ArkCreator / Campaign Gang / Death And Taxes / The Charterbound

The Charterbound

Ironhead Squat Prospectors (BotO)
Death And Taxes In Progress
R Cr St W
1890¢ 295¢ 85¢ 2270¢

Actions

Log Action

From Death And Taxes

DickyMThe Charterbound
2 weeks, 6 days ago

Territory Transfer: Promethium Guild transferred from no one to The Charterbound

ArkCreatorThe Charterbound
2 weeks, 6 days ago

State Change: Hargin “Redbeard” Krail changed from Recovery to Active

Outcome: Hargin “Redbeard” Krail is now Active
ArkCreatorThe Charterbound
2 weeks, 6 days ago

State Change: Brok Ironwill changed from Recovery to Active

Outcome: Brok Ironwill is now Active
ArkCreatorThe Charterbound
3 weeks, 6 days ago

Added 85¢: Refund on Shotgun Loot

Outcome: +85¢ (to 295¢)
ArkCreatorThe Charterbound
3 weeks, 6 days ago

Bought Combat shotgun for Stash (85¢)

Outcome: Credits remaining: 210¢

Assets & Resources

Assets

General Settlement (Territory)
Old Ruins 1 (Territory)
Promethium Guild (Territory)
Squat Slave Guild (Territory)
Squats Settlement (Territory)
Stinger Mould Sprawl (Territory)
Tunnels (Territory)

Resources

Reputation 7

Attributes

No attributes set.

Fighters

Charter Master Leader 1
Drill Master Champion 2
Drill-kyn Ganger 3
Claim Jumper Ganger 1
Techmite Autoveyor Exotic Beast 3
Digger Juve 3
Claim Jumper Hanger-on 2
Total 15

Stash

295¢
160¢

Stash Credits

295¢
Weapons
Combat shotgun (70¢)
shatter shells (+15¢)

Brok Ironwill

Charter Master (Leader)
315¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 2+ 2 4 3 5+ 2 5+ 5+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills OverseerIron WillDependable Like Kin
Gear Mesh armour (15¢)
Injuries Spinal Injury
Weapons S L S L Str Ap D Am
Ironhead boltgun (95¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (2)
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Hargin “Redbeard” Krail

Drill Master (Champion)
530¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 5 2 5+ 2 6+ 6+ 7+ 8+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Nerves of SteelNobody Pushes Kin Around
Gear Carapace (heavy) (100¢)Armoured undersuit (25¢)
Injuries Head Injury , Convalescence
Weapons S L S L Str Ap D Am
Ironhead heavy stubber* (140¢) 20" 40" - -1 4 -1 1 4+
Rapid Fire (3), Unwieldy
Mono-sight† (+35¢)
Suspensors (+60¢)

Skorri Ashvein

Drill Master (Champion)
245¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 4 2 5+ 2 6+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Nobody Pushes Kin AroundDependable Like KinHip Shooting
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Ironhead meltagun (155¢) 6" 12" +1 - 8 -4 3 5+
Melta, Rapid Fire (1), Scarce

Aldin Coalhand

Drill-kyn (Ganger)
85¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 4 1 5+ 1 7+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Ironhead Squat Prospectors Specialist)
Gear Flak armour (10¢)
Weapons S L S L Str Ap D Am
Ironhead autogun (25¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (2)

Friar Tuck

Claim Jumper (Ganger*)
60¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 4+ 3 4 1 4+ 2 7+ 6+ 6+ 5+
Rules Part of the CrewSeize the Prize
Skills FearsomeIron Jaw
Gear Techmite autoveyor (CJO)Mesh armour
Weapons S L S L Str Ap D Am
Frag grenades - SX3 - - 3 - 1 4+
Blast (3"), Grenade
Gem extractor - E - - S+1 -1 1 -
Melee, Power Pack
Ironhead autopistol 4" 12" +1 - 3 - 1 4+
Rapid Fire (2), Sidearm
Ironhead power fist - E - - S+2 -2 2 -
Melee, Power, Pulverise
Power maul - E - - S+2 -1 1 -
Melee, Power
Smoke grenades - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Techmite Autoveyor

Techmite Autoveyor (Exotic Beast)
Friar Tuck
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 8+ 5+ 6+ 6+
Rules Tech Bypass
Skills There's Always Another Secret
Gear Flak armour
Weapons S L S L Str Ap D Am
Drill - E - - S - 1 -
Melee

