5¢)
Rolled 1D6: 4 = 4 Outcome: +5¢ (to 20¢)Sold equipment from stash: Blast rifle (15¢ - 6×10 = 5¢)
Rolled 1D6: 6 = 6 Outcome: +5¢ (to 15¢)Equipped Swiftsight with Long blade from stash (30¢)
Outcome: Credits remaining: 10¢Equipped Ae with Blast carbine from stash (25¢)
Outcome: Credits remaining: 10¢Moved Blast carbine from Eae to stash (25¢)
Outcome: Credits remaining: 10¢Assets & Resources
Assets
Eight of Spades
An open cast mine bored into a mineral mass can yield a fortune in carbonite gems, cognate ore, argent and emeralds, all waiting to be ripped from the ground.
Territory Boon
This Territory grants the following Boon:
Income: The gang earns D6x10 credits from this Territory when collecting income. The gang may set Captured fighters to work in the mines rather than selling them to the Guilders. For every Captive working the mine, generate an additional D6x10 credits. If the Territory changes control, all of the Captives remain working the mine and can be ransomed back to their original owners if the Territory's new owner wishes. A Captive sent to the mines may not subsequently be Sold to the Guild. While a Captive is working the mine, their gang may attempt a Rescue Mission at any time.
Enhanced Boon
This Territory grants Orlock gangs the following Boon:
Reputation: Whilst it controls this Territory, the gang adds +2 to its Reputation.
Nine of Spades
The tunnels that run through the hive are the primary ways that people move between locations. Those that control them can move freely and attack where they wish.
Territory Boon
This Territory grants the following Boon:
Special: Whilst it controls this Territory, the gang may choose to have up to three fighters deploy via tunnels ahead of any battle. These fighters must be part of the crew for the battle, but instead of being set up on the battlefield, they are placed to one side. During the Deployment phase, the player sets up two 2" wide tunnel entrance markers on any table edge on the ground surface of the battlefield. During the Priority phase of each turn, roll a D6. On a 4+, the group of fighters arrive on the battlefield. That turn they may be activated as a single group, and must move onto the battlefield from one of the tunnel entrance markers. The members of the group must all arrive through the same tunnel entrance. If the battle ends before the fighters arrive, they take no part in the battle.
Enhanced Boon
This Territory grants Orlock gangs the following Boons:
Reputation: Whilst it controls this Territory, the gang adds +1 to its Reputation.
Special: The gang may choose to deploy up to six fighters via tunnels using the method detailed above. The fighters in each group must be specified before the battle.
Attributes
| Tribe | Leadsky Seekers |
Fighters
| Kha’tragi Chieftain | Leader | 1 |
| Ashwing Helamite | Exotic Beast | 2 |
| Naku’taari Watcher | Champion | 1 |
| Sha’dar Hunter | Specialist | 1 |
| Arthromite Spinewyrm | Exotic Beast | 1 |
| Tarn’runi Warrior | Ganger | 3 |
| Run’taani Dust Runner | Juve | 3 |
| Total | 12 | |
Stash
Stash Credits
Swiftstrike
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 3+ | 5+ | 3 | 3 | 2 | 3+ | 2 | 5+ | 5+ | 6+ | 6+ |
| Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade | ||||||||||
| XP | 6 XP | ||||||||||
| Skills | Bring It Down | ||||||||||
| Gear | Medicae kit (30¢), Refractor field (50¢), Mesh armour (15¢), Bio-booster (35¢), Ashwing helamite (30¢), Ashwing helamite (30¢), Ash cloak, Sky mantle | ||||||||||
| Injuries | Hand Injury , Eye Injury | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Long blade (30¢) | - | E | - | +1 | S | -2 | 1 | - |
| Melee, Parry | ||||||||
| Mono-hook (35¢) | - | E | - | - | S | -1 | 2 | - |
| Melee, Pulverise | ||||||||
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 8" | 4+ | 6+ | 3 | 3 | 1 | 2+ | 1 | 9+ | 8+ | 9+ | 10+ |
| Rules | Ashwing Lure, Flight, Long Leash (9") | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Toxic mandibles | - | E | - | - | - | -1 | - | - |
| Melee, Toxin | ||||||||
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 8" | 4+ | 6+ | 3 | 3 | 1 | 2+ | 1 | 9+ | 8+ | 9+ | 10+ |
| Rules | Ashwing Lure, Flight, Long Leash (9") | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Toxic mandibles | - | E | - | - | - | -1 | - | - |
| Melee, Toxin | ||||||||
Swiftsight
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 3+ | 3 | 3 | 2 | 3+ | 2 | 6+ | 6+ | 7+ | 7+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | Trick Shot, Ghost of the Wastes | ||||||||||
| Gear | Mesh armour (15¢), Ash cloak, Sky mantle | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Long blade (30¢) | - | E | - | +1 | S | -2 | 1 | - |
| Melee, Parry | ||||||||
| Long rifle (30¢) | 24" | 48" | - | +1 | 4 | -1 | 1 | 4+ |
| Knockback | ||||||||
Shae
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4+ | 4+ | 3 | 3 | 1 | 3+ | 2 | 7+ | 6+ | 7+ | 8+ |
| Rules | Gang Fighter (Specialist), Tools of the Trade, Wasteland Ambushers | ||||||||||
| XP | 5 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Venom sacs (NTP) (35¢), Tears of the storm (NTP) (45¢), Arthromite spinewyrm (45¢), Mesh armour (15¢), Bio-booster (35¢), Ash cloak, Sky mantle | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Chitin dagger (15¢) | - | E | - | - | S | - | 1 | - |
| Backstab, Melee, Rending | ||||||||
| Insective knife (20¢) | - | E | - | - | - | -1 | 1 | - |
| Backstab, Chem Delivery, Melee, Toxin | ||||||||
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4+ | 6+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 7+ | 8+ | 9+ |
