Overview
Precinct 259 - Bastion Theta-9 did not abandon Ceres Tertius when the hive broke; it entrenched. Sealed inside a fractured transit bastion with no orders and no hope of relief, its officers rewrote the meaning of law in the dust and dark. Riot shields became moving walls, concussion weapons tools of compliance, and mercy an unaffordable weakness. Bastion Theta-9 advances without negotiation, crushing resistance and sealing corridors behind them, claiming vaults, water nodes, and manufactoria in the name of order that no longer exists. To the gangs of the collapsing hive they are not protectors, nor relics, but an iron inevitability - a disciplined force that will grind the ruins clean and decide, with absolute authority, who is permitted to survive.
Bastion Commander Vorek "Keystone" Halix - Captain (Leader)
No narrative added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
3+
|
3+
|
3
|
3
|
3
|
3+
|
2
|
4+
|
6+
|
5+
|
6+
|
| Rules |
Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade
|
| Skills |
Fast Shot
|
| Gear |
Armoured undersuit (25¢), Flak armour (10¢), Magnacles
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Enforcer boltgun
(50¢)
|
12"
|
24"
|
+1
|
-
|
4
|
-1
|
2
|
4+
|
| Rapid Fire (1) |
|
Stub gun
(5¢)
|
6"
|
12"
|
+2
|
-
|
3
|
-
|
1
|
4+
|
| Plentiful, Sidearm |
Riot Warden Kess "Bulkhead" Rauth - Subjugator Sergeant (Champion)
No narrative added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
3+
|
4+
|
3
|
3
|
2
|
4+
|
2
|
5+
|
6+
|
6+
|
7+
|
| Rules |
Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade
|
| Skills |
Nerves of Steel
|
| Gear |
Armoured undersuit (25¢), Flak armour (10¢), Magnacles
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Power maul
(30¢)
|
-
|
E
|
-
|
-
|
S+2
|
-1
|
1
|
-
|
| Melee, Power |
|
Vigilance pattern assault shield
(40¢)
|
-
|
E
|
-
|
-
|
S
|
-
|
1
|
-
|
| Assault Shield, Knockback, Melee |
Vault Warden Jax "Deadlock" Morlen - Sergeant (Champion)
No narrative added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
4+
|
3+
|
3
|
3
|
2
|
3+
|
1
|
5+
|
6+
|
6+
|
7+
|
| Rules |
Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade
|
| Skills |
Fast Shot
|
| Gear |
Flak armour (10¢), Armoured undersuit (25¢), Magnacles
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Enforcer boltgun
(50¢)
|
12"
|
24"
|
+1
|
-
|
4
|
-1
|
2
|
4+
|
| Rapid Fire (1) |
|
Stub gun
(5¢)
|
6"
|
12"
|
+2
|
-
|
3
|
-
|
1
|
4+
|
| Plentiful, Sidearm |
Enforcer Brakk "Pile-Driver" Olt - Patrolman (Ganger)
No narrative added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
4+
|
4+
|
3
|
3
|
1
|
3+
|
1
|
7+
|
7+
|
7+
|
7+
|
| Rules |
Gang Fighter (Ganger), Promotion (Specialist)
|
| Gear |
Flak armour (10¢), Armoured undersuit (25¢), Magnacles
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Enforcer boltgun
(50¢)
|
12"
|
24"
|
+1
|
-
|
4
|
-1
|
2
|
4+
|
| Rapid Fire (1) |
|
Stub gun
(5¢)
|
6"
|
12"
|
+2
|
-
|
3
|
-
|
1
|
4+
|
| Plentiful, Sidearm |
Patrolman 2 - Patrolman (Ganger)
No narrative added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
4+
|
4+
|
3
|
3
|
1
|
3+
|
1
|
7+
|
7+
|
7+
|
7+
|
| Rules |
Gang Fighter (Ganger), Promotion (Specialist)
|
| Gear |
Flak armour (10¢), Armoured undersuit (25¢), Magnacles
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Concussion carbine
(30¢)
|
9"
|
18"
|
+1
|
-
|
3
|
-1
|
1
|
4+
|
| Blast (3"), Concussion, Knockback, Seismic |
S patrolman 1 - Subjugator Patrolman (Ganger)
No narrative added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
4+
|
4+
|
3
|
3
|
1
|
4+
|
2
|
7+
|
7+
|
7+
|
7+
|
| Rules |
Gang Fighter (Ganger), Promotion (Specialist)
|
| Gear |
Armoured undersuit (25¢), Flak armour (10¢), Magnacles
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Subjugation pattern grenade launcher
(50¢)
|
|
frag grenades
|
6"
|
24"
|
-1
|
-
|
3
|
-
|
1
|
6+
|
| Blast (3"), Knockback |
|
stun rounds
|
6"
|
24"
|
-
|
-
|
2
|
-1
|
1
|
4+
|
| Concussion |
|
Vigilance pattern assault shield
(40¢)
|
-
|
E
|
-
|
-
|
S
|
-
|
1
|
-
|
| Assault Shield, Knockback, Melee |