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chilly / List / Enlightened Commune

Enlightened Commune

Helot Chaos Cult
R Cr St W
1000¢ 1000¢

Overview

No notes added yet.

Demagogue - Demagogue (Leader)

No notes added yet.

Demagogue

Demagogue (Leader)
205¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 3+ 2 6+ 5+ 6+ 7+
Rules DevotionGang Hierarchy (Leader)Gang LeaderGroup Activation (2)Inured to Insanity
XP 0 XP
Skills Evade
Gear Mesh armour (15¢)Chaos familiar (25¢)
Advancements None
Weapons S L S L Str Ap D Am
Chain glaive* (60¢) E 2" -1 - S+2 -2 2 -
Melee, Unwieldy, Versatile
Reclaimed autopistol (5¢) 4" 12" +1 - 3 - 1 5+
Rapid Fire (1), Sidearm

Chaos Familiar - Chaos Familiar (Exotic Beast)

No notes added yet.

Chaos Familiar

Chaos Familiar (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ - 2 2 1 2+ 1 7+ 6+ 6+ 7+
Rules ClamberOmen of FortunePrecognitionPsychic Manifestation
XP 0 XP
Skills None
Gear None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Disciple 1 - Disciple (Champion)

No notes added yet.

Disciple 1

Disciple (Champion)
205¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 4+ 1 7+ 6+ 8+ 8+
Rules Inured to Insanity
XP 0 XP
Skills Nerves of Steel
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Heavy stubber* (130¢) 20" 40" - -1 4 -1 1 4+
Rapid Fire (2), Unwieldy

Disciple 2 - Disciple (Champion)

No notes added yet.

Disciple 2

Disciple (Champion)
105¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 4+ 1 7+ 6+ 8+ 8+
Rules Inured to Insanity
XP 0 XP
Skills Infiltrate
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Long rifle (30¢) 24" 48" - +1 4 -1 1 4+
Knockback

Witch - Witch (Champion)

No notes added yet.

Witch

Witch (Champion)
110¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 3 2 4+ 1 8+ 7+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Inured to InsanityNon-sanctioned PsykerWitch
XP 0 XP
Skills None
Powers Dark Shield (Chaos Cult Wyrd Powers)
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm

Cultist 1 - Helot Cultist (Ganger)

No notes added yet.

Cultist 1

Helot Cultist (Ganger)
75¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 9+ 7+ 7+ 8+
Rules None
XP 0 XP
Skills None
Gear Flak armour (10¢)
Advancements None
Weapons S L S L Str Ap D Am
Shotgun (30¢)
scatter ammo 4" 8" +2 - 2 - 1 4+
Scattershot
solid ammo 8" 16" +1 - 4 - 2 4+
Knockback

Cultist 2 - Helot Cultist (Ganger)

No notes added yet.

Cultist 2

Helot Cultist (Ganger)
75¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 9+ 7+ 7+ 8+
Rules None
XP 0 XP
Skills None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Reclaimed autopistol (5¢) 4" 12" +1 - 3 - 1 5+
Rapid Fire (1), Sidearm
Sword (20¢) - E - +1 S -1 1 -
Melee, Parry

Cultist 3 - Helot Cultist (Ganger)

No notes added yet.

Cultist 3

Helot Cultist (Ganger)
55¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 9+ 7+ 7+ 8+
Rules None
XP 0 XP
Skills None
Gear Flak armour (10¢)
Advancements None
Weapons S L S L Str Ap D Am
Reclaimed autogun (10¢) 8" 24" +1 - 3 - 1 5+
Rapid Fire (1)

Cultist 4 - Helot Cultist (Ganger)

No notes added yet.

Cultist 4

Helot Cultist (Ganger)
65¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 9+ 7+ 7+ 8+
Rules None
XP 0 XP
Skills None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Axe (10¢) - E - - S+1 - 1 -
Disarm, Melee
Reclaimed autopistol (5¢) 4" 12" +1 - 3 - 1 5+
Rapid Fire (1), Sidearm

Specialist - Helot Cultist (Specialist) (Ganger)

No notes added yet.

Specialist

Helot Cultist (Specialist) (Ganger)
105¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 3+ 1 9+ 7+ 7+ 8+
Rules None
XP 0 XP
Skills None
Gear Mesh armour (15¢)
Advancements None
Weapons S L S L Str Ap D Am
Grenade launcher (55¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
krak grenades 6" 24" -1 - 6 -2 2 6+