| Rules | Burrowing, Small Target | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | Old Battle Wound | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Barbed fangs | - | E | - | - | S | - | 1 | - |
| Melee, Rending | ||||||||
Dae
Recovery| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4+ | 3+ | 1 | 3 | 1 | 3+ | 1 | 7+ | 6+ | 7+ | 8+ |
| Rules | Gang Fighter (Ganger), Promotion (Ash Waste Nomads Specialist), Wasteland Snipers | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢), Ash cloak, Sky mantle | ||||||||||
| Injuries | Spinal Injury , Spinal Injury | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Long rifle (30¢) | 24" | 48" | - | +1 | 4 | -1 | 1 | 4+ |
| Knockback | ||||||||
Fae
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4+ | 4+ | 3 | 3 | 1 | 3+ | 1 | 7+ | 6+ | 7+ | 8+ |
| Rules | Gang Fighter (Ganger), Promotion (Ash Waste Nomads Specialist), Wasteland Snipers | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Flak armour (10¢), Ash cloak, Sky mantle | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Charge caster* (155¢) | ||||||||
| krak rockets | 20" | 40" | +1 | - | 6 | -2 | 3 | 6+ |
| Unwieldy | ||||||||
| shock blast rockets | 20" | 40" | 1 | - | 4 | - | 1 | 6+ |
| Blast (5"), Shock, Unwieldy | ||||||||
Ae
Convalescence| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 10+ | 8+ | 8+ | 9+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Ash Waste Nomads Specialist) | ||||||||||
| XP | 6 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢), Ash cloak, Sky mantle | ||||||||||
| Injuries | Humiliated | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Blast carbine (25¢) | 10" | 24" | +2 | - | 3 | - | 1 | 5+ |
| Rapid Fire (1), Shock | ||||||||
| Blast rifle (15¢) | 10" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Shock | ||||||||
Convalescence - no post game or territory work
Gae
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 6+ | 3 | 3 | 1 | 3+ | 1 | 9+ | 6+ | 8+ | 9+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Ash Waste Nomads Specialist) | ||||||||||
| XP | 4 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢), Ash cloak, Sky mantle | ||||||||||
| Injuries | Impressive Scars , Eye Injury | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Blast pistol (15¢) | 8" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Shock, Sidearm | ||||||||
| Stalking knife (20¢) | - | E | - | +1 | S | -1 | 1 | - |
| Backstab, Melee | ||||||||
Fearsome - willpower test to be charged
Hae
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 9+ | 7+ | 8+ | 9+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Ash Waste Nomads Specialist) | ||||||||||
| XP | 1 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢), Ash cloak, Sky mantle | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Blast rifle (15¢) | 10" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Shock | ||||||||
Bae
Dead| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 5+ | 4+ | 3 | 3 | 1 | 3+ | 1 | 9+ | 7+ | 8+ | 9+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Ash Waste Nomads Specialist) | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢), Ash cloak, Sky mantle | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
Head injury -1 Intelligence and Will
Eae
Sold to Guilders| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4+ | 4+ | 3 | 3 | 1 | 3+ | 1 | 7+ | 6+ | 7+ | 8+ |
| Rules | Gang Fighter (Ganger), Promotion (Ash Waste Nomads Specialist), Wasteland Snipers | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢), Ash cloak, Sky mantle | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Blast pistol (15¢) | 8" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Shock, Sidearm | ||||||||
| Chain lance (55¢) | E | 2" | -1 | - | +2 | -2 | 2 | - |
| Lance, Melee, Unwieldy, Versatile | ||||||||
| Stalking knife (20¢) | - | E | - | +1 | S | -1 | 1 | - |
| Backstab, Melee | ||||||||
Embed Code
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Stash
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/c3e61d1d-fe1d-405c-a58d-f92b34b0d179/fighter/12f7e779-65d3-467b-8901-629068bae953/embed?theme=auto"></iframe>Copied
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Swiftstrike
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/c3e61d1d-fe1d-405c-a58d-f92b34b0d179/fighter/2303dbc2-e509-4a3b-99bf-2743839c1ff8/embed?theme=auto"></iframe>Copied
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Ashwing Helamite
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/c3e61d1d-fe1d-405c-a58d-f92b34b0d179/fighter/fb6da58f-57d9-4403-935f-b21987900d8e/embed?theme=auto"></iframe>Copied
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Ashwing Helamite
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/c3e61d1d-fe1d-405c-a58d-f92b34b0d179/fighter/b83f237d-233c-47b3-bb71-7c75ff9a90bb/embed?theme=auto"></iframe>Copied
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Swiftsight
<iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/c3e61d1d-fe1d-405c-a58d-f92b34b0d179/fighter/bf27ac41-2192-4181-b6b3-2c700ecba6e8/embed?theme=auto"></iframe>Copied
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Shae
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Arthromite Spinewyrm
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Dae
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Fae
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Ae
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Gae
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Hae
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Bae
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Eae
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