Skip to main content
StasOfMoscow / List / Precinct-13 Patrol

Precinct-13 Patrol

Palanite Enforcers (BoL)
R Cr St W
1000¢ 1000¢

Overview

No notes added yet.

Captain - Captain (Leader)

No notes added yet.

Captain

Captain (Leader)
235¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 3+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 0 XP
Skills Fixer
Prefecture Skills None
Gear Flak armour (10¢)Armoured undersuit (25¢)Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power

Serg - Sergeant (Champion)

No notes added yet.

Serg

Sergeant (Champion)
165¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills None
Prefecture Skills Palanite (Priority Threat)
Gear Flak armour (10¢)Armoured undersuit (25¢)Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

SubSerge - Subjugator Sergeant (Champion)

No notes added yet.

SubSerge

Subjugator Sergeant (Champion)
205¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Threat Response
Prefecture Skills None
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Ganger1 - Patrolman (Ganger)

No notes added yet.

Ganger1

Patrolman (Ganger)
75¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 0 XP
Skills None
Gear Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic

Spec - Patrolman (Specialist) (Ganger)

No notes added yet.

Spec

Patrolman (Specialist) (Ganger)
105¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 0 XP
Skills None
Gear Flak armour (10¢)Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

Juve1 - Rookie Patrolman (Juve)

No notes added yet.

Juve1

Rookie Patrolman (Juve)
85¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 0 XP
Skills None
Prefecture Skills None
Gear Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template

Juve2 - Rookie Patrolman (Juve)

No notes added yet.

Juve2

Rookie Patrolman (Juve)
45¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 0 XP
Skills None
Prefecture Skills None
Gear Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Haunt - Haunt (Psyrender) (Hanger-on)

No notes added yet.

Haunt

Haunt (Psyrender) (Hanger-on)
85¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 3 2 3+ 1 6+ 6+ 5+ 7+
Rules Fearful AuraHexagrammatic DampersPart of the CrewSanctioned Psyker
XP 0 XP
Skills Fearsome
Powers Hallucinations (Psyrender Wyrd Powers)Mind Control (Psyrender Wyrd Powers)Terrify (Psyrender Wyrd Powers)
Gear Hardened flak armour
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.