(Clone) Escher (Ash Wastes)
Escher (HoB)
SirWalterManny
Overview
New Escher Gang List (with Vehicles)
"Golden" Lessa - Queen (Leader)
Quick Rules
- Iron Will: -1 from bottle check roles whilst on battlefield (not Prone or Seriously injured)
- Shock: Natural 6 on hit roll = automatically wounds (no wound roll)
Hit me list
- <name>
Hit them list
- <name>
"Golden" Lessa
Queen
(Leader)
430¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 9" | 3+ | 3+ | 3 | 3 | 2 | 2+ | 3 | 5+ | 5+ | 6+ | 7+ |
| Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade, Mounted | ||||||||||
| Skills | Iron Will | ||||||||||
| Gear | Mesh armour (15¢), Escher cutter (grenade launchers) (160¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Laspistol (10¢) | 8" | 12" | +1 | - | 4 | -1 | 1 | 4+ |
| Sidearm | ||||||||
| Hotshot las pack (+20¢) | ||||||||
| Shock whip (25¢) | E | 3" | -1 | - | S+1 | - | 1 | - |
| Melee, Shock, Versatile | ||||||||
| Twin-linked grenade launchers (75¢) | ||||||||
| frag grenades | 6" | 24" | -1 | - | 3 | - | 1 | 6+ |
| Blast (3"), Knockback, Twin-linked | ||||||||
| krak grenades | 6" | 24" | -1 | - | 6 | -2 | 2 | 6+ |
| Twin-linked | ||||||||
Lady Moretta - Deathmaiden (Champion)
Quick Rules
- Combat Virtuoso: Power knife & Stiletto Sword have Versatile (STR").
- Poison Blood: Toxin weapons, can re-roll a Natural "1" on Toughness roll.
- Backstab: +1 STR if not in target's vision arc
- Parry: Force attacker to re-roll one (none Power) melee hit
- Power: Can only be Parried by other power weapons. Hit roll of natural "6" = +1 Damage and no armour save roll.
- Toxin: No wound roll. Roll D6. =/+ Toughness (or Natural "6"), make injury roll regardless of wounds.
- Versatile: Engagement range = Versatile (") distance. No reaction tacks if enemy doesn't also have versatile weapons in range.
Hit me list
- <name>
Hit them list
- <name>
Lady Moretta
Deathmaiden
(Champion)
170¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 2+ | 3+ | 3 | 4 | 2 | 2+ | 3 | 8+ | 4+ | 7+ | 7+ |
| Rules | Gang Hierarchy (Champion), Poison Blood, Tools of the Trade | ||||||||||
| Skills | Combat Virtuoso | ||||||||||
| Gear | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Power knife (25¢) | - | E | - | - | S+1 | -2 | 1 | - |
| Backstab, Melee, Power | ||||||||
| Stiletto sword (30¢) | - | E | - | - | - | -1 | - | - |
| Melee, Parry, Toxin | ||||||||
Menolly the Harper - Matriarch (Champion)
Quick Rules
- Spring Up: On activation, INI test if Prone and Pinned. Pass = free Stand Up (Basic) action.
- Unstable: If ammo symbol rolled during ammo check, roll D6. 1-3, fighter is taken Out of Action.
Hit me list
- <name>
Hit them list
- <name>
Menolly the Harper
Matriarch
(Champion)
215¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 3+ | 3 | 3 | 2 | 2+ | 2 | 6+ | 6+ | 6+ | 6+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| Skills | Spring Up | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Plasma gun (100¢) | ||||||||
| low | 12" | 24" | +2 | - | 5 | -1 | 2 | 5+ |
| Rapid Fire (1), Scarce | ||||||||
| maximal | 12" | 24" | +1 | - | 7 | -2 | 3 | 5+ |
| Scarce, Unstable | ||||||||
Hiveless Thella - Sister (Specialist) (Ganger)
Quick Rules
- Gas: Does not Pin. No wound roll: instead, roll D6 and if =/+ Toughness (or natural "6") make injury roll. No save roll can be made. Vehicles: Rear Toughness used, and results in roll on Crew Damage table.
