Overview
Ingrid Ferrontis, 14th daughter of Arch-Iron-Broker Leandros Ferrontis, of the Mercator Munda, has up until now lived on the outskirts of notoriety. Trading for scraps and munitions, with any new slag mine prospects being delegated up and accredited to her far more doted on siblings, she has constantly been looking for her break to cement herself as a successful guilder deserving of her name and as a replacement to her now ailing father.
The events in sector Ψδ-17 have proved to be such a promising opportunity. With the new hive gate and the influx of new trade in and out of Spire Primus, securing this soon-to-be-booming trade route for the family would surely give her the respect she deserves.
Calling on favours from a close friend, Aodh Nightbreaker, and his gang of misfits, the Crucible Dogs, they'll soon be rolling in to claim the iron trade promised to them by imperial decree. With the grand goal of securing as much potential trade for the Iron Guild, they'll also be looking to make as many creds as possible through arms deals with the equally ambitious gangs of the sector.
Other than this, several members of the Crucible Dogs, who are only serving out of convenience and necessity, are always looking to settle the scores they carry with them. Whether it be Jennalli Shadesworn, looking to avenge her Escher gang that fell to the inquisition after it sprouted heretical mutations, Zephyr Ashborne, who is looking to perfect their stolen cloning tech, or even Bigby Bulletbiter, who's looking to follow in the footsteps of his first and second cousin once removed, adventure through the Underhive.
Aodh Nightbreaker
House Hunt Leader 1 – 533 (Leader)
Aodh Nightbreaker, a renowned enforcer of the Mercator Munda, personal friend of Ingrid Ferrontis and leader of the Crucible Dogs. A band of outcasts and mutants like himself (though they are sanctioned), they are desired for their disposable nature often sent into the harshest of environments and the most brutal of conflicts to enforce the iron guilds will on Necromunda.
As a pyromancer, his wyrd gifts allow him to perform on-site ferrite recovery heating it by sheer force of will before crushing into shape with his devastating thunder hammer. Each link in his chainmail was forged from fragments of unsanctioned metal claimed by those he has disposed of; a fearsome reminder of the fate that awaits those who purchase their alloys through improper means.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
2+
|
3+
|
3
|
4
|
3
|
4+
|
2
|
6+
|
5+
|
5+
|
6+
|
| Rules |
Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade, Sanctioned Psyker
|
| XP |
2 XP
|
| Skills |
Nerves of Steel, True Grit, Fearsome
|
| Powers |
Stop Bleeding (Biomancy), Wall of Flame (Pyromancy)
|
| Psyker |
Sanctioned psyker upgrade (35¢)
|
| Gear |
Armoured undersuit (25¢), Hardened layered flak armour (35¢), Opulent jewellery (80¢), Caryatid
|
| Injuries |
Horrid Scars
|
| Advancements |
5
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Bolt pistol
(45¢)
|
6"
|
12"
|
+1
|
-
|
4
|
-1
|
2
|
6+
|
| Sidearm |
|
Thunder hammer
(70¢)
|
-
|
E
|
-
|
-
|
S+1
|
-1
|
3
|
-
|
| Melee, Power, Shock |
Caryatid
Caryatid (Exotic Beast)
No lore added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
6"
|
5+
|
-
|
2
|
W
|
1
|
2+
|
1
|
7+
|
7+
|
8+
|
8+
|
| Rules |
Abandonment, Flight, Lucky Find, Omen of Fortune, Precognition, Symbol of Renown
|
| XP |
3 XP
|
| Skills |
None
|
| Gear |
None
|
| Injuries |
None
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
This fighter has no weapons.
