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Judge Judy and Executioner

R Cr St W
975¢ 975¢

Actions

No actions logged yet.

Assets & Resources

Resources

Power 10 Modify
Reputation 1 Modify
Salvage 10 Modify

Attributes

Affiliations Not set
Alignment Not set
Alliance Not set
Saint Not set

Stash

Stash Credits

Judge Judy

180¢
Road Captain (Leader)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade
XP 0 XP
Skills None
Legendary Names Impressive Leadership (Too Pretty for Primus)
Gear Mesh armour  (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Boltgun (55¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (1)
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

Executioner

210¢
Arms Master (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion), Group Activation (1), Rule of Iron, Tools of the Trade
XP 0 XP
Skills Nerves of Steel
Legendary Names Impressive Leadership (Iron Stare)
Gear Armoured undersuit  (25¢) Mesh armour  (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Arc hammer* (70¢) E 1" - - S+3 -1 3 -
Melee, Pulverise, Versatile
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

Sergeant Bastard

315¢
Road Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade
XP 0 XP
Skills Nerves of Steel
Legendary Names Improbable Beat-downs (Bullet Lord)
Gear Mesh armour  (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Heavy bolter* (160¢) 18" 36" +1 - 5 -2 2 6+
Rapid Fire (2), Unwieldy
Suspensors (+60¢)
No info added yet.
No lore added yet.

Wrecker 1

80¢
Wrecker (Prospect)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast Learner, Hot-headed, Promotion (Orlock Road Sergeant or Arms Master), Tools of the Trade
XP 0 XP
Skills None
Legendary Names None
Gear Jump booster
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Flail (20¢) - E - +1 S+1 - 1 -
Entangle, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

Wrecker 2

80¢
Wrecker (Prospect)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 9+ 8+ 8+ 8+
Rules Fast Learner, Hot-headed, Promotion (Orlock Road Sergeant or Arms Master), Tools of the Trade
XP 0 XP
Skills None
Legendary Names None
Gear Jump booster
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Flail (20¢) - E - +1 S+1 - 1 -
Entangle, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

Specialist

110¢
Gunner (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger), Promotion (Orlock Specialist), Tools of the Trade
XP 0 XP
Skills None
Legendary Names None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Grenade launcher (65¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+
No info added yet.
No lore added yet.
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  • Stash

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  • Judge Judy

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  • Executioner

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  • Sergeant Bastard

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  • Wrecker 1

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  • Wrecker 2

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  • Specialist

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