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Ironhead Squats (HotA)
R Cr St W
1020¢ 1020¢

Overview

No notes added yet.

Charter Master - Charter Master (Leader)

No notes added yet.

Charter Master

Charter Master (Leader)
250¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 3+ 3 4 3 5+ 2 5+ 5+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 0 XP
Skills None
Ancestry None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Ironhead bolt pistol (45¢) 6" 12" +1 - 4 -1 2 6+
Rapid Fire (1), Sidearm
Two-handed power pick* (75¢) E 2" - -1 S+1 -3 2 -
Melee, Power, Pulverise, Unwieldy, Versatile

Drill master 1 - Drill Master (Champion)

No notes added yet.

Drill master 1

Drill Master (Champion)
160¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 4 2 5+ 2 6+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills None
Ancestry None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Ironhead grenade launcher (50¢) 6" 24" -1 - 3 -1 1 5+
Blast (3"), Knockback, Seismic
Ironhead stub gun (10¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Rapid Fire (1), Sidearm

Drill Master 2 - Drill Master (Champion)

No notes added yet.

Drill Master 2

Drill Master (Champion)
205¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 4 2 5+ 2 6+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills None
Ancestry None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Ironhead bolt pistol (45¢) 6" 12" +1 - 4 -1 2 6+
Rapid Fire (1), Sidearm
Ironhead power fist (60¢) - E - - S+2 -2 2 -
Melee, Power, Pulverise

Drill-kyn - Drill-kyn (Ganger)

No notes added yet.

Drill-kyn

Drill-kyn (Ganger)
105¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 4 1 5+ 1 7+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Ironhead Squat Prospectors Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Ironhead autopistol (20¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (2), Sidearm
Ironhead autopistol (20¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (2), Sidearm

Drill-kyn 2 - Drill-kyn (Ganger)

No notes added yet.

Drill-kyn 2

Drill-kyn (Ganger)
150¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 4 1 5+ 1 7+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Ironhead Squat Prospectors Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Ironhead autopistol (20¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (2), Sidearm
Two-handed power axe* (65¢) E 2" - -1 S+2 -1 2 -
Disarm, Melee, Power, Unwieldy, Versatile

Digger 1 - Digger (Juve)

No notes added yet.

Digger 1

Digger (Juve)
60¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 4 1 4+ 1 8+ 7+ 6+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Ironhead Squat Prospectors Specialist)
XP 0 XP
Skills None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Ironhead stub gun (10¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Rapid Fire (1), Sidearm

Digger 2 - Digger (Juve)

No notes added yet.

Digger 2

Digger (Juve)
90¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 4 1 4+ 1 8+ 7+ 6+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Ironhead Squat Prospectors Specialist)
XP 0 XP
Skills None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Ironhead stub gun (10¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Rapid Fire (1), Sidearm
Power hammer (45¢) - E - - S+1 -1 2 -
Melee, Power