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Overview

No lore added yet.

Jack

Road Captain (Leader)

No lore added yet.

Jack

Road Captain (Leader)
165¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 2+ 3 3 3 4+ 2 4+ 5+ 5+ 5+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 3 XP
Skills Overseer
Legendary Names Impressive Leadership (Too Pretty for Primus)
Gear Mesh armour (15¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

iron jaw #5

Arms Master (Champion)

No lore added yet.

iron jaw #5

Arms Master (Champion)
190¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
XP 0 XP
Skills Shotgun Savant
Legendary Names None
Gear Mesh armour (15¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Bolt pistol (45¢) 6" 12" +1 - 4 -1 2 6+
Sidearm
Servo claw (35¢) - E - - S+2 - 2 -
Melee

John heavy

Arms Master (Champion)

No lore added yet.

John heavy

Arms Master (Champion)
95¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 2 4+ 2 5+ 6+ 6+ 6+
Rules Gang Hierarchy (Champion)Group Activation (1)Rule of IronTools of the Trade
XP 0 XP
Skills True Grit
Legendary Names None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Fat Dale (#7)

Gunner (Ganger)

No lore added yet.

Fat Dale (#7)

Recovery
Gunner (Ganger)
130¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 6+ 7+ 8+ 8+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
XP 3 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)
Injuries Head Injury
Advancements None
Weapons S L S L Str Ap D Am
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Incendiary charges (40¢) - Sx3 - - 3 - 1 5+
Blast (5"), Blaze, Grenade
Sawn-off shotgun (15¢) 4" 8" +2 - 3 - 1 6+
Plentiful, Scattershot

Randy Reg (#6)

Gunner (Ganger)

No lore added yet.

Randy Reg (#6)

Gunner (Ganger)
145¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 4 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)
XP 3 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee
Frag grenades (30¢) - SX3 - - 3 - 1 4+
Blast (3"), Grenade

Red (#2)

Gunner (Specialist) (Ganger)

No lore added yet.

Red (#2)

Gunner (Specialist) (Ganger)
110¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 1 6+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Orlock Specialist)Tools of the Trade
XP 6 XP
Skills None
Legendary Names None
Gear Mesh armour (15¢)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Autogun (15¢) 8" 24" +1 - 3 - 1 4+
Rapid Fire (1)
Fighting knife (15¢) - E - - S -1 1 -
Backstab, Melee

raven

Greenhorn (Juve)

No lore added yet.

raven

Greenhorn (Juve)
55¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 7+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Orlock Specialist)
XP 0 XP
Skills None
Legendary Names None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Long las (20¢) 18" 36" - +1 4 - 1 2+
Plentiful