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Muted / List / The Municipal Civil Servants

The Municipal Civil Servants

Palanite Enforcers (BoL)
R Cr St W
1795¢ 20¢ 1815¢

Attributes

Affiliations Unaligned
Alignment Law-abiding
Palanite Enforcer Prefecture Palanite Prefecture

Fighters

Captain Leader 1
Subjugator Sergeant Champion 1
Hardcase Cyber-mastiff Exotic Beast 1
Sergeant Champion 1
Subjugator Patrolman (Specialist) Ganger 1
Subjugator Patrolman Ganger 1
Patrolman (Specialist) Ganger 1
Rookie Patrolman Juve 3
Total 10

Stash

20¢

Stash Credits

20¢

Captain Darrow

280¢
Captain (Leader)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 4 3 3+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 4 XP
Skills Inspirational
Prefecture Skills None
Gear Armoured undersuit (25¢)Hardened flak armour (30¢)Magnacles
Advancements 1
Weapons S L S L Str Ap D Am
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Power knife (25¢) - E - - S+1 -2 1 -
Backstab, Melee, Power
No lore added yet.
No notes added yet.

Sergeant Kaul

365¢
Subjugator Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 4 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 2 XP
Skills Threat Response
Prefecture Skills None
Gear Layered flak armour (20¢)Hardcase cyber-mastiff (130¢)Armoured undersuit (25¢)Magnacles
Advancements 1
Weapons S L S L Str Ap D Am
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No lore added yet.
No notes added yet.

Cerastes

Hardcase Cyber-mastiff (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ - 3 4 1 4+ 2 8+ 6+ 7+ 8+
Rules Faithful ProtectorHardcaseTenacious
XP 5 XP
Skills None
Gear (Counts-as having light carapace armour and respirator)
Advancements None
Weapons S L S L Str Ap D Am
Shock bite - E - - S -1 1 -
Melee, Rending, Shock
No lore added yet.
No notes added yet.

Sergeant Szeth

215¢
Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Trick ShotFast Shot
Prefecture Skills None
Gear Flak armour (10¢)Armoured undersuit (25¢)Magnacles
Advancements 2
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock
No lore added yet.
No notes added yet.

Officer Carl

320¢
Subjugator Patrolman (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 4 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 2 XP
Skills None
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Advancements 1
Weapons S L S L Str Ap D Am
Heavy stubber* (130¢) 20" 40" - -1 4 -1 1 4+
Rapid Fire (2), Unwieldy
Suspensors (+60¢)
No lore added yet.
No notes added yet.

Officer Fitz

210¢
Subjugator Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 3 XP
Skills None
Gear Armoured undersuit (25¢)Hardened layered flak armour (40¢)Magnacles
Advancements None
Weapons S L S L Str Ap D Am
SLHG pattern assault ram ‘Sledge hammer’* (90¢)
assault ram E 2" - - S+2 -1 2 -
Knockback, Melee, Pulverise, Versatile
auxiliary grenade launcher with choke gas grenades 6" 24" -1 - - - - 5+
Blast (3"), Gas, Scarce
auxiliary grenade launcher with frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
No lore added yet.
No notes added yet.

Officer Vin

170¢
Patrolman (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 2 XP
Skills None
Prefecture Skills Palanite (Priority Threat)
Gear Flak armour (10¢)Armoured undersuit (25¢)Magnacles
Advancements 2
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
No lore added yet.
No notes added yet.

Rookie Harrow

50¢
Rookie Patrolman (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 4 XP
Skills None
Prefecture Skills None
Gear Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No lore added yet.
No notes added yet.

Rookie Lift

25¢
Rookie Patrolman (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 0 XP
Skills None
Prefecture Skills None
Gear Magnacles
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
No lore added yet.
No notes added yet.

Rookie Wayne

160¢
Rookie Patrolman (Juve)
M WS BS S T W I A Ld Cl Wil Int
7" 5+ 5+ 3 4 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 1 XP
Skills None
Prefecture Skills None
Gear Flak armour (10¢)Armoured undersuit (25¢)Magnacles
Advancements 2
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
No lore added yet.
No notes added yet.
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  • Stash

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  • Captain Darrow

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  • Sergeant Kaul

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  • Cerastes

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  • Sergeant Szeth

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  • Officer Carl

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  • Officer Fitz

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  • Officer Vin

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  • Rookie Harrow

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  • Rookie Lift

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  • Rookie Wayne

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