|
Bigby Bulletbiter
Ratling Hunt Champion (Champion)
Living in a uniquely quiet part of the underhives as a child and raised upon stories of his first and second cousin’s once removed adventure through the Underhive and out into the ash wastes. Upon the arrival of one of his parental figure’s old travelling companion , an old psyker, he now sets forth from his place of birth on an adventure of his own with a band of other misfits and mutants.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
5+
|
2+
|
2
|
2
|
2
|
3+
|
1
|
7+
|
6+
|
7+
|
5+
|
| Rules |
Gang Hierarchy (Champion), Group Activation (1), Slopping, Sneaking, Sniping, Tools of the Trade
|
| XP |
3 XP
|
| Skills |
Trick Shot, Marksman
|
| Gear |
Cameleoline cloak (35¢), Grapnel launcher (25¢), Layered flak armour (20¢), Uphive raiments (50¢)
|
| Injuries |
Partially Deafened
|
| Advancements |
2
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Hrud fusil
(120¢)
|
|
- low
|
9"
|
18"
|
-
|
-
|
6
|
-1
|
2
|
5+
|
| Esoteric, Rapid Fire (1), Scarce |
|
- maximal
|
12"
|
24"
|
+1
|
-
|
8
|
-2
|
3
|
5+
|
| Esoteric, Scarce, Unstable |
|
Long rifle
(30¢)
|
24"
|
48"
|
-
|
+1
|
4
|
-1
|
1
|
4+
|
| Knockback |
|
Power knife
(25¢)
|
-
|
E
|
-
|
-
|
S+1
|
-2
|
1
|
-
|
| Backstab, Melee, Power |
Cailleach Shadesworn
House Hunt Champion 4 – 634 (Champion)
No lore added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
6"
|
3+
|
4+
|
3
|
3
|
2
|
4+
|
2
|
7+
|
6+
|
8+
|
8+
|
| Rules |
Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade
|
| XP |
1 XP
|
| Skills |
Hip Shooting
|
| Psyker |
None
|
| Gear |
Hardened layered flak armour (35¢), Gold-plated gun (40¢), Armoured undersuit (25¢), Industrial respirator (30¢)
|
| Injuries |
None
|
| Advancements |
1
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Chainsword
(25¢)
|
-
|
E
|
-
|
+1
|
S
|
-1
|
1
|
-
|
| Melee, Parry, Rending |
|
Power knife
(25¢)
|
-
|
E
|
-
|
-
|
S+1
|
-2
|
1
|
-
|
| Backstab, Melee, Power |
|
Web gun
(115¢)
|
-
|
T
|
-
|
-
|
5
|
-
|
-
|
5+
|
| Silent, Template, Web |
Grugnog Reborn
Ogryn Hunt Champion (Champion)
No lore added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
2+
|
3+
|
7
|
6
|
4
|
4+
|
2
|
8+
|
6+
|
9+
|
9+
|
| Rules |
Gang Hierarchy (Champion), Group Activation (1), Ogryn Legacy, Tools of the Trade
|
| XP |
0 XP
|
| Skills |
Fearsome
|
| Gear |
Stimm-slug stash (25¢), Bionic leg (mundane) (25¢), Suspensor harness (40¢), Frenzon collar (30¢), Armoured undersuit (25¢), Reflec shroud (30¢), Servo harness (full) (160¢)
|
| Injuries |
Hobbled
|
| Advancements |
5
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Arc welder
(50¢)
|
-
|
E
|
-
|
-
|
S+2
|
-3
|
3
|
-
|
| Blaze, Melee |
|
Arc welder
(50¢)
|
-
|
E
|
-
|
-
|
S+2
|
-3
|
3
|
-
|
| Blaze, Melee |
|
Demo charge
(50¢)
|
-
|
Sx2
|
-
|
-
|
6
|
-3
|
3
|
*
|
| Blast (5"), Grenade, Single Shot |
|
Heavy bolter*
(160¢)
|
18"
|
36"
|
+1
|
-
|
5
|
-2
|
2
|
6+
|
| Rapid Fire (2), Unwieldy |
Zephyr Ashborne
House Hunt Champion 3 – 442 (Champion)
A rogue archaotek interested in all things broken, forgotten or discarded, Zephyr Ashborne was exiled from his house after accusations of plagiarism of his peers. Finding there way into the Iron Guild’s employ as a prospecter, they now lay first claim to any broken tech they find of interest amongst the piles of scrap metal they seek out.
