Skip to main content
Ironhead Squat Prospectors (BotO)
R Cr St W
1000¢ 1000¢

The Charterbound

Ironhead Squat Prospectors (BotO)

Overview

THE CHARTERBOUND

The Charterbound were not always outlaws.

They were once a respected Ironhead mining clan of the Anglish Confederation, sworn to the Great Charter and loyal only to their Laager and kin. When the call came to join a distant Guild war beyond the Ash Wastes — a conflict promised as short, profitable, and honourable — they answered.

They should not have.

The war was a grinder. Guild lies. House politics. Squat lives spent for human coin. When the Charterbound finally returned to Necromunda, scarred and diminished, they found their roaming Laager seized.

A newly appointed Charter Warden, installed during their absence, now ruled their holdings. Backed by Guild factors and House enforcers, he claimed “emergency authority” under a twisted interpretation of the Great Charter. Tithes were raised. Food was rationed. Independent diggers were pressed into debt-slavery.

The Squats called him The Coin-Warden.

Brok Ironwill refused to kneel.

For defying the Warden’s tithe collectors — and for breaking open a debt convoy to return credits to starving diggers — Brok and his kin were declared Charterbreakers. Their names were struck from the rolls. Bounties were issued.

So they fled below.

Into forgotten shafts. Collapsed domes. Old mine-works even the Guilders feared to map.

From there, the Charterbound strike.

They ambush tax caravans and vanish into dust storms. They sabotage Guild drills before they reach Squat claims. Stolen supplies are returned — quietly — to the weak, the indebted, the abandoned.

To the Guilders, they are criminals.
To the Houses, a nuisance.
To the poor of the underhive and ash wastes?

They are a promise.

That the Great Charter still means something.
That Squats do not forget.
That no tyrant keeps what he steals forever.

And if justice cannot be bought…

It will be taken with hammer and drill.

Brok Ironwill - Charter Master (Leader)

No narrative added yet.

Brok Ironwill

Charter Master (Leader*)
280¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 3+ 3 4 3 5+ 2 5+ 5+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
Skills Iron Will
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Frag grenades (30¢) - SX3 - - 3 - 1 4+
Blast (3"), Grenade
Ironhead boltgun (95¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (2)
Ironhead stub gun (10¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Rapid Fire (1), Sidearm
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Hargin “Redbeard” Krail - Drill Master (Champion)

No narrative added yet.

Hargin “Redbeard” Krail

Drill Master (Champion*)
255¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 3+ 3 4 2 5+ 2 6+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Nobody Pushes Kin Around
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Ironhead heavy stubber* (140¢) 20" 40" - -1 4 -1 1 4+
Rapid Fire (3), Unwieldy
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke

Kett Underboot - Digger (Prospect)

No narrative added yet.

Kett Underboot

Digger (Prospect*)
60¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 4 1 4+ 1 8+ 7+ 6+ 7+
Rules Fast LearnerGang Fighter (Juve)Promotion (Ironhead Squat Prospectors Specialist)
Gear None
Weapons S L S L Str Ap D Am
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Ironhead stub gun (10¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Rapid Fire (1), Sidearm

ALDIN COALHAND - Drill-kyn (Ganger)

No narrative added yet.

ALDIN COALHAND

Drill-kyn (Ganger*)
90¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 4 1 5+ 1 7+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Ironhead Squat Prospectors Specialist)
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Ironhead autogun (25¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (2)

MUTT GRINDLE - Drill-kyn (Ganger)

No narrative added yet.

MUTT GRINDLE

Drill-kyn (Ganger*)
90¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 4 1 5+ 1 7+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Ironhead Squat Prospectors Specialist)
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Ironhead autogun (25¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (2)

Vikka “Sparks” Ironcoil - Gearhead (Ganger)

No narrative added yet.

Vikka “Sparks” Ironcoil

Gearhead (Ganger*)
40¢
BS Ld Cl Wil Int
4+ 7+ 6+ 6+ 7+
Rules None
Gear None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Skorri Ashvein - Drill-kyn (Specialist) (Juve)

No narrative added yet.

Skorri Ashvein

Drill-kyn (Specialist) (Juve*)
185¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 4 1 5+ 1 7+ 6+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Ironhead Squat Prospectors Specialist)Tools of the Trade
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Ironhead boltgun (95¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (2)
Ironhead stub gun (10¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Rapid Fire (1), Sidearm
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke