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Andrewplay / List / Skulls Crushers

Skulls Crushers

Goliath (HoC)
R Cr St W
1715¢ 1715¢

Overview

Nel labirinto arrugginito di Gorgon's Hollow, dove le travi crollate schiacciano i ratti giganti e l’acido cola come pioggia, nascono solo due cose: macerie e mostri. I Skull Crushers sono entrambe. Plasmati da generazioni di selezione brutale, sono la gang Goliath più temuta del settore, noti per non prendere prigionieri, ma solo teste.

Il nome non è una minaccia: è una dichiarazione.  Per i Crushers, la forza non è una dote, è un credo. Ogni combattimento è una dimostrazione di superiorità, ogni morte una forgiatura del prestigio personale.

Nella loro fossa-comando, ricavata da un reattore nucleare fuso, troneggia il Trono degli Ossa, costruito interamente con i resti delle gang sconfitte. Nessuno può sedervisi, tranne il Capogang – e chi lo fa senza averne il diritto, viene letteralmente schiacciato da una macchina pressa cerimoniale, attivata dagli altri membri.

Skull Shank

Forge Tyrant (Leader)

No lore added yet.

Skull Shank

Forge Tyrant (Leader)
330¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 2+ 4 4 2 3+ 3 5+ 4+ 8+ 7+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 2 XP
Skills Nerves of SteelTrue Grit
Gene-smithing None
Gear Stimm-slug stash (25¢)Furnace plates (5¢)
Advancements 2
Weapons S L S L Str Ap D Am
Bolt pistol combi-plasma pistol (80¢)
Bolt pistol 6 12 +1 - 4 -1 2 6+
Combi, Sidearm
Plasma pistol 6 12 +2 - 5 -1 2 5+
Combi, Scarce, Sidearm
Power hammer (45¢) - E - - S+1 -1 2 -
Melee, Power

Bane

Stimmer (Champion)

No lore added yet.

Bane

Stimmer (Champion)
260¢
M WS BS S T W I A Ld Cl Wil Int
4" 2+ 3+ 4 4 2 3+ 3 8+ 4+ 7+ 8+
Rules Combat Chems StashGang Hierarchy (Champion)Tools of the Trade
XP 2 XP
Skills Berserker
Gene-smithing None
Gear Furnace plates (5¢)
Advancements 1
Weapons S L S L Str Ap D Am
Assault grenade launchers (twin-linked)* (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback, Rapid Fire (1), Unstable
stun rounds 6" 18" - - 2 -1 1 4+
Concussion, Rapid Fire (1)
Mono-sight† (+35¢)

Bone Snapper

Bruiser (Ganger)

No lore added yet.

Bone Snapper

Bruiser (Ganger)
80¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 4 4 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)
XP 3 XP
Skills None
Gene-smithing None
Gear Furnace plates (5¢)
Advancements None
Weapons S L S L Str Ap D Am
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Drago

Bruiser (Ganger)

No lore added yet.

Drago

Bruiser (Ganger)
180¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 4 4 1 4+ 1 8+ 6+ 8+ 6+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)Clever but CautiousPhysical Perfection
XP 5 XP
Skills Fearsome
Gene-smithing Natborn (Over-engineeredPrime Specimen) (20¢)
Gear Furnace plates (5¢)
Advancements 1
Weapons S L S L Str Ap D Am
Fighting knife (10¢) - E - - S -1 1 -
Backstab, Melee
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
Infra-sight† (+40¢)

Kruger

Bruiser (Ganger)

No lore added yet.

Kruger

Bruiser (Ganger)
135¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 4 4 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)
XP 4 XP
Skills None
Gene-smithing Vatborn
Gear Furnace plates (5¢)
Advancements None
Weapons S L S L Str Ap D Am
Cleaver (20¢) - E - - S+1 -1 1 -
Disarm, Melee
Grenade launcher (55¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+

Rork

Bruiser (Ganger)

No lore added yet.

Rork

Bruiser (Ganger)
90¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 4 4 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)
XP 2 XP
Skills None
Gene-smithing Vatborn
Gear Furnace plates (5¢)
Advancements None
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback

Varik

Bruiser (Ganger)

No lore added yet.

Varik

Bruiser (Ganger)
160¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 4 4 1 4+ 1 8+ 6+ 7+ 6+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)Clever but CautiousPhysical Perfection
XP 1 XP
Skills None
Gene-smithing Natborn (Over-engineeredPrime Specimen) (20¢)
Gear Furnace plates (5¢)
Advancements 2
Weapons S L S L Str Ap D Am
Fighting knife (10¢) - E - - S -1 1 -
Backstab, Melee
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Vikar

Bruiser (Ganger)

No lore added yet.

Vikar

Bruiser (Ganger)
125¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 4 4 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)
XP 5 XP
Skills None
Gene-smithing None
Gear Furnace plates (5¢)
Advancements None
Weapons S L S L Str Ap D Am
Bolt pistol (45¢) 6" 12" +1 - 4 -1 2 6+
Sidearm
Brute cleaver (20¢) - E - +1 S -1 1 -
Disarm, Melee

Brakk

Bully (Juve)

No lore added yet.

Brakk

Bully (Juve)
75¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 4 4 1 4+ 1 9+ 7+ 9+ 9+
Rules Fast LearnerGang Fighter (Juve)Promotion (Goliath Specialist)
XP 0 XP
Skills None
Gene-smithing None
Gear None
Advancements 1
Weapons S L S L Str Ap D Am
Spud-jacker (15¢) - E - - S+1 - 1 -
Knockback, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Mungo Meatfist

’Zerker (Brute)

No lore added yet.

Mungo Meatfist

’Zerker (Brute)
280¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 6+ 6 5 3 5+ 3+ 7+ 6+ 8+ 10+
Rules Combat Chems Stash
XP 0 XP
Skills Impetuous
Gene-smithing None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Mutated fists & bone spurs (70¢) E 2" - - S+1 -2 2 -
Knockback, Melee, Pulverise, Versatile
Open fist (x2) - E - - S -1 1 -
Knockback, Melee