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Overview

No lore added yet.

Dexter, the Door Butcher

Butcher (Leader)

Dexter was once a poor soul, a shelf of a life working in one of the biggest furniture factories of the under hive: the Ikeatorum... A string of unfortunate and bloody events led him to a promotion. He and his crew would be in charge of producing and testing a portion of the doors in the manufactorum. Only after a few weeks did one of his crew members get crushed and split in half by one of the said doors, right in front of Dexter. The next day, another of the crew electrocuted themselves trying to set up one of the code panels. And this went on for a week and a half, each kill getting more and more violent. In the rare moments when Dexter could find the luxury of sleep, he was harassed by nightmares of his comrades being reduced to mutilated meat bags. This coincided with one of the frequent ration shortages, leaving workers to eat whatever they could to survive. 
One day, as part of a general inspection of the factory, Dexter was sent alongside the last members of his crew to check the various monstrous machines forging the doors populating Necromunda. A loud rumbling emerged from the depths of the "Björstka" section; they would have run away if the doors they came through and emergency exits hadn't shut down, locking everyone in. Frantically running without a thought in mind, they managed to lose themselves in the labyrinth they worked in. After two days of licking water seeping from the walls, through the deep rumbling, a voice whispered in Dexter's ear, "You are soooo hungry, let the blood flow, drink it, eat their flesh". When he next looked at his co-workers, they were not there anymore; instead, a bunch of human-sized doors were moving around, blinded by his door-hating rage, jumped on the first one, bashing its head, or handle, depending on the point of view, and took a bite of the weirdly fleshy and bleeding door being... It did not concern him as the last two were running away, ripping off a part of his prey, he immediately launched a part of it at one of the cowards, tripping face down on the floor. This one was not as satisfying, not enough action in his eyes, swearing never to use ranged weapons again, so when he saw the last being running away on top of some walls, he ran through a bunch of actual metal doors in front of him (debilitating him big time, having lasting consequences on his intelligence checks) to get to its final target, burning its flesh on a hot pipe before having a bite. 
With no target to run after, Dexter went on a door rampage until his hunger distracted him enough to go after some more food. Punching doors whenever he has the opportunity...

Dexter, the Door Butcher

Butcher (Leader)
435¢
M WS BS S T W I A Ld Cl Wil Int
7" 2+ 4+ 4 6 2 4+ 2 5+ 5+ 5+ 7+
Rules First to the FrayGang Hierarchy (Leader)Gang LeaderGroup Activation (2)
XP 1 XP
Skills Nerves of SteelParry
Gear Stimm-slug stash (30¢)Respirator (15¢)Falsehood (40¢)Armoured undersuit (25¢)Butcher’s maskPlate mail
Injuries Partially Deafened , Convalescence
Advancements 5
Weapons S L S L Str Ap D Am
Incendiary charges (0¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade
Paired butcher’s chain cleavers* (80¢) - E - - S+1 -2 2 -
Melee, Paired, Shred

Billie Loomis

Cutter (Champion)

Brought Icarus (gunnies spire hunter) down 

Billie Loomis

Cutter (Champion)
410¢
M WS BS S T W I A Ld Cl Wil Int
5" 2+ 5+ 5 4 2 4+ 2 6+ 4+ 7+ 8+
Rules DervishGang Hierarchy (Champion)Group Activation (1)
XP 4 XP
Skills Nerves of SteelSlaughterborn
Gear Corpse Grinder cult icon (40¢)Respirator (15¢)Falsehood (40¢)Armoured undersuit (25¢)Cutter’s maskPlate mail
Injuries Hobbled , Out Cold
Advancements 7
Weapons S L S L Str Ap D Am
Incendiary charges (0¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade
Rotary flensing saw (55¢) E 4" - -1 S+1 -2 2 -
Knockback, Melee, Shred, Versatile

Patrick Bateman

Cutter (Champion)

No lore added yet.

Patrick Bateman

Cutter (Champion)
485¢
M WS BS S T W I A Ld Cl Wil Int
7" 2+ 5+ 4 4 2 4+ 2 6+ 4+ 7+ 8+
Rules DervishGang Hierarchy (Champion)Group Activation (1)
XP 1 XP
Skills Nerves of SteelRain of BlowsBerserkerInfiltrate
Gear Stimm-slug stash (30¢)Respirator (15¢)Falsehood (40¢)Armoured undersuit (25¢)Cutter’s maskPlate mail
Injuries Impressive Scars , Enfeebled , Bitter Emnity
Advancements 9
Weapons S L S L Str Ap D Am
Rotary flensing saw (55¢) E 4" - -1 S+1 -2 2 -
Knockback, Melee, Shred, Versatile
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Pennywise

Cutter (Champion)

No lore added yet.

