Overview
THE CHARTERBOUND
The Charterbound were not always outlaws.
They were once a respected Ironhead mining clan of the Anglish Confederation, sworn to the Great Charter and loyal only to their Laager and kin. When the call came to join a distant Guild war beyond the Ash Wastes — a conflict promised as short, profitable, and honourable — they answered.
They should not have.
The war was a grinder. Guild lies. House politics. Squat lives spent for human coin. When the Charterbound finally returned to Necromunda, scarred and diminished, they found their roaming Laager seized.
A newly appointed Charter Warden, installed during their absence, now ruled their holdings. Backed by Guild factors and House enforcers, he claimed “emergency authority” under a twisted interpretation of the Great Charter. Tithes were raised. Food was rationed. Independent diggers were pressed into debt-slavery.
The Squats called him The Coin-Warden.
Brok Ironwill refused to kneel.
For defying the Warden’s tithe collectors — and for breaking open a debt convoy to return credits to starving diggers — Brok and his kin were declared Charterbreakers. Their names were struck from the rolls. Bounties were issued.
So they fled below.
Into forgotten shafts. Collapsed domes. Old mine-works even the Guilders feared to map.
From there, the Charterbound strike.
They ambush tax caravans and vanish into dust storms. They sabotage Guild drills before they reach Squat claims. Stolen supplies are returned — quietly — to the weak, the indebted, the abandoned.
To the Guilders, they are criminals.
To the Houses, a nuisance.
To the poor of the underhive and ash wastes?
They are a promise.
That the Great Charter still means something.
That Squats do not forget.
That no tyrant keeps what he steals forever.
And if justice cannot be bought…
It will be taken with hammer and drill.
Brok Ironwill - Charter Master (Leader)
No narrative added yet.
Brok Ironwill
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 3+ | 3 | 4 | 3 | 5+ | 2 | 5+ | 5+ | 5+ | 6+ |
| Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade | ||||||||||
| Skills | Iron Will | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Frag grenades (30¢) | - | SX3 | - | - | 3 | - | 1 | 4+ |
| Blast (3"), Grenade | ||||||||
| Ironhead boltgun (95¢) | 12" | 24" | +1 | - | 4 | -1 | 2 | 6+ |
| Rapid Fire (2) | ||||||||
| Ironhead stub gun (10¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Rapid Fire (1), Sidearm | ||||||||
| Smoke grenades (15¢) | - | Sx3 | - | - | - | - | - | 4+ |
| Blast (*), Grenade, Smoke | ||||||||
Hargin “Redbeard” Krail - Drill Master (Champion)
No narrative added yet.
Hargin “Redbeard” Krail
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 3+ | 3 | 4 | 2 | 5+ | 2 | 6+ | 6+ | 6+ | 7+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| Skills | Nobody Pushes Kin Around | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Ironhead heavy stubber* (140¢) | 20" | 40" | - | -1 | 4 | -1 | 1 | 4+ |
| Rapid Fire (3), Unwieldy | ||||||||
| Smoke grenades (15¢) | - | Sx3 | - | - | - | - | - | 4+ |
| Blast (*), Grenade, Smoke | ||||||||
Kett Underboot - Digger (Prospect)
No narrative added yet.
Kett Underboot
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 5+ | 3 | 4 | 1 | 4+ | 1 | 8+ | 7+ | 6+ | 7+ |
| Rules | Fast Learner, Gang Fighter (Juve), Promotion (Ironhead Squat Prospectors Specialist) | ||||||||||
| Gear | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Fighting knife (15¢) | - | E | - | - | S | -1 | 1 | - |
| Backstab, Melee | ||||||||
| Ironhead stub gun (10¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Rapid Fire (1), Sidearm | ||||||||
ALDIN COALHAND - Drill-kyn (Ganger)
No narrative added yet.
ALDIN COALHAND
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 4 | 1 | 5+ | 1 | 7+ | 6+ | 6+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Ironhead Squat Prospectors Specialist) | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Ironhead autogun (25¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (2) | ||||||||
MUTT GRINDLE - Drill-kyn (Ganger)
No narrative added yet.
MUTT GRINDLE
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 4 | 1 | 5+ | 1 | 7+ | 6+ | 6+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Ironhead Squat Prospectors Specialist) | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Ironhead autogun (25¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (2) | ||||||||
Vikka “Sparks” Ironcoil - Gearhead (Ganger)
No narrative added yet.
Vikka “Sparks” Ironcoil
| BS | Ld | Cl | Wil | Int |
|---|---|---|---|---|
| 4+ | 7+ | 6+ | 6+ | 7+ |
| Rules | None | |||
| Gear | None | |||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
Skorri Ashvein - Drill-kyn (Specialist) (Juve)
No narrative added yet.
Skorri Ashvein
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 4 | 1 | 5+ | 1 | 7+ | 6+ | 6+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Ironhead Squat Prospectors Specialist), Tools of the Trade | ||||||||||
| Gear | Mesh armour (15¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Ironhead boltgun (95¢) | 12" | 24" | +1 | - | 4 | -1 | 2 | 6+ |
| Rapid Fire (2) | ||||||||
| Ironhead stub gun (10¢) | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Rapid Fire (1), Sidearm | ||||||||
| Smoke grenades (15¢) | - | Sx3 | - | - | - | - | - | 4+ |
| Blast (*), Grenade, Smoke | ||||||||