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greedypanic / List / Flunk Bums

Flunk Bums

Genestealer Cult
R Cr St W
1500¢ 1500¢

Overview

No notes added yet.

Women - Cult Adept (Leader)

No notes added yet.

Women

Cult Adept (Leader)
260¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 2 3+ 2 3+ 5+ 5+ 4+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Non-sanctioned PsykerTools of the Trade
XP 0 XP
Skills Lie Low
Powers Mind Control (Genestealer Cults Wyrd Powers)
Gear Psychic familiar (25¢)Carapace (light) (80¢)
Advancements None
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Shock stave (25¢) E 2" - - S+1 - 1 -
Melee, Shock, Versatile

Psychic Familiar - Psychic Familiar (Exotic Beast)

No notes added yet.

Psychic Familiar

Psychic Familiar (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ - 2 2 1 2+ 1 7+ 7+ 6+ 7+
Rules CatfallClamberOmen of FortunePrecognition
XP 0 XP
Skills None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Tonka - Hybrid Acolyte (Champion)

No notes added yet.

Tonka

Hybrid Acolyte (Champion)
220¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 3+ 3 3 1 3+ 1 4+ 5+ 7+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Evade
Gear Mesh armour (15¢)Hazard suit
Advancements None
Weapons S L S L Str Ap D Am
Heavy rock saw* (120¢) - E - +1 S+3 -3 2 -
Melee, Rending, Unwieldy

autogun1 - Neophyte Hybrid (Ganger)

No notes added yet.

autogun1

Neophyte Hybrid (Ganger)
120¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 7+ 5+ 6+ 8+
Rules Gang Fighter (Ganger)
XP 0 XP
Skills None
Gear Mesh armour (15¢)Hazard suit
Advancements None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Frag grenades (30¢) - SX3 - - 3 - 1 4+
Blast (3"), Grenade

bailey - Aberrant (Ganger)

No notes added yet.

bailey

Aberrant (Ganger)
235¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 6+ 5 4 2 5+ 2 9+ 4+ 6+ 10+
Rules None
XP 0 XP
Skills Unstoppable
Gear Carapace (heavy) (100¢)
Advancements None
Weapons S L S L Str Ap D Am
Power pick (40¢) - E - - S+1 -3 1 -
Melee, Power, Pulverise

cool rad - Neophyte Hybrid (Specialist) (Ganger)

No notes added yet.

cool rad

Neophyte Hybrid (Specialist) (Ganger)
275¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 7+ 5+ 6+ 8+
Rules Gang Fighter (Ganger)
XP 0 XP
Skills None
Gear Mesh armour (15¢)Bio-booster (35¢)Hazard suit
Advancements None
Weapons S L S L Str Ap D Am
Flamer (140¢) - T - - 4 -1 1 5+
Blaze, Template
Power pick (40¢) - E - - S+1 -3 1 -
Melee, Power, Pulverise

Mad man - Neophyte Hybrid (Specialist) (Ganger)

No notes added yet.

Mad man

Neophyte Hybrid (Specialist) (Ganger)
150¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 7+ 5+ 6+ 8+
Rules Gang Fighter (Ganger)
XP 0 XP
Skills None
Gear Mesh armour (15¢)Hazard suit
Advancements None
Weapons S L S L Str Ap D Am
Blasting charges (35¢) - Sx2 - - 5 -1 2 5+
Blast (5"), Grenade, Knockback
Grenade launcher (55¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+

shotgun1 - Neophyte Hybrid (Ganger)

No notes added yet.

shotgun1

Neophyte Hybrid (Ganger)
120¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 7+ 5+ 6+ 8+
Rules Gang Fighter (Ganger)
XP 0 XP
Skills None
Gear Mesh armour (15¢)Hazard suit
Advancements None
Weapons S L S L Str Ap D Am
Frag grenades (30¢) - SX3 - - 3 - 1 4+
Blast (3"), Grenade
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback

shotgun2 - Neophyte Hybrid (Ganger)

No notes added yet.

shotgun2

Neophyte Hybrid (Ganger)
120¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 7+ 5+ 6+ 8+
Rules Gang Fighter (Ganger)
XP 0 XP
Skills None
Gear Mesh armour (15¢)Hazard suit
Advancements None
Weapons S L S L Str Ap D Am
Frag grenades (30¢) - SX3 - - 3 - 1 4+
Blast (3"), Grenade
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback