Nightshade Nymphs
| R | Cr | St | W |
|---|---|---|---|
| 2185¢ | 241¢ | 200¢ | 2626¢ |
Actions
Log ActionFrom Sump Sea Badzone Collapse Disaster
Added 200¢: Missed Cycle Catch-Up
Outcome: +200¢ (to 241¢)Bought Crew operated for Lasgun on Gutter Grace (0¢)
Outcome: Credits remaining: 41¢Bought Arc (front) for Lasgun on Gutter Grace (0¢)
Outcome: Credits remaining: 41¢Bought Lasgun for Gutter Grace (5¢)
Outcome: Credits remaining: 41¢Bought Photo-goggles for Lurid Lotus (35¢)
Outcome: Credits remaining: 46¢Assets & Resources
Assets
Income: The gang earns D6x10 credits from this Territory when collecting income.
Reputation: Whilst it controls this Territory, the gang adds +1 to its Reputation.
Recruit: The gang may choose to roll two D6 after every battle. On a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as 6, then the gang may recruit a Ganger from their House List for free.
Income: The gang earns D6x10 credits from this Territory when collecting income.
A Van Saar gang earns D6x10 credits from this Territory when collecting income. If the gang also controls an Archaeotech Device, this is increased to 2D6x10.
Equipment: Select one Leader or Champion to make a Haggle post-battle action. Roll 2D6. The gang may immediately choose one Rare (X) item from the Trading Post where X is less than or equal to the dice roll and add it to their Stash for half of its usual value, rounded down. If the roll is lower than 7, pick a Common weapon or piece of equipment to add to the gang's Stash for half of its usual value, rounded down. If the roll is 3 or lower, then the fighter proves to be very poor at haggling and no equipment is gained. If the fighter selected has Exotic Furs, add +1 to the result of the 2D6 dice roll.
Reputation: Whilst it controls this Territory, a Van Saar gang adds +1 to its Reputation.
Income: The gang earns D6x5 credits from this Territory when collecting income.
Special: Whilst it controls this Territory, an Orlock gang has Priority in the first round of any battle. Any gang in the campaign may pay the gang 20 credits to gain the same benefit in a single battle against another gang.
Resources
| Reputation | 5 | Modify |
Attributes
| Alignment | Law-abiding |
Fighters
| Queen | Leader | 1 |
| Deathmaiden | Champion | 1 |
| Matriarch | Champion | 1 |
| Wyld Runner | Prospect | 2 |
| Sister (Specialist) | Ganger | 1 |
| Sister | Ganger | 2 |
| Little Sister | Juve | 2 |
| Apprentice Clan Chymist | Hanger-on | 1 |
| Helion | Crew | 2 |
| Total | 13 | |
Stash
Stash Credits
| Gear |
Dome runner map
(100¢)
Waster’s dirtbike
(50¢)
Waster’s dirtbike
(50¢)
|
|||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Nefarious Nightshade
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 3+ | 3 | 3 | 2 | 2+ | 3 | 5+ | 4+ | 6+ | 7+ |
| Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade | ||||||||||
| XP | 7 XP | ||||||||||
| Skills | Dodge, Spring Up | ||||||||||
| Gear | Night night (25¢), Armoured undersuit (25¢), Bleeding (10¢), Paralysing (5¢), Panicking (10¢), Mesh armour (15¢), Lho sticks (5¢), Chem-synth (15¢) | ||||||||||
| Injuries | Impressive Scars | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Needle rifle (35¢) | 9" | 18" | +2 | - | - | -2 | - | 6+ |
| Scarce, Silent, Toxin | ||||||||
| Telescopic sight† (+25¢) | ||||||||
| Stiletto sword (30¢) | - | E | - | - | - | -1 | - | - |
| Melee, Parry, Toxin | ||||||||
Devious Dahlia
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 2+ | 3+ | 3 | 4 | 2 | 2+ | 3 | 8+ | 4+ | 7+ | 7+ |
| Rules | Gang Hierarchy (Champion), Poison Blood, Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Acrobatic, Combat Virtuoso, Spring Up | ||||||||||
| Gear | Panicking (10¢), Night night (25¢), Armoured undersuit (25¢), Paralysing (5¢), Bleeding (10¢), Mesh armour (15¢), Chem-synth (15¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 2 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Power knife (25¢) | - | E | - | - | S+1 | -2 | 1 | - |