- Silent: Use of this weapon: Does NOT trigger test to raise alarm during Sneak Attack rules, and does NOT become revealed if using Visibility (X") rules.
Hit me list
- <name>
Hit them list
- <name>
Hiveless Thella
Sister (Specialist)
(Ganger)
200¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 3+ | 1 | 7+ | 7+ | 7+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Escher Specialist), Tools of the Trade | ||||||||||
| Gear | Chem-synth (15¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| ‘Nightshade’ chem-thrower (135¢) | - | T | - | - | - | - | - | 5+ |
| Gas, Silent, Template | ||||||||
Nerilka - Sister (Ganger)
Quick Rules
- Blaze: After attack resolved, D6 roll of 4+ target becomes subject to Blaze. When Activated, S3 AP-1 D1 hit, then move 2D6" random direction, then roll D6. 6+ fire goes out (may be modified - see full rules).
- Knockback: If hit roll is =/+ than target's Toughness, moved back 1". If can't, increase Damage by 1. May trigger falling test.
- Scatter Shot: If hit, make D6 wound rolls rather than 1.
Hit me list
- <name>
Hit them list
- <name>
Nerilka
Sister
(Ganger)
95¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 3+ | 1 | 7+ | 7+ | 7+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Escher Specialist) | ||||||||||
| Gear | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Shotgun (30¢) | ||||||||
| scatter ammo | 4" | 8" | +2 | - | 2 | - | 1 | 4+ |
| Scattershot | ||||||||
| solid ammo | 8" | 16" | +1 | - | 4 | - | 2 | 4+ |
| Knockback | ||||||||
| acid ammo (+15¢) | 4" | 8" | +1 | - | 3 | -1 | 1 | 5+ |
| Blaze, Scattershot | ||||||||
Sad Brekke - Sister (Ganger)
Quick Rules
- <rules>
Hit me list
- <name>
Hit them list
- <name>
Sad Brekke
Sister
(Ganger)
55¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 3+ | 1 | 7+ | 7+ | 7+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Escher Specialist) | ||||||||||
| Gear | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Lasgun (5¢) | 18" | 24" | +1 | - | 3 | - | 1 | 2+ |
| Plentiful | ||||||||
Kylara the Touched - Little Sister (Juve)
Quick Rules
- <rules>
Hit me list
- <name>
Hit them list
- <name>
Kylara the Touched
Little Sister
(Juve)
30¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Escher Specialist) | ||||||||||
| Gear | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Mirrim - Little Sister (Juve)
Quick Rules
- Backstab: +1 STR if not in target's vision arc
Hit me list
- <name>
Hit them list
- <name>
Mirrim
Little Sister
(Juve)
40¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 5+ | 3 | 3 | 1 | 3+ | 1 | 8+ | 8+ | 8+ | 8+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Escher Specialist) | ||||||||||
| Gear | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Fighting knife (15¢) | - | E | - | - | S | -1 | 1 | - |
| Backstab, Melee | ||||||||
| Stub gun (5¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Ridgerunner - Ridgerunner (Vehicle)
No narrative added yet.
Ridgerunner
Ridgerunner
(Vehicle)
Hellcat
115¢
| M | Fr | Sd | Rr | HP | Hnd | Sv |
|---|---|---|---|---|---|---|
| 7" | 5 | 4 | 4 | 3 | 7+ | 5+ |
| Rules | Transport Area (Rear), Upgrade Slots, Weapon Hardpoints, Wheeled | |||||
| Locomotion | Wheeled | |||||
| Gear | None | |||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Mortar (115¢) | 24" | 48" | -1 | - | 4 | - | 1 | 4+ |
| Blast (5"), Unwieldy | ||||||||
Hellcat - Helion (Crew)
No narrative added yet.
Hellcat
Helion
(Crew)
125¢
| BS | Ld | Cl | Wil | Int |
|---|---|---|---|---|
| 4+ | 7+ | 7+ | 7+ | 7+ |
| Rules | Gang Fighter (Crew), Vehicle Crew | |||
| Gear | Ridgerunner (95¢) | |||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||