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DiehardBard / List / Undercover Cops

Undercover Cops

Badzone Enforcers (BoL)
R Cr St W
1000¢ 1000¢

Overview

No notes added yet.

Clever - Captain (Leader)

No notes added yet.

Clever

Captain (Leader)
225¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 0 XP
Skills Fast Shot
Gear Layered flak armour (20¢)Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Banger - Sergeant (Champion)

No notes added yet.

Banger

Sergeant (Champion)
210¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 2 4+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Infiltrate
Gear Mesh armour (15¢)Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Web gun (125¢) - T - - 5 - - 5+
Silent, Template, Web

Third - Sergeant (Champion)

No notes added yet.

Third

Sergeant (Champion)
150¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 2 4+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Infiltrate
Gear Mesh armour (15¢)Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Subjugation pattern grenade launcher (50¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
stun rounds 6" 24" - - 2 -1 1 4+
Concussion

Gentleman - Patrolman (Specialist) (Specialist)

No notes added yet.

Gentleman

Patrolman (Specialist) (Specialist)
75¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Broken Supply LinesGang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 0 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Sniper rifle (35¢) 24" 48" - +1 4 -1 1 4+
Knockback, Rending

Patrol - Patrolman (Ganger)

No notes added yet.

Patrol

Patrolman (Ganger)
70¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Patrol Dos - Patrolman (Ganger)

No notes added yet.

Patrol Dos

Patrolman (Ganger)
70¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 0 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)

Scummy - Enlisted Hive Scum (Juve)

No notes added yet.

Scummy

Enlisted Hive Scum (Juve)
65¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules Expendable ConscriptsPromotion (Patrolman)
XP 0 XP
Skills None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Blasting charges (35¢) - Sx2 - - 5 -1 2 5+
Blast (5"), Grenade, Knockback

Scummy (Clone) - Enlisted Hive Scum (Juve)

No notes added yet.

Scummy (Clone)

Enlisted Hive Scum (Juve)
50¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules Expendable ConscriptsPromotion (Patrolman)
XP 0 XP
Skills None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee

Psyche - Haunt (Psyrender) (Hanger-on)

No notes added yet.

Psyche

Haunt (Psyrender) (Hanger-on)
85¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 3 2 3+ 1 6+ 6+ 5+ 7+
Rules Fearful AuraHexagrammatic DampersPart of the CrewSanctioned Psyker
XP 0 XP
Skills Fearsome
Powers Hallucinations (Psyrender Wyrd Powers)Mind Control (Psyrender Wyrd Powers)Terrify (Psyrender Wyrd Powers)
Gear Hardened flak armour
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.