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Helmaw's Enmity

Enforcers (Palanite)
Tabletop_ready

Overview

Helmawrs Enmity

 

While normal Palanite Enforcers are used within the Hab Disctricts by the local governors and overseen by Lord Helmawrs rule to stamp out sedition against the pax helmawr. The “Enmity” are a select group of specialists within the Palanite Enforcers used for the worst of the hive scum, those that need further “gentle” persuasion. 

 

Lord Helmawr selects the members of “Enmity” personally or via recommendations from his Daughters and Sons (those in the know, know). This smaller; sometimes considered elite, group of Palanite Enforcers are not often seen in the Hab Districts. They will act covertly if needed and strike without notice. For this reason, they are only subtlety different to those of regular enforcers. Their regalia is almost identical, but with subtle line marking on the yellow armour they wear. They do not bare names unlike other enforcers, only serial numbers so that their own identities are kept hidden from the dwellers of Necromunda.

 

It is rumoured though that while they are a small “elite” group of enforcers acting directly in control of Lord Helmawr, that they may still yet have underhand dealings of their own. They have been rumoured to relish the high value technology of the Van Saar and future tech world. While not confirmed; it maybe that this unique band of Enforcers are, in fact artefact hunters.

Big Lance - Subjugator Sergeant (Leader)

No narrative added yet.

Big Lance

245¢
Subjugator Sergeant (Leader*)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 2 4+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion) , Group Activation (1) , Tools of the Trade
XP 0 XP
Skills Got Your SixThreat Response
Gear Armoured undersuit Layered flak armour Magnacles
Advancements None
Weapons Edit S L S L Str Ap D Am
Choke gas grenades (50¢) - Sx3 - - - - - 5+
Blast (3"), Gas, Grenade
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Stun grenades (15¢) - Sx3 - - 2 -1 1 4+
Blast (3"), Concussion, Grenade
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Far shot Matty - Palanite Sergeant (Champion)

No narrative added yet.

Far shot Matty

135¢
Palanite Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 2 4+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion) , Group Activation (1) , Tools of the Trade
XP 0 XP
Skills Marksman
Gear Armoured undersuit Flak armour Magnacles
Advancements None
Weapons Edit S L S L Str Ap D Am
Sniper rifle (35¢) 24" 48" - +1 4 -1 1 4+
Knockback, Rending
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Long tall Tee - Subjugator Sergeant (Champion)

No narrative added yet.

Long tall Tee

340¢
Subjugator Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 2 4+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion) , Group Activation (1) , Tools of the Trade
XP 0 XP
Skills Fast Shot
Gear Hardcase cyber-mastiff  (130¢) Armoured undersuit Layered flak armour Magnacles
Advancements None
Weapons Edit S L S L Str Ap D Am
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Subjugation pattern grenade launcher (50¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
stun rounds 6" 24" - - 2 -1 1 4+
Concussion
krak grenades (+35¢) 6" 24" -1 - 6 -2 2 6+
smoke grenades (+15¢) 6" 24" - - - - - 4+
Blast (*), Smoke

Hardcase Cyber-mastiff - Hardcase Cyber-mastiff (Exotic Beast)

No narrative added yet.

Hardcase Cyber-mastiff

Hardcase Cyber-mastiff (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ - 3 4 1 4+ 2 8+ 6+ 7+ 8+
Rules Faithful Protector , Hardcase , Tenacious
XP 0 XP
Skills None
Gear (Counts-as having light carapace armour and respirator)
Advancements None
Weapons Edit S L S L Str Ap D Am
Shock bite - E - - S -1 1 -
Melee, Rending, Shock

Patrolman Curly - Palanite Patrolman (Ganger)

No narrative added yet.

Patrolman Curly

130¢
Palanite Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger) , Promotion (Specialist)
XP 0 XP
Skills None
Gear Armoured undersuit Flak armour Magnacles
Advancements None
Weapons Edit S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Patrolman Larry - Palanite Patrolman (Ganger)

No narrative added yet.

Patrolman Larry

130¢
Palanite Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger) , Promotion (Specialist)
XP 0 XP
Skills None
Gear Armoured undersuit Flak armour Magnacles
Advancements None
Weapons Edit S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Patrolman Moe - Palanite Patrolman (Ganger)

No narrative added yet.

Patrolman Moe

130¢
Palanite Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger) , Promotion (Specialist)
XP 0 XP
Skills None
Gear Armoured undersuit Flak armour Magnacles
Advancements None
Weapons Edit S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Patrolman Valli - Palanite Patrolman (Specialist) (Ganger)

No narrative added yet.

Patrolman Valli

140¢
Palanite Patrolman (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist) , Tools of the Trade (Specialist only)
XP 0 XP
Skills Team Work
Gear Armoured undersuit Flak armour Magnacles
Advancements None
Weapons Edit S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
penetrator rounds (+20¢) 12" 24" +1 - 4 -2 2 4+
Rapid Fire (1), Rending, Unstable
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm