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Patrol Gauntlet

R Cr St W
3220¢ 80¢ 3301¢

Actions

Log Action

From Ash Wastes: The Ghost Sands

KazorathPatrol Gauntlet
3 weeks, 4 days ago

Sanctioned Road Section Transfer: First Step transferred from Gunsen’s Expedition to Patrol Gauntlet

TassrinPatrol Gauntlet
3 weeks, 4 days ago

Cpt. Drako Somoza spent 9 XP to advance

Outcome: Gained Got Your Six skill
TassrinPatrol Gauntlet
3 weeks, 4 days ago

Damage: Rockgrinder suffered Persistent Rattle

Outcome: Rockgrinder was put into Active
TassrinPatrol Gauntlet
3 weeks, 4 days ago

Equipped Robocop with Skeletal enhancers (mundane) from stash (70¢)

Outcome: Credits remaining: 1¢
TassrinPatrol Gauntlet
3 weeks, 4 days ago

Bought Vigilance pattern assault shield for Subj. Sgt. Chuck Bandwagon (40¢)

Outcome: Credits remaining: 1¢
View all actions →

Assets & Resources

Assets

Graveway (Sanctioned Road Section)
Transfer
Pilgrim's Road (Sanctioned Road Section)
Transfer
Red Cliff Pass (Sanctioned Road Section)
Transfer
Storm's Toll (Sanctioned Road Section)
Transfer
The Pilgrimage (Trade Route)
Transfer
Raider's Delight (Unsanctioned Road Section)
Transfer
Trail of Ghouls (Unsanctioned Road Section)
Transfer

Resources

Reputation 18 Modify

Attributes

Alignment Law-abiding
Palanite Enforcer Prefecture Palanite Prefecture

Fighters

Captain Leader 1
Hardcase Cyber-mastiff Exotic Beast 1
Subjugator Sergeant Champion 2
Patrolman Ganger 1
Patrolman (Specialist) Ganger 1
Subjugator Patrolman (Specialist) Ganger 1
Rookie Patrolman Juve 2
Ranger Crew 2
‘Sanctioner’ Pattern Automata Brute 1
Total 12

Stash

80¢

Stash Credits

Gear
Bionic arm (mundane) (45¢)

Cpt. Drako Somoza

560¢
Captain (Leader)
M WS BS S T W I A Ld Cl Wil Int
5" 4 2+ 3 4 3 3+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 0 XP
Skills FixerTrick Shot
Prefecture Skills None
Gear Armoured undersuit (25¢)Mesh armour (15¢)Photo-goggles (35¢)Uphive raiments (50¢)Hardcase cyber-mastiff (130¢)Magnacles
Injuries None
Advancements 3
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
manstopper rounds (+10¢) 4" 12" +1 - 4 - 1 4+
Limited, Rapid Fire (1), Sidearm
Plasma gun (100¢)
low 12" 24" +2 - 5 -1 2 5+
Rapid Fire (1), Scarce
maximal 12" 24" +1 - 7 -2 3 5+
Scarce, Unstable
Riot shield (35¢) - E - -1 S - 1 -
Assault Shield, Melee
No lore added yet.
No notes added yet.

Hardcase Cyber-mastiff

Hardcase Cyber-mastiff (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ - 3 4 1 4+ 2 8+ 6+ 7+ 8+
Rules Faithful ProtectorHardcaseTenacious
XP 3 XP
Skills None
Gear (Counts-as having light carapace armour and respirator)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Shock bite - E - - S -1 1 -
Melee, Rending, Shock
No lore added yet.
No notes added yet.

Subj. Sgt. Chuck Bandwagon

275¢
Subjugator Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills None
Prefecture Skills None
Gear Armoured undersuit (25¢)Hardened layered flak armour (40¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No lore added yet.
No notes added yet.

Subj. Sgt. Hector Zemka

335¢
Subjugator Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 4 2 4+ 2 6+ 7+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 7 XP
Skills Threat Response
Prefecture Skills Palanite (Shield Companion)
Gear Armoured undersuit (25¢)Hardened layered flak armour (40¢)Magnacles
Injuries Humiliated
Advancements 2
Weapons S L S L Str Ap D Am
SLHG pattern assault ram ‘Sledge hammer’* (90¢)
assault ram E 2" - - S+2 -1 2 -
Knockback, Melee, Pulverise, Versatile
auxiliary grenade launcher with choke gas grenades 6" 24" -1 - - - - 5+
Blast (3"), Gas, Scarce
auxiliary grenade launcher with frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No lore added yet.
No notes added yet.

Patrolman Raphael Briggs

125¢
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 4 1 3+ 1 7+ 7+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 1 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Riot shield (35¢) - E - -1 S - 1 -
Assault Shield, Melee
No lore added yet.
No notes added yet.

