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Judge Judy and Executioner

R Cr St W
1240¢ 1240¢

Actions

4 weeks ago

Reduced 5¢: When buying Dum-Dums from edit, I was given an extra 5 credits

Outcome: -5¢ (to 0¢, all time: 385¢)
4 weeks ago

Bought Combat shotgun for Sergeant B'stard (55¢)

Outcome: Credits remaining: 5¢
4 weeks ago

Added 15¢: Clicked sawn-off instead of combat shotgun

Outcome: +15¢ (to 60¢)
4 weeks ago

Bought Sawn-off shotgun for Sergeant B'stard (15¢)

Outcome: Credits remaining: 45¢
4 weeks ago

Added 20¢: Can't change cost of weapon at Trading Post to enable use of Savvy Trader

Outcome: +20¢ (to 60¢)

Assets & Resources

Resources

Grit Tokens 2 Modify
Power 10 Modify
Reputation 3 Modify
Salvage 1 Modify
Sustenance 10 Modify

Attributes

Affiliations Not set
Alignment Not set
Alliance Not set
Saint Not set
Fighter Types Category Count #
Road Captain Leader 1
Arms Master Champion 1
Road Sergeant Champion 1
Wrecker Prospect 1
Gunner Ganger 1
Gunner (Specialist) Ganger 1
Greenhorn Juve 1
Rogue Doc Hanger-on 1
# of Active Fighters 8

Stash

Stash Credits

Judge Judy

205¢
Road Captain (Leader)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 5 XP
Skills Savvy Trader
Legendary Names Impressive Leadership (Too Pretty for Primus)
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Boltgun (55¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (1)
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

Executioner

210¢
Arms Master (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
XP 4 XP
Skills Nerves of Steel
Legendary Names Impressive Leadership (Iron Stare)
Gear Armoured undersuit (25¢)Mesh armour (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Arc hammer* (70¢) E 1" - - S+3 -1 3 -
Melee, Pulverise, Versatile
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

Sergeant B'stard

415¢
Road Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 1 XP
Skills Nerves of Steel
Legendary Names Improbable Beat-downs (Bullet Lord)
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Combat shotgun (55¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template
Heavy bolter* (160¢) 18" 36" +1 - 5 -2 2 6+
Rapid Fire (2), Unwieldy
Suspensors (+60¢)
No info added yet.
No lore added yet.

Cpl "Hot-headed" Harry

140¢
Wrecker (Prospect)
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast LearnerHot-headedPromotion (Orlock Road Sergeant or Arms Master)Tools of the Trade
XP 0 XP
Skills None
Legendary Names None
Gear Ablative overlay (20¢)Mesh armour (15¢)Jump booster
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Flail (20¢) - E - +1 S+1 - 1 -
Entangle, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm
No info added yet.
No lore added yet.

Ganger 1

60¢
Gunner (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
XP 0 XP
Skills None
Legendary Names None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
No info added yet.
No lore added yet.

Specialist

110¢
Gunner (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)Tools of the Trade
XP 2 XP
Skills None
Legendary Names None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
No info added yet.
No lore added yet.

Juve 1

50¢
Greenhorn (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 7+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Orlock Specialist)
XP 0 XP
Skills None
Legendary Names None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
No info added yet.
No lore added yet.

Dr Atheon Curze

50¢
Rogue Doc (Hanger-on)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 2 3 1 4+ 1 9+ 8+ 7+ 5+
Rules Patch-up
XP 0 XP
Skills Medicae
Gear Medicae kit
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
No info added yet.
No lore added yet.
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  • Stash

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  • Judge Judy

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  • Executioner

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  • Sergeant B'stard

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  • Cpl "Hot-headed" Harry

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  • Ganger 1

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  • Specialist

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  • Juve 1

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  • Dr Atheon Curze

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