Campaign Actions
In the Shadows of the Rustyards
Territory Transfer: Slag Furnace transferred from no one to Iron Deficiency
Added 50¢: Ammo Jack - Free
Outcome: +50¢ (to 358¢)Bought Combat shotgun for Jack (0¢)
Outcome: Credits remaining: 308¢Daddy Longlegs spent 6 XP to advance
Outcome: Gained Hip Shooting skillScrap Update: Iron Deficiency gained 3 Scrap (new total: 3)
Territory Transfer: Workshop transferred from no one to Iron Deficiency
Reputation Update: Iron Deficiency gained 2 Reputation (new total: 2)
Sold Eae from Sandstriders to guilders for 83¢
Outcome: +83¢ (to 358¢)Reduced 250¢
Outcome: -250¢ (to 275¢, all time: 445¢)Added 250¢: Downtime payment.
Outcome: +250¢ (to 525¢)Added 1 XP for Little John - Participation
Outcome: Current: 3 XP, Total: 3 XPAdded 3 XP for Jumbo MKII - Participation and x1 kill
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for Lankenstein
Outcome: Current: 1 XP, Total: 7 XPAdded 1 XP for Willie Camper - Participation
Outcome: Current: 3 XP, Total: 3 XPAdded 3 XP for Daddy Longlegs - Participation and x1 kill
Outcome: Current: 7 XP, Total: 7 XPHired C.J II (60¢)
Outcome: Credits remaining: 275¢Tree Beard was captured by Sandstriders
Outcome: Rating reduced by 45¢Death: CJ was killed
Outcome: CJ is permanently dead. All equipment transferred to stash.Reduced 1 XP for CJ
Outcome: Current: 0 XP, Total: 0 XPLankenstein spent 6 XP to advance
Outcome: Improved Ballistic SkillAdded 1 XP for Techmite Autoveyor (CJ) - Participation
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for CJ - Participation
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Tree Beard - Participation
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Little John - Participation
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Lankenstein - Particiaption
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Willie Camper - Participation
Outcome: Current: 2 XP, Total: 2 XPAdded 2 XP for Daddy Longlegs - Kroc Kill
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Daddy Longlegs - Participation
Outcome: Current: 2 XP, Total: 2 XPEquipped Jumbo MKII with Ironhead autopistol from stash (20¢)
Outcome: Credits remaining: 45¢Equipped Jumbo MKII with Ironhead autopistol from stash (20¢)
Outcome: Credits remaining: 45¢Equipped Jumbo MKII with Mesh armour from stash (15¢)
Outcome: Credits remaining: 45¢Hired Jumbo MKII (50¢)
Outcome: Credits remaining: 45¢Death: Jumbo was killed
Outcome: Jumbo is permanently dead. All equipment transferred to stash.Added 1 XP for Lankenstein - Participation
Outcome: Current: 5 XP, Total: 5 XPAdded 1 XP for Tree Beard - Participation
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Little John - Participation
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Jumbo - Participation
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Lankenstein - Participation
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Willie Camper - Participation
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Daddy Longlegs - Participation
Outcome: Current: 1 XP, Total: 1 XPCampaign starting budget: Received 5¢ (1000¢ budget - 995¢ gang rating)
Outcome: +5¢ (to 5¢)