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Overview

Orderly and law-abiding workers of the Hive City Builders Union, Necromunda Local Chapter 581 who simply want to own the means of production and the freedom to organize their labor for fair bargaining rights -- and their extended families.

 

Diamond

Cult Alpha (Leader)

No lore added yet.

Diamond

Cult Alpha (Leader)
520¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 2+ 4 3 2 3+ 2 3+ 5+ 5+ 4+
Rules Extra ArmGang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 7 XP
Skills Trick ShotTrue GritMarksman
Gear Psychic familiar (25¢)Psychic familiar (25¢)Photo-goggles (35¢)Respirator (15¢)Bio-booster (35¢)Hazard suit
Injuries None
Advancements 3
Weapons S L S L Str Ap D Am
Mining laser* (125¢) 18" 24" - -1 9 -3 3 3+
Unwieldy
Infra-sight† (+40¢)

Psychic Familiar

Psychic Familiar (Exotic Beast)

No lore added yet.

Psychic Familiar

Psychic Familiar (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ - 2 3 1 2+ 1 7+ 7+ 6+ 7+
Rules CatfallClamberOmen of FortunePrecognition
XP 4 XP
Skills None
Gear None
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Psychic Familiar

Psychic Familiar (Exotic Beast)

No lore added yet.

Psychic Familiar

Psychic Familiar (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ - 2 2 1 2+ 1 7+ 7+ 5+ 7+
Rules CatfallClamberOmen of FortunePrecognition
XP 4 XP
Skills None
Gear None
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Emerald

Hybrid Acolyte (Early Gen) (Champion)

No lore added yet.

Emerald

Hybrid Acolyte (Early Gen) (Champion)
315¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 3+ 3 3 1 3+ 2 4+ 5+ 7+ 6+
Rules Extra ArmGang Hierarchy (Champion)Group Activation (1)
XP 8 XP
Skills Infiltrate
Gear Photo-goggles (35¢)Respirator (15¢)Hazard suit
Injuries Partially Deafened
Advancements None
Weapons S L S L Str Ap D Am
Heavy rock cutter* (135¢) - E - - S+4 -4 3 -
Melee, Unwieldy

Opal

Hybrid Acolyte (Early Gen) (Champion)

No lore added yet.

Opal

Hybrid Acolyte (Early Gen) (Champion)
340¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 2+ 3 3 1 3+ 2 4+ 5+ 7+ 6+
Rules Extra ArmGang Hierarchy (Champion)Group Activation (1)
XP 8 XP
Skills Overwatch
Gear Photo-goggles (35¢)Respirator (15¢)Hazard suit
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Seismic cannon* (140¢)
long wave 12" 24" -1 - 3 - 1 5+
Knockback, Rapid Fire (2), Seismic, Unwieldy
short wave 12" 24" - -1 6 -1 2 5+
Knockback, Rapid Fire (1), Seismic, Unwieldy

Slag

Hybrid Acolyte (Champion)

No lore added yet.

Slag

Hybrid Acolyte (Champion)
175¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 3+ 3 3 1 3+ 1 4+ 5+ 7+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 2 XP
Skills OverwatchInfiltrate
Gear Photo-goggles (35¢)Respirator (15¢)Hazard suit
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Long las (20¢) 18" 36" - +1 4 - 1 2+
Plentiful

Bismuth

Neophyte Hybrid (Ganger)

No lore added yet.

Bismuth

Recovery
Neophyte Hybrid (Ganger)
60¢
M WS BS S T W I A Ld Cl Wil Int
4" 5+ 4+ 3 3 1 4+ 1 7+ 5+ 6+ 8+
Rules Gang Fighter (Ganger)
XP 6 XP
Skills None
Gear Hazard suit
Injuries Hand Injury
Advancements None
Weapons S L S L Str Ap D Am
Lasgun (15¢) 18" 24" +1 - 3 - 1 2+
Plentiful

Chalcedony

Neophyte Hybrid (Ganger)

No lore added yet.

Chalcedony

Neophyte Hybrid (Ganger)
60¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 7+ 5+ 6+ 8+
Rules Gang Fighter (Ganger)
XP 4 XP
Skills None
Gear Hazard suit
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Chert

Neophyte Hybrid (Ganger)

No lore added yet.