They serve as the Crucible Dogs technician maintaining and providing some questionable upgrades to any of the energy weapons uncharacteristic of the Iron Guild.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
4+
|
1+
|
3
|
3
|
2
|
5+
|
2
|
7+
|
5+
|
8+
|
8+
|
| Rules |
Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade
|
| XP |
0 XP
|
| Skills |
Trick Shot, Savvy Trader
|
| Gear |
Armoured undersuit (25¢), Bionic eye (mundane) (45¢), Uphive raiments (50¢), Hardened layered flak armour (35¢)
|
| Injuries |
Eye Injury
|
| Advancements |
3
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Grav cannon
(140¢)
|
20"
|
80"
|
-1
|
+1
|
*
|
-1
|
2
|
5+
|
| Blast (5"), Concussion, Graviton Pulse, Unwieldy |
|
Suspensors
(+60¢)
|
|
Shock whip
(25¢)
|
E
|
3"
|
-1
|
-
|
S+1
|
-
|
1
|
-
|
| Melee, Shock, Versatile |
Belch Fleetfoot
Ratling Hunter (Ganger)
A creation of Zephyr using stolen cloning tech, the missing genomic material accounted for by spliced giant rat DNA. Fiercely loyal and gifted with the skittish agility of their genetic makeup they are always on guard for threats against their masters life.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
5+
|
2+
|
2
|
2
|
1
|
3+
|
1
|
7+
|
7+
|
8+
|
5+
|
| Rules |
Gang Fighter (Ganger), Promotion (Venator Specialist), Slopping, Sneaking, Sniping
|
| XP |
0 XP
|
| Skills |
None
|
| Gear |
Layered flak armour (20¢), Medicae kit (30¢)
|
| Injuries |
Lesson Learned
|
| Advancements |
2
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Lasgun
(15¢)
|
18"
|
24"
|
+1
|
-
|
4
|
-1
|
1
|
4+
|
|
Hotshot las pack
(+20¢)
|
|
Power knife
(25¢)
|
-
|
E
|
-
|
-
|
S+1
|
-2
|
1
|
-
|
| Backstab, Melee, Power |
Ianesko Slagfist
House Hunter 4 – 645 (Ganger)
No lore added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
6"
|
4+
|
6+
|
4
|
3
|
1
|
3+
|
1
|
6+
|
6+
|
6+
|
7+
|
| Rules |
Gang Fighter (Ganger), Promotion (Venator Specialist)
|
| XP |
0 XP
|
| Skills |
None
|
| Gear |
Layered flak armour (20¢)
|
| Injuries |
Eye Injury
|
| Advancements |
1
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Hand flamer
(75¢)
|
-
|
T
|
-
|
-
|
3
|
-
|
1
|
5+
|
| Blaze, Template |
|
Power knife
(25¢)
|
-
|
E
|
-
|
-
|
S+1
|
-2
|
1
|
-
|
| Backstab, Melee, Power |
|
Power maul
(30¢)
|
-
|
E
|
-
|
-
|
S+2
|
-1
|
1
|
-
|
| Melee, Power |
Jennalli Shadesworn
House Specialist 3 – 443 (Ganger)
The last surviving member of a fallen Escher gang, the Belladonna Scourge, Jennalli now makes ends meet with the passing Crucible Dogs, whilst gathering any scraps of info of the heretical mutations that brought the ire of the inquisition upon her ex-gang.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
4+
|
2+
|
3
|
3
|
1
|
4+
|
1
|
7+
|
6+
|
8+
|
9+
|
| Rules |
Gang Fighter (Ganger), Promotion (Venator Specialist), Tools of the Trade
|
| XP |
0 XP
|
| Skills |
None
|
| Gear |
Layered flak armour (20¢)
|
| Injuries |
None
|
| Advancements |
3
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Grenade launcher
(55¢)
|
|
frag grenades
|
6"
|
24"
|
-1
|
-
|
3
|
-
|
1
|
6+
|
| Blast (3"), Knockback |
|
krak grenades
|
6"
|
24"
|
-1
|
-
|
6
|
-2
|
2
|
6+
|
|
Power knife
(25¢)
|
-
|
E
|
-
|
-
|
S+1
|
-2
|
1
|
-
|
| Backstab, Melee, Power |