Guy O'Gisbon

Drill-kyn (Ganger*)
105¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 4 1 5+ 1 7+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Ironhead Squat Prospectors Specialist)
Gear None
Injuries Out Cold
Weapons S L S L Str Ap D Am
Autogun combi-grenade launcher (30¢)
Autogun 8" 24" +1 - 3 - 1 4+
Combi, Rapid Fire (1)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Combi, Knockback
krak grenades (+25¢) 6" 24" -1 - 6 -2 2 6+
Combi, Concussion, Rapid Fire (1)

Mutt Grindle

Drill-kyn (Ganger)
85¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 2+ 3 4 1 5+ 1 7+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Ironhead Squat Prospectors Specialist)
Skills Hip Shooting
Gear Flak armour (10¢)
Weapons S L S L Str Ap D Am
Ironhead autogun (25¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (2)

Kett Underboot

Digger (Juve)
120¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 4+ 3 4 1 4+ 1 8+ 7+ 6+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Ironhead Squat Prospectors Specialist)
Skills Hip Shooting
Gear None
Injuries Out Cold
Weapons S L S L Str Ap D Am
Ironhead autogun (25¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (2)
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback
plantbuster rounds (+15¢) 4" 8" +2 - 2 - 1 4+
Defoliate, Scarce, Scattershot
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Nasir Sultan

Digger (Juve)
155¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 4 1 4+ 1 8+ 7+ 6+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Ironhead Squat Prospectors Specialist)
Gear None
Weapons S L S L Str Ap D Am
Heavy rock saw* (120¢) - E - +1 S+3 -3 2 -
Melee, Rending, Unwieldy

Vikka “Sparks” Ironcoil

Digger (Juve)
70¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 3+ 3 5 1 4+ 1 8+ 7+ 6+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Ironhead Squat Prospectors Specialist)
Gear None
Weapons S L S L Str Ap D Am
Ironhead stub gun (10¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Rapid Fire (1), Sidearm
Ironhead stub gun (10¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Rapid Fire (1), Sidearm
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Lady Marian

Claim Jumper (Hanger-on)
60¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 4+ 3 4 1 4+ 2 7+ 6+ 6+ 5+
Rules Part of the CrewSeize the Prize
Skills FearsomeIron Jaw
Gear Techmite autoveyor (CJO)Mesh armour
Weapons S L S L Str Ap D Am
Frag grenades - SX3 - - 3 - 1 4+
Blast (3"), Grenade
Gem extractor - E - - S+1 -1 1 -
Melee, Power Pack
Ironhead autopistol 4" 12" +1 - 3 - 1 4+
Rapid Fire (2), Sidearm
Ironhead power fist - E - - S+2 -2 2 -
Melee, Power, Pulverise
Power maul - E - - S+2 -1 1 -
Melee, Power
Smoke grenades - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Techmite Autoveyor

Techmite Autoveyor (Exotic Beast)
Lady Marian
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 8+ 5+ 6+ 6+
Rules Tech Bypass
Skills There's Always Another Secret
Gear Flak armour
Weapons S L S L Str Ap D Am
Drill - E - - S - 1 -
Melee

Newt Sherwood

Claim Jumper (Hanger-on)
60¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 4+ 3 4 1 4+ 2 7+ 6+ 6+ 5+
Rules Part of the CrewSeize the Prize
Skills FearsomeIron Jaw
Gear Techmite autoveyor (CJO)Mesh armour
Weapons S L S L Str Ap D Am
Frag grenades - SX3 - - 3 - 1 4+
Blast (3"), Grenade
Gem extractor - E - - S+1 -1 1 -
Melee, Power Pack
Ironhead autopistol 4" 12" +1 - 3 - 1 4+
Rapid Fire (2), Sidearm
Ironhead power fist - E - - S+2 -2 2 -
Melee, Power, Pulverise
Power maul - E - - S+2 -1 1 -
Melee, Power
Smoke grenades - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Techmite Autoveyor

Techmite Autoveyor (Exotic Beast)
Newt Sherwood
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 3 1 4+ 1 8+ 5+ 6+ 6+
Rules Tech Bypass
Skills There's Always Another Secret
Gear Flak armour
Weapons S L S L Str Ap D Am
Drill - E - - S - 1 -
Melee
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