| Backstab, Melee, Power | ||||||||
| Stiletto sword (30¢) | - | E | - | - | - | -1 | - | - |
| Melee, Parry, Toxin | ||||||||
Malicious Marigold
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 3+ | 3 | 3 | 2 | 2+ | 2 | 6+ | 6+ | 6+ | 6+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| XP | 6 XP | ||||||||||
| Skills | Sprint | ||||||||||
| Gear | Night night (25¢), Armoured undersuit (25¢), Mesh armour (15¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Bolter combi-plasma gun (115¢) | ||||||||
| Bolter | 12" | 24" | +1 | - | 4 | -1 | 2 | 6+ |
| Combi, Rapid Fire (1) | ||||||||
| Plasma gun | 12" | 24" | +2 | - | 5 | -1 | 2 | 5+ |
| Combi, Rapid Fire (1), Scarce | ||||||||
Feral Foxglove
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4+ | 4+ | 2 | 3 | 1 | 3+ | 1 | 9+ | 7+ | 9+ | 9+ |
| Rules | Fast Learner, Gang Fighter (Prospect), Hot-headed, Promotion (Escher Gang Matriarch), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Flak armour (10¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Stiletto knife (20¢) | - | E | - | - | - | - | - | - |
| Melee, Toxin | ||||||||
| Wyld bow (10¢) | 9" | 18" | - | -1 | 3 | - | 1 | 4+ |
| Silent | ||||||||
| acid arrows (+20¢) | 9" | 18" | - | -1 | 3 | - | 1 | 6+ |
| Blaze, Scarce | ||||||||
Blasting Blossom
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 3+ | 3 | 3 | 1 | 3+ | 1 | 7+ | 7+ | 7+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Escher Specialist), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢), Armoured undersuit (25¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Grenade launcher (55¢) | ||||||||
| frag grenades | 6" | 24" | -1 | - | 3 | - | 1 | 6+ |
| Blast (3"), Knockback | ||||||||
| krak grenades | 6" | 24" | -1 | - | 6 | -2 | 2 | 6+ |
| photon flash grenades (+15¢) | 6" | 24" | - | - | - | - | - | 5+ |
| Blast (5"), Flash | ||||||||
| smoke grenades (+15¢) | 6" | 24" | -1 | - | - | - | - | 4+ |
| Blast (*), Smoke | ||||||||
Petal-Pellet Peony
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 3+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 7+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Escher Specialist) | ||||||||||
| XP | 5 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | Humiliated | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Shotgun (30¢) | ||||||||
| scatter ammo | 4" | 8" | +2 | - | 2 | - | 1 | 4+ |
| Scattershot | ||||||||
| solid ammo | 8" | 16" | +1 | - | 4 | - | 2 | 4+ |
| Knockback | ||||||||
| acid ammo (+15¢) | 4" | 8" | +1 | - | 3 | -1 | 1 | 5+ |
| Blaze, Scattershot | ||||||||
Searing Sunflower
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 2 | 1 | 3+ | 1 | 7+ | 7+ | 7+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Escher Specialist) | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Injuries | Enfeebled | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Lasgun (5¢) | 18" | 24" | +2 | - | 4 | -1 | 1 | 4+ |
| Hotshot las pack (+20¢) | ||||||||
| Las-projector (+35¢) | ||||||||
| Photon flash grenades (15¢) | - | Sx3 | - | - | - | - | - | 5+ |
| Blast (5"), Flash, Grenade | ||||||||
Branch
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Escher Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Sprout
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Escher Specialist) | ||||||||||
| XP | 4 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Flak armour (10¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Brilliant Belladonna
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 5+ | 2 | 3 | 1 | 3+ | 1 | 7+ | 8+ | 9+ | 6+ |
| Rules | Experimental Elixirs, Last Rites | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Fixer | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Needle pistol | 4 | 9 | +2 | - | - | -1 | - | 6+ |
| Scarce, Sidearm, Silent, Toxin | ||||||||
| M | Fr | Sd | Rr | HP | Hnd | Sv |
|---|---|---|---|---|---|---|
| 6" | 7 | 6 | 6 | 5 | 8+ | 4+ |
| Rules | Weapon Hardpoints | |||||