Thrulk One-Eye
Ratling Hunter (Ganger)
A creation of Zephyr using stolen cloning tech, the missing genomic material accounted for by spliced lab rat DNA. Grizzled and hardened, no threats surprise old Thrulk anymore. With a grim determination he goes about the monotony of gang life.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
5+
|
4+
|
2
|
2
|
1
|
3+
|
1
|
7+
|
7+
|
8+
|
4+
|
| Rules |
Gang Fighter (Ganger), Promotion (Venator Specialist), Slopping, Sneaking, Sniping
|
| XP |
2 XP
|
| Skills |
None
|
| Gear |
Layered flak armour (20¢)
|
| Injuries |
Partially Deafened
|
| Advancements |
1
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Lasgun
(15¢)
|
18"
|
24"
|
+1
|
-
|
4
|
-1
|
1
|
4+
|
|
Hotshot las pack
(+20¢)
|
|
Power knife
(25¢)
|
-
|
E
|
-
|
-
|
S+1
|
-2
|
1
|
-
|
| Backstab, Melee, Power |
Ungol Felhorn
Beastman Hunter (Ganger)
No lore added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
2+
|
4+
|
4
|
4
|
1
|
4+
|
1
|
9+
|
6+
|
8+
|
8+
|
| Rules |
Feral Warriors, Frenzon Conditioning, Gang Fighter (Ganger), Promotion (Venator Specialist)
|
| XP |
1 XP
|
| Skills |
Fearsome
|
| Gear |
Layered flak armour (20¢), Frenzon collar (30¢), Industrial respirator (30¢)
|
| Injuries |
Out Cold
,
Convalescence
,
Horrid Scars
|
| Advancements |
1
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Chainsword
(25¢)
|
-
|
E
|
-
|
+1
|
S
|
-1
|
1
|
-
|
| Melee, Parry, Rending |
|
Power knife
(25¢)
|
-
|
E
|
-
|
-
|
S+1
|
-2
|
1
|
-
|
| Backstab, Melee, Power |
|
Reclaimed autopistol
(5¢)
|
4"
|
12"
|
+1
|
-
|
3
|
-
|
1
|
5+
|
| Rapid Fire (1), Sidearm |
Vork Kylü
Squat Hunter (Ganger)
No lore added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
4+
|
4+
|
3
|
4
|
1
|
5+
|
1
|
7+
|
6+
|
5+
|
6+
|
| Rules |
Gang Fighter (Ganger), Promotion (Venator Specialist), Squat Legacy, Tools of the Trade
|
| XP |
4 XP
|
| Skills |
None
|
| Gear |
Layered flak armour (20¢)
|
| Injuries |
Convalescence
,
Out Cold
|
| Advancements |
2
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Ironhead autogun
(25¢)
|
8"
|
24"
|
+1
|
-
|
3
|
-
|
1
|
4+
|
| Rapid Fire (2) |
|
Power knife
(25¢)
|
-
|
E
|
-
|
-
|
S+1
|
-2
|
1
|
-
|
| Backstab, Melee, Power |
|
Power pick
(40¢)
|
-
|
E
|
-
|
-
|
S+1
|
-3
|
1
|
-
|
| Melee, Power, Pulverise |
Gregor .E Hab-Block
Rogue Doc (Hanger-on)
No lore added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
5+
|
5+
|
2
|
3
|
1
|
4+
|
1
|
9+
|
8+
|
7+
|
5+
|
| Rules |
Patch-up
|
| XP |
0 XP
|
| Skills |
Medicae
|
| Gear |
Medicae kit, Medi skull
|
| Injuries |
None
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Stub gun
|
6"
|
12"
|
+2
|
-
|
3
|
-
|
1
|
4+
|
| Plentiful, Sidearm |
Ingrid Ferrontis
Connected Trader (Hanger-on)
No lore added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
4+
|
4+
|
3
|
3
|
1
|
4+
|
1
|
8+
|
7+
|
7+
|
7+
|
| Rules |
Specialist Product, The Finest Merchandise
|
| XP |
0 XP
|
| Skills |
Savvy Trader
|
| Gear |
None
|
| Injuries |
None
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Master-crafted lasgun
|
18"
|
24"
|
+1
|
-
|
3
|
-
|
1
|
2+
|
| Master-crafted, Plentiful |
Guild of Coin Cargo-8 Ridgehauler
Guild of Coin Cargo-8 Ridgehauler (Vehicle)
No lore added yet.