Pennywise

Cutter (Champion)
415¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 5+ 4 5 2 4+ 2 6+ 5+ 7+ 8+
Rules DervishGang Hierarchy (Champion)Group Activation (1)
XP 5 XP
Skills Nerves of SteelKilling BlowBerserkerInfiltrate
Gear Respirator (15¢)Falsehood (40¢)Armoured undersuit (25¢)Cutter’s maskPlate mail
Injuries Partially Deafened
Advancements 6
Weapons S L S L Str Ap D Am
Heavy chain cleaver (70¢) - E - +1 S+2 -2 2 -
Melee, Sever
Incendiary charges (0¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade

Freddy Krueger

Initiate (Juve)

No lore added yet.

Freddy Krueger

Initiate (Juve)
115¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 8+ 7+ 9+ 9+
Rules Infilitration
XP 3 XP
Skills None
Gear Flak armourInitiate’s mask
Injuries Partially Deafened
Advancements 1
Weapons S L S L Str Ap D Am
Boning sword (20¢) - E - - S -2 2 -
Melee, Parry, Rending
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm

Ghost face III

Initiate (Juve)

No lore added yet.

Ghost face III

Initiate (Juve)
65¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 7+ 9+ 9+
Rules Infilitration
XP 4 XP
Skills None
Gear Flak armourInitiate’s mask
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Boning sword (20¢) - E - - S -2 2 -
Melee, Parry, Rending
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Michael Myers

Initiate (Juve)

No lore added yet.

Michael Myers

Initiate (Juve)
70¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 3 1 4+ 1 8+ 7+ 9+ 9+
Rules Infilitration
XP 2 XP
Skills None
Gear Flak armourInitiate’s mask
Injuries Lesson Learned , Hobbled
Advancements 1
Weapons S L S L Str Ap D Am
Boning sword (20¢) - E - - S -2 2 -
Melee, Parry, Rending
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Red John

Initiate (Juve)

No lore added yet.

Red John

Initiate (Juve)
145¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 4 1 4+ 1 8+ 7+ 9+ 9+
Rules Infilitration
XP 7 XP
Skills None
Gear Flak armourInitiate’s mask
Injuries Hand Injury
Advancements 1
Weapons S L S L Str Ap D Am
Hand flamer (75¢) - T - - 3 - 1 5+
Blaze, Template
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Saw

Initiate (Juve)

No lore added yet.

Saw

Initiate (Juve)
205¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 2+ 3 3 1 4+ 1 8+ 7+ 10+ 10+
Rules Infilitration
XP 0 XP
Skills None
Gear Flak armourInitiate’s mask
Injuries Head Injury
Advancements 3
Weapons S L S L Str Ap D Am
Boning sword (20¢) - E - - S -2 2 -
Melee, Parry, Rending
Harpoon launcher* (110¢) 6" 18" +2 - 5 -3 1 5+
Drag, Impale, Scarce

Mr.Bubbles

Warp Horror (Brute)

No lore added yet.

Mr.Bubbles

Warp Horror (Brute)
360¢
M WS BS S T W I A Ld Cl Wil Int
6" 3+ 6+ 6 4 3 4+ 3 9+ 6+ 7+ 9+
Rules TerrifyingWarp Denizen
XP 1 XP
Skills Nerves of SteelTrue Grit
Gear Undulating skin (40¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Horrific apendage x2 - E - - S -1 2 -
Warpfire breath (90¢) - T - - 3 -1 1 4+
Blaze, Template

GlaDOS

Trazior Pattern Sentry Gun (Gang Terrain)

No lore added yet.

GlaDOS

Trazior Pattern Sentry Gun (Gang Terrain)
85¢
M WS BS S T W I A Ld Cl Wil Int
- - 5+ - 4 2 6+ - 12+ 4+ 6+ 12+
Rules Deployable PlatformEasy RepairMechanical PlatformOverheat!Target Spotted
XP 0 XP
Skills None
Gear Mesh armour
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Twin grenade launcher (65¢) 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback, Twin-linked

Ghost face

Initiate (Juve)

No lore added yet.

Ghost face

Dead
Initiate (Juve)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 7+ 10+ 10+
Rules Infilitration
XP 3 XP
Skills None
Gear Flak armourInitiate’s mask
Injuries Head Injury
Advancements None

Ghost face II

Initiate (Juve)

No lore added yet.

Ghost face II

Dead
Initiate (Juve)
30¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 4 1 4+ 1 8+ 7+ 9+ 9+
Rules Infilitration
XP 4 XP
Skills None
Gear Flak armourInitiate’s mask
Injuries None
Advancements 1