| Body (2/3) | Transport bed (15¢), Weapons stash (20¢) | |||||
| Drive (0/1) | None | |||||
| Engine (1/2) | Smoke vents (25¢) | |||||
| Locomotion | Waterborne | |||||
| Gear | None | |||||
| Damage | None | |||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autogun (15¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1), Arc (Left), Passenger Operated | ||||||||
| Arc (left) | ||||||||
| Passenger operated | ||||||||
| Plasma cannon* (130¢) | ||||||||
| low | 18" | 36" | +1 | - | 6 | -1 | 2 | 5+ |
| Rapid Fire (1), Scarce, Unwieldy, Arc (Front), Arc (Left), Arc (Right), Crew Operated | ||||||||
| maximal | 18" | 36" | +1 | - | 8 | -2 | 3 | 5+ |
| Blast (3"), Scarce, Unstable, Unwieldy, Arc (Front), Arc (Left), Arc (Right), Crew Operated | ||||||||
| Arc (front) | ||||||||
| Arc (left) | ||||||||
| Arc (right) | ||||||||
| Crew operated | ||||||||
Lurid Lotus
| BS | Ld | Cl | Wil | Int |
|---|---|---|---|---|
| 4+ | 7+ | 7+ | 7+ | 7+ |
| Rules | Gang Fighter (Crew), Vehicle Crew | |||
| XP | 1 XP | |||
| Skills | None | |||
| Gear | Photo-goggles (35¢), Sludge barge (165¢) | |||
| Injuries | None | |||
| Advancements | None | |||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
| M | Fr | Sd | Rr | HP | Hnd | Sv |
|---|---|---|---|---|---|---|
| 8" | 3 | 3 | 3 | 1 | 6+ | 5+ |
| Rules | Jury-rigged, Weapon Hardpoints | |||||
| Body (0/1) | None | |||||
| Drive (0/1) | None | |||||
| Engine (1/2) | Glys injector (20¢) | |||||
| Locomotion | Waterborne | |||||
| Gear | None | |||||
| Damage | None | |||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Lasgun (5¢) | 18" | 24" | +1 | - | 3 | - | 1 | 2+ |
| Plentiful, Arc (Front), Crew Operated | ||||||||
| Arc (front) | ||||||||
| Crew operated | ||||||||
Velocious Vervain
| BS | Ld | Cl | Wil | Int |
|---|---|---|---|---|
| 4+ | 7+ | 7+ | 7+ | 7+ |
| Rules | Gang Fighter (Crew), Vehicle Crew | |||
| XP | 0 XP | |||
| Skills | None | |||
| Gear | Scrap skiff (45¢) | |||
| Injuries | None | |||
| Advancements | None | |||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
Twig
Dead| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Escher Specialist) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
Wyld Wendy - House Favor
Sold to Guilders| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4+ | 4+ | 2 | 3 | 1 | 3+ | 1 | 9+ | 7+ | 9+ | 9+ |
| Rules | Fast Learner, Gang Fighter (Prospect), Hot-headed, Promotion (Escher Gang Matriarch), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Stiletto knife (20¢) | - | E | - | - | - | - | - | - |
| Melee, Toxin | ||||||||
| Wyld bow (10¢) | 9" | 18" | - | -1 | 3 | - | 1 | 4+ |
| Silent | ||||||||
| acid arrows (+20¢) | 9" | 18" | - | -1 | 3 | - | 1 | 6+ |
| Blaze, Scarce | ||||||||
Embed Code
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Stash
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Nefarious Nightshade
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Devious Dahlia
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Malicious Marigold
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Feral Foxglove
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Blasting Blossom
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Petal-Pellet Peony
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Searing Sunflower
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Branch
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Sprout
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Brilliant Belladonna
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Sump Siren
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Lurid Lotus
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Gutter Grace
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Velocious Vervain
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Twig
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Wyld Wendy - House Favor
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