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Deguns123 / List / Wizards of Wyrdtower

Wizards of Wyrdtower

Delaque (HoS)
R Cr St W
1000¢ 1000¢

Overview

No notes added yet.

Galzolin the Master - Master of Shadow (Leader)

No notes added yet.

Galzolin the Master

Master of Shadow (Leader)
155¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 3+ 2 6+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Psychoteric WhispersTools of the TradePsychoteric MasteryNon-sanctioned Psyker
XP 0 XP
Skills None
Powers Spatial Psychosis (Delusion)Unbreakable Will (Telepathy)
Psyker Psychoteric mastery (30¢)
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Autopistol (5¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Autopistol (5¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm

Galathenal the Shrewd - Phantom (Champion)

No notes added yet.

Galathenal the Shrewd

Phantom (Champion)
145¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 7+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Psychoteric WhispersTools of the TradePsychoteric MasteryNon-sanctioned Psyker
XP 0 XP
Skills None
Powers Cause Pain (Biomancy)Opprobrious Curse (Delusion)
Psyker Psychoteric mastery (30¢)
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Septanzaal the Bone-Thief - Phantom (Champion)

No notes added yet.

Septanzaal the Bone-Thief

Phantom (Champion)
145¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 7+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Psychoteric WhispersTools of the TradePsychoteric MasteryNon-sanctioned Psyker
XP 0 XP
Skills None
Powers Hallucinations (Telepathy)Spatial Psychosis (Delusion)
Psyker Psychoteric mastery (30¢)
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Ser Bors the Immortal - Nacht-Ghul (Champion)

No notes added yet.

Ser Bors the Immortal

Nacht-Ghul (Champion)
195¢
M WS BS S T W I A Ld Cl Wil Int
6" 2+ 3+ 4 3 2 2+ 2 7+ 6+ 6+ 7+
Rules From the ShadowsGang Hierarchy (Champion)Group Activation (1)Psychoteric Whispers
XP 0 XP
Skills Spring Up
Psyker None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Shivver sword (70¢) - E - +1 S+1 -1 1 -
Melee, Parry, Power, Sever

Porter Duncan - Ghost (Ganger)

No notes added yet.

Porter Duncan

Ghost (Ganger)
70¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Delaque Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Lasgun (15¢) 18" 24" +1 - 3 - 1 2+
Plentiful

Porter Edwyn - Ghost (Ganger)

No notes added yet.

Porter Edwyn

Ghost (Ganger)
85¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Delaque Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback

Apprentice Eggbert - Shadow (Juve)

No notes added yet.

Apprentice Eggbert

Shadow (Juve)
45¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 9+ 7+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Delaque Specialist)
XP 0 XP
Skills None
Gear Flak armour (10¢)
Advancements None
Weapons S L S L Str Ap D Am
Autopistol (5¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Autopistol (5¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm

Apprentice Mort - Shadow (Juve)

No notes added yet.

Apprentice Mort

Shadow (Juve)
115¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 9+ 7+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Delaque Specialist)
XP 0 XP
Skills None
Gear Flak armour (10¢)
Advancements None
Weapons S L S L Str Ap D Am
Web pistol (80¢) - T - - 4 - - 6+
Silent, Template, Web

Apprentice Ponder - Shadow (Juve)

No notes added yet.

Apprentice Ponder

Shadow (Juve)
45¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 9+ 7+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Delaque Specialist)
XP 0 XP
Skills None
Gear Flak armour (10¢)
Advancements None
Weapons S L S L Str Ap D Am
Autopistol (5¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Autopistol (5¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm