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WilfL / List / Goliath wreckers

Goliath wreckers

Goliath (HoC)
R Cr St W
1000¢ 1000¢

Overview

No lore added yet.

Rex the goremonger

Forge Tyrant (Leader)

No lore added yet.

Rex the goremonger

Forge Tyrant (Leader)
350¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 3+ 4 4 3 3+ 3 5+ 5+ 7+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the TradeClever but CautiousPhysical Perfection
XP 0 XP
Skills Hurl
Gene-smithing Natborn (Iron FleshPrime Specimen) (40¢)
Gear Carapace (light) (80¢)
Advancements None
Weapons S L S L Str Ap D Am
Combat shotgun (60¢)
salvo ammo 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder ammo - T - - 2 - 1 4+
Scattershot, Template
Power axe (35¢) - E - - S+2 -2 1 -
Disarm, Melee, Power

Draco

Stimmer (Champion)

No lore added yet.

Draco

Stimmer (Champion)
205¢
M WS BS S T W I A Ld Cl Wil Int
4" 2+ 4+ 4 4 2 3+ 3 8+ 4+ 7+ 8+
Rules Combat Chems StashGang Hierarchy (Champion)Tools of the Trade
XP 0 XP
Skills Unleash the Beast
Gene-smithing None
Gear Furnace plates (5¢)Armoured undersuit (25¢)
Advancements None
Weapons S L S L Str Ap D Am
Paired ‘pulverizers’* (50¢) - E - - S+1 -1 1 -
Melee, Paired, Pulverise

Bull

Bruiser (Ganger)

No lore added yet.

Bull

Bruiser (Ganger)
115¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 4 4 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)
XP 0 XP
Skills None
Gene-smithing None
Gear Furnace plates (5¢)
Advancements None
Weapons S L S L Str Ap D Am
Boltgun (55¢) 12" 24" +1 - 4 -1 2 6+
Rapid Fire (1)

Mike

Bruiser (Ganger)

No lore added yet.

Mike

Bruiser (Ganger)
115¢
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 4 4 1 4+ 1 8+ 5+ 9+ 8+
Rules Gang Fighter (Ganger)Promotion (Goliath Specialist)
XP 0 XP
Skills None
Gene-smithing None
Gear Furnace plates (5¢)Armoured undersuit (25¢)
Advancements None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Two-handed axe* (25¢) - E - -1 S+2 - 2 -
Melee, Unwieldy

R7Y

Ambot (Brute)

No lore added yet.

R7Y

Ambot (Brute)
215¢
M WS BS S T W I A Ld Cl Wil Int
4" 3+ 5+ 5 5 3 5+ 2 8+ 6+ 8+ 9+
Rules Cranial GovernorsExcavation AutomataValuable
XP 0 XP
Skills Infiltrate
Gear Carapace (light)
Advancements None
Weapons S L S L Str Ap D Am
Tunnelling claw
melee - E - - S -1 2 -
Melee
ranged 4" 8" - - 6 -2 2 5+
Melta, Scarce, Sidearm
Tunnelling claw
melee - E - - S -1 2 -
Melee
ranged 4" 8" - - 6 -2 2 5+
Melta, Scarce, Sidearm