Patrolman Spc. Guy

165¢
Patrolman (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 2 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Riot shield (35¢) - E - -1 S - 1 -
Assault Shield, Melee
No lore added yet.
No notes added yet.

Subjugator Spc. Eli Ashcroft

Recovery
270¢
Subjugator Patrolman (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
4" 4+ 4+ 3 4 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 5 XP
Skills None
Gear Hardened layered flak armour (40¢)Armoured undersuit (25¢)Magnacles
Injuries Hobbled
Advancements 1
Weapons S L S L Str Ap D Am
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Subjugation pattern grenade launcher (50¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
stun rounds 6" 24" - - 2 -1 1 4+
Concussion
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No lore added yet.
No notes added yet.

Patrolman Lucius Kronstadt

50¢
Rookie Patrolman (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 4 XP
Skills None
Prefecture Skills None
Gear Magnacles
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No lore added yet.
No notes added yet.

Patrolman Rook

30¢
Rookie Patrolman (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 2 XP
Skills None
Prefecture Skills None
Gear Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No lore added yet.
No notes added yet.

Rockgrinder

285¢
Rockgrinder (Vehicle)
M Fr Sd Rr HP Hnd Sv
6" 7 7 6 4 7+ 4+
Rules Transport Area (Rear)Upgrade SlotsWeapon HardpointsWheeled
Body (0/3) None
Drive (2/3) Tyre claws (10¢)Pneumatic radials (30¢)
Engine (3/3) Smoke vents (25¢)Nitro burner (15¢)Easy turnover (5¢)
Locomotion Wheeled
Gear Smoke launchers (20¢)
Damage Persistent Rattle
Weapons S L S L Str Ap D Am
Multi-melta* (180¢) 12" 24" +1 - 8 -4 3 4+
Blast (3"), Melta, Scarce, Unwieldy
No lore added yet.
No notes added yet.

Crew

315¢
Ranger (Crew)
M WS BS S T W I A Ld Cl Wil Int
- - 2+ - - - - - 7+ 7+ 7+ 7+
Rules Vehicle Crew
XP 1 XP
Skills Expert DriverHip Shooting
Gear Rockgrinder (145¢)Photo-goggles (35¢)
Injuries None
Advancements 4
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
No lore added yet.
No notes added yet.

Tauros Venator

245¢
Tauros Venator (Vehicle)
M Fr Sd Rr HP Hnd Sv
9" 5 5 4 3 4+ 4+
Rules Dedicated GunnerWeapon Hardpoint
Body (0/2) None
Drive (2/3) Tyre claws (10¢)Powered steering (30¢)
Engine (2/3) Glys injector (20¢)Archaeotech automantic reactor (40¢)
Locomotion Wheeled
Gear None
Damage None
Weapons S L S L Str Ap D Am
Twin-linked concussion cannon* (145¢) 9" 18" +1 - 4 -1 2 4+
Blast (3"), Concussion, Knockback, Seismic, Twin-linked
No lore added yet.
No notes added yet.

crew 2

160¢
Ranger (Crew)
M WS BS S T W I A Ld Cl Wil Int
- - 4+ - - - - - 7+ 7+ 7+ 7+
Rules Vehicle Crew
XP 3 XP
Skills None
Gear Enforcer tauros venator (130¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
No lore added yet.
No notes added yet.

Robocop

Recovery
405¢
‘Sanctioner’ Pattern Automata (Brute)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 4 6 3 5+ 2 8+ 7+ 6+ 9+
Rules Automated Repair SystemsMobile Bulwark
XP 1 XP
Skills Got Your Six
Gear Skeletal enhancers (mundane) (70¢)Carapace (heavy) (20¢)Carapace (light)
Injuries Spinal Injury
Advancements 1
Weapons S L S L Str Ap D Am
Concussion cannon (80¢) 9" 18" 1 - 4 -1 2 4
Blast (3"), Concussion, Knockback, Seismic
Grenade launcher array
Photon Flash 6" 18" - - - - - 5
Blast (5"), Flash
Heavy shock baton - E - - +1 - 2 -
Concussion, Melee, Power, Shock
Pacifier assault claw - E - - S -1 2 -
Melee, Pulverise
No lore added yet.
No notes added yet.
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  • Stash

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  • Cpt. Drako Somoza

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  • Hardcase Cyber-mastiff

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  • Subj. Sgt. Chuck Bandwagon

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  • Subj. Sgt. Hector Zemka

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  • Patrolman Raphael Briggs

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  • Patrolman Spc. Guy

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  • Subjugator Spc. Eli Ashcroft

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  • Patrolman Lucius Kronstadt

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  • Patrolman Rook

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  • Rockgrinder

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  • Crew

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  • Tauros Venator

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  • crew 2

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  • Robocop

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/list/cac3f917-5a1c-40b2-88df-325e6a3e29cf/fighter/0d5fa5be-a804-44ba-a329-e4dc3c7dee54/embed?theme=auto"></iframe>

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