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R Cr St W
1615¢ 1620¢

Overview

+2

Polecat - Road Captain (Leader)

No notes added yet.

Polecat

Road Captain (Leader)
405¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 4 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 0 XP
Skills True GritHip ShootingImpetuous
Legendary Names Unbelievable Escapes (Iron Hard)
Gear Armoured undersuit (25¢)Ceramite shield (40¢)Carapace (light) (80¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Combat shotgun (55¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template
firestorm ammo (+30¢) - T - - 5 -1 1 6+
Blaze, Limited, Template
shatter shells (+15¢) 4" 18" +1 - 3 -1 1 5+
Blast (3"), Limited
Power knife (25¢) - E - - S+1 -2 1 -
Backstab, Melee, Power

Fyre Mere - Arms Master (Champion)

No notes added yet.

Fyre Mere

Arms Master (Champion)
280¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
XP 1 XP
Skills ConnectedShotgun SavantBallistics Expert
Legendary Names Impressive Leadership (Iron Stare)
Gear Carapace (light) (80¢)Armoured undersuit (25¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Boning sword (20¢) - E - - S -2 2 -
Melee, Parry, Rending
Shotgun (25¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
executioner ammo (+20¢) 4" 16" -1 +1 4 -2 2 6+
Knockback, Limited
shatter shells (+15¢) 4" 18" +1 - 3 -1 1 5+
Blast (3"), Limited

Rock Tiger - Arms Master (Champion)

No notes added yet.

Rock Tiger

Arms Master (Champion)
280¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
XP 3 XP
Skills Shotgun SavantMedicae
Legendary Names Impressive Leadership (Iron Stare)
Gear Carapace (light) (80¢)Armoured undersuit (25¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Boning sword (20¢) - E - - S -2 2 -
Melee, Parry, Rending
Shotgun (25¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
executioner ammo (+20¢) 4" 16" -1 +1 4 -2 2 6+
Knockback, Limited
shatter shells (+15¢) 4" 18" +1 - 3 -1 1 5+
Blast (3"), Limited

Haze Leopard - Wrecker (Prospect)

No notes added yet.

Haze Leopard

Wrecker (Prospect)
110¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
XP 2 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)Jump booster
Injuries Old Battle Wound
Advancements None
Weapons S L S L Str Ap D Am
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Sawn-off shotgun (15¢) 4" 8" +2 - 3 - 1 6+
Plentiful, Scattershot

Onyx Mako - Wrecker (Prospect)

No notes added yet.

Onyx Mako

Wrecker (Prospect)
110¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
XP 2 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)Jump booster
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Sawn-off shotgun (15¢) 4" 8" +2 - 3 - 1 6+
Plentiful, Scattershot

Rayne Viper - Wrecker (Prospect)

No notes added yet.

Rayne Viper

Wrecker (Prospect)
110¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
XP 2 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)Jump booster
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Sawn-off shotgun (15¢) 4" 8" +2 - 3 - 1 6+
Plentiful, Scattershot

Sapphire Hawk - Wrecker (Prospect)

No notes added yet.

Sapphire Hawk

Recovery
Wrecker (Prospect)
110¢
M WS BS S T W I A Ld Cl Wil Int
6" 6+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
XP 1 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)Jump booster
Injuries Hand Injury
Advancements None
Weapons S L S L Str Ap D Am
Chainsword (25¢) - E - +1 S -1 1 -
Melee, Parry, Rending
Sawn-off shotgun (15¢) 4" 8" +2 - 3 - 1 6+
Plentiful, Scattershot

Vuulf - Gunner (Specialist) (Ganger)

No notes added yet.

Vuulf

Gunner (Specialist) (Ganger)
185¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)Tools of the Trade
XP 3 XP
Skills Gunfighter
Legendary Names None
Gear Armoured undersuit (25¢)Mesh armour (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
smoke grenades (+15¢) 6" 24" -1 - - - - 4+
Blast (*), Smoke

Kyrinski - Bullet Merchant (Hanger-on)

No notes added yet.

Kyrinski

Bullet Merchant (Hanger-on)
25¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 6+
Rules High Calibre Hook-up
XP 0 XP
Skills Fast Shot
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Autopistol 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
rad rounds 4" 12" - - 3 - - 4+
Rad-phage, Rapid Fire (1), Scarce, Sidearm