| M |
Fr |
Sd |
Rr |
HP |
Hnd |
Sv |
|
7"
|
9
|
8
|
8
|
11
|
5+
|
3+
|
| Rules |
Transport Bed, Weapon Hardpoints, Varied Cargo, Trading Run, Valuable Cargo, Supplies Contained
|
|
Body
(2/4)
|
Ablative armour (15¢), Crash cage (15¢)
|
|
Cargo Loads
|
Munitorum armoured container (50¢)
|
|
Drive
(3/4)
|
All-wheel steering (10¢), Tyre claws (10¢), Emergency brake (10¢)
|
|
Engine
(1/4)
|
Engine shell (15¢)
|
|
Locomotion
|
Wheeled
|
|
Trailers
(1/4)
|
Ridgehauler trailer (130¢)
|
| Gear |
None
|
| Damage |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Autocannon*
(160¢)
|
24"
|
48"
|
-
|
-
|
7
|
-2
|
2
|
4+
|
| Knockback, Rapid Fire (1), Unwieldy |
|
Grenade launcher
(65¢)
|
|
frag grenades
|
6"
|
24"
|
-1
|
-
|
3
|
-
|
1
|
6+
|
| Blast (3"), Knockback |
|
krak grenades
|
6"
|
24"
|
-1
|
-
|
6
|
-2
|
2
|
6+
|
|
Storm bolter
(95¢)
|
12"
|
24"
|
+1
|
-
|
4
|
-1
|
2
|
6+
|
| Rapid Fire (2), Scarce |
Steel Wanderers
Guild of Coin Haulier (Crew)
No lore added yet.
| BS |
Ld |
Cl |
Wil |
Int |
|
3+
|
7+
|
6+
|
6+
|
7+
|
| Rules |
Vehicle Crew
|
| XP |
0 XP
|
| Skills |
None
|
| Gear |
Cargo-8 Ridgehauler (230¢), Industrial respirator (30¢), Photo-goggles (35¢)
|
| Injuries |
None
|
| Advancements |
1
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
This fighter has no weapons.
|
Kvyma Strydâr
Squat Hunter (Ganger)
An ostentatious and money-hungry squat prospector always looking to make his bit. He’s habitually jovial and a sucker for a lho-stick. He is always easily persuaded to fulfill the more arduous tasks for the Crucible Dogs, under the promise of some finer smokes.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
5+
|
3+
|
3
|
5
|
1
|
5+
|
1
|
7+
|
6+
|
6+
|
7+
|
| Rules |
Gang Fighter (Ganger), Promotion (Venator Specialist), Squat Legacy, Tools of the Trade
|
| XP |
2 XP
|
| Skills |
None
|
| Gear |
None
|
| Injuries |
Hand Injury
|
| Advancements |
3
|