Chert

Neophyte Hybrid (Ganger)
60¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 7+ 5+ 6+ 8+
Rules Gang Fighter (Ganger)
XP 4 XP
Skills None
Gear Hazard suit
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Flint

Neophyte Hybrid (Ganger)

No lore added yet.

Flint

Neophyte Hybrid (Ganger)
195¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 7+ 5+ 6+ 6+
Rules Gang Fighter (Ganger)
XP 3 XP
Skills Infiltrate
Gear Hazard suit
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Flamer (140¢) - T - - 4 -1 1 5+
Blaze, Template

Garnet

Neophyte Hybrid (Early Gen) (Ganger)

No lore added yet.

Garnet

Neophyte Hybrid (Early Gen) (Ganger)
145¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 3 1 4+ 1 7+ 5+ 6+ 8+
Rules Extra ArmGang Fighter (Ganger)
XP 1 XP
Skills None
Gear Hazard suit
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Lasgun (15¢) 18" 24" +1 - 3 - 1 2+
Plentiful

Jasper

Neophyte Hybrid (Ganger)

No lore added yet.

Jasper

Neophyte Hybrid (Ganger)
60¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 7+ 5+ 6+ 8+
Rules Gang Fighter (Ganger)
XP 4 XP
Skills None
Gear Hazard suit
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Sandy

Aberrant (Specialist) (Ganger)

extremely favored by the house

Sandy

Aberrant (Specialist) (Ganger)
335¢
M WS BS S T W I A Ld Cl Wil Int
5" 2+ 6+ 5 5 2 5+ 2 9+ 4+ 6+ 10+
Rules None
XP 1 XP
Skills Nerves of SteelTrue GritFearsomeUnstoppable
Gear Carapace (heavy) (100¢)
Injuries None
Advancements 3
Weapons S L S L Str Ap D Am
Heavy rock drill* (90¢) - E - - S+2 -3 2 -
Melee, Pulverise, Unwieldy

Tailings

Neophyte Hybrid (Ganger)

No lore added yet.

Tailings

Neophyte Hybrid (Ganger)
60¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 7+ 5+ 6+ 8+
Rules Gang Fighter (Ganger)
XP 3 XP
Skills None
Gear Hazard suit
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Lasgun (15¢) 18" 24" +1 - 3 - 1 2+
Plentiful

Agate

Ambot (Brute)

No lore added yet.

Agate

Convalescence
Ambot (Brute)
245¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 5+ 5 6 3 5+ 2 9+ 7+ 8+ 9+
Rules Cranial GovernorsExcavation AutomataValuable
XP 0 XP
Skills Infiltrate
Gear Carapace (light)
Injuries Humiliated
Advancements 1
Weapons S L S L Str Ap D Am
Tunnelling claw
melee - E - - S -1 2 -
Melee
ranged 4" 8" - - 6 -2 2 5+
Melta, Scarce, Sidearm
Tunnelling claw
melee - E - - S -1 2 -
Melee
ranged 4" 8" - - 6 -2 2 5+
Melta, Scarce, Sidearm

Medium Vehicle

Medium Vehicle (Vehicle)

No lore added yet.

Medium Vehicle

Medium Vehicle (Vehicle)
240¢
M Fr Sd Rr HP Hnd Sv
7" 5 5 5 3 7+ 4+
Rules Jury-riggedWeapon Hardpoints
Body (2/2) Transport bed (15¢)Ram (15¢)
Drive (1/2) Emergency brake (10¢)
Engine (2/3) Nitro burner (15¢)Smoke vents (25¢)
Locomotion Waterborne
Gear Smoke launchers (20¢)Boarding ramp (15¢)
Damage None
Weapons S L S L Str Ap D Am
Mining laser* (125¢) 18" 24" - -1 9 -3 3 3+
Unwieldy

grit

Scum Racer (Crew)

No lore added yet.

grit

Scum Racer (Crew)
150¢
BS Ld Cl Wil Int
4+ 8+ 8+ 8+ 8+
Rules Vehicle Crew
XP 5 XP
Skills None
Gear Medium vehicle (130¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.