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Muted / List / The Municipal Civil Servants

The Municipal Civil Servants

Palanite Enforcers (BoL)
R Cr St W
1525¢ 65¢ 1595¢

Overview

No lore added yet.

Captain Darrow

Captain (Leader)

No lore added yet.

Captain Darrow

Captain (Leader*)
230¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 4 3 3+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 3 XP
Skills Inspirational
Prefecture Skills None
Gear Flak armour (10¢)Magnacles
Advancements 1
Weapons S L S L Str Ap D Am
Bolt pistol (45¢) 6" 12" +1 - 4 -1 2 6+
Sidearm
Power knife (25¢) - E - - S+1 -2 1 -
Backstab, Melee, Power

Sergeant Kaul

Subjugator Sergeant (Champion)

No lore added yet.

Sergeant Kaul

Subjugator Sergeant (Champion*)
365¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 4 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Threat Response
Prefecture Skills None
Gear Layered flak armour (20¢)Hardcase cyber-mastiff (130¢)Armoured undersuit (25¢)Magnacles
Advancements 1
Weapons S L S L Str Ap D Am
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Cerastes

Hardcase Cyber-mastiff (Exotic Beast)

No lore added yet.

Cerastes

Hardcase Cyber-mastiff (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ - 3 4 1 4+ 2 8+ 6+ 7+ 8+
Rules Faithful ProtectorHardcaseTenacious
XP 4 XP
Skills None
Gear (Counts-as having light carapace armour and respirator)
Advancements None
Weapons S L S L Str Ap D Am
Shock bite - E - - S -1 1 -
Melee, Rending, Shock

Sergeant Szeth

Sergeant (Champion)

No lore added yet.

Sergeant Szeth

Sergeant (Champion*)
170¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 8 XP
Skills Fast Shot
Prefecture Skills None
Gear Flak armour (10¢)Magnacles
Advancements 1
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock

Officer Carl

Subjugator Patrolman (Specialist) (Ganger)

No lore added yet.

Officer Carl

Subjugator Patrolman (Specialist) (Ganger)
265¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 4 XP
Skills None
Gear Layered flak armour (20¢)Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Heavy stubber* (130¢) 20" 40" - -1 4 -1 1 4+
Rapid Fire (2), Unwieldy
Suspensors (+60¢)

Officer Fitz

Subjugator Patrolman (Ganger)

No lore added yet.

Officer Fitz

Subjugator Patrolman (Ganger)
185¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 0 XP
Skills None
Gear Hardened layered flak armour (40¢)Magnacles
Advancements None
Weapons S L S L Str Ap D Am
SLHG pattern assault ram ‘Sledge hammer’* (90¢)
assault ram E 2" - - S+2 -1 2 -
Knockback, Melee, Pulverise, Versatile
auxiliary grenade launcher with choke gas grenades 6" 24" -1 - - - - 5+
Blast (3"), Gas, Scarce
auxiliary grenade launcher with frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback

Officer Vin

Patrolman (Specialist) (Ganger)

No lore added yet.

Officer Vin

Patrolman (Specialist) (Ganger)
125¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 3 XP
Skills None
Prefecture Skills Palanite (Priority Threat)
Gear Flak armour (10¢)Magnacles
Advancements 1
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

Rookie Harrow

Rookie Patrolman (Juve)

No lore added yet.

Rookie Harrow

Rookie Patrolman (Juve)
35¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 4 XP
Skills None
Prefecture Skills None
Gear Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Rookie Lift

Rookie Patrolman (Juve)

No lore added yet.

Rookie Lift

Rookie Patrolman (Juve)
25¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 0 XP
Skills None
Prefecture Skills None
Gear Magnacles
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Rookie Wayne

Rookie Patrolman (Juve)

No lore added yet.

Rookie Wayne

Rookie Patrolman (Juve)
125¢
M WS BS S T W I A Ld Cl Wil Int
7" 5+ 5+ 3 4 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 0 XP
Skills None
Prefecture Skills None
Gear Magnacles
Advancements 2
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template