Police Squad!
shoto
Palanite Enforcers (BoL)
Sump Speedway Showdown
In Progress
| R | Cr | St | W |
|---|---|---|---|
| 2905¢ | 95¢ | 30¢ | 3030¢ |
Actions
Log Action
shoto
•
Police Squad!
2 months ago
Constable Hands spent 6 XP to advance
Outcome: Improved Ballistic Skill
shoto
•
Police Squad!
2 months ago
Sergeant Beefheart spent 6 XP to advance
Outcome: Gained Headbutt skill
shoto
•
Police Squad!
2 months ago
Rolling for advancement to Hardcase Cyber-mastiff
Rolled 2D6: 6 , 5 = 11 Outcome: Improved Cool
shoto
•
Police Squad!
2 months ago
Added 7 XP for Captain Jones - XP from 2 battles
Outcome: Current: 7 XP, Total: 33 XPAssets & Resources
Assets
07. The Dead Levels
(Territory)
08. The Pinrail
(Territory)
11. The Thick
(Territory)
14. The Doseworks
(Territory)
18. Chainmark Crossing
(Territory)
21. Coil market
(Territory)
Resources
| Edge points | 11 | |
| Reputation | 9 |
Attributes
| Affiliations | Not set |
| Alignment | Law-abiding |
| Alliance | The Imperial House |
| Palanite Enforcer Prefecture | Secundan Prefecture |
| Saint | Not set |
Fighters
| Captain | Leader | 1 |
| Hardcase Cyber-mastiff | Exotic Beast | 1 |
| Subjugator Sergeant | Champion | 3 |
| Subjugator Patrolman | Ganger | 3 |
| ‘Sanctioner’ Pattern Automata | Brute | 1 |
| Palanite Companion | Ally | 1 |
| Ranger | Crew | 1 |
| Haunt (Bonecrusher) | Hanger-on | 1 |
| Total | 12 | |
Stash
95¢
10¢
Stash Credits
95¢
| Gear |
Flak armour
(10¢)
|
|||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Weapons |
|---|
| Heavy concussion ram* (70¢) |
Captain Jones
Captain
(Leader)
650¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 8" | 3+ | 2+ | 3 | 4 | 4 | 3+ | 2 | 4+ | 6+ | 5+ | 6+ |
| Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade, Mounted | ||||||||||
| Skills | Iron Will, Mentor | ||||||||||
| Gear | Waster’s dirtbike (50¢), Armoured undersuit (25¢), Hardcase cyber-mastiff (130¢), Stimm-slug stash (30¢), Carapace (light) (80¢), Magnacles | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Enforcer boltgun (50¢) | 12" | 24" | +1 | - | 4 | -1 | 2 | 4+ |
| Rapid Fire (1) | ||||||||
| Power sword (50¢) | - | E | - | - | S+1 | -2 | 1 | - |
| Melee, Parry, Power | ||||||||
Hardcase Cyber-mastiff
Hardcase Cyber-mastiff
(Exotic Beast)
Captain Jones
50¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 3+ | - | 4 | 4 | 1 | 4+ | 2 | 8+ | 5+ | 7+ | 8+ |
| Rules | Faithful Protector, Hardcase, Tenacious | ||||||||||
| Gear | (Counts-as having light carapace armour and respirator) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Shock bite | - | E | - | - | S | -1 | 1 | - |
| Melee, Rending, Shock | ||||||||
Sergeant Beefheart
Subjugator Sergeant
(Champion)
315¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 4+ | 3 | 4 | 2 | 4+ | 2 | 5+ | 6+ | 6+ | 7+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| Skills | Headbutt, Team Work, Threat Response, Helmawr’s Justice | ||||||||||
| Gear | Layered flak armour (20¢), Armoured undersuit (25¢), Magnacles | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autopistol (10¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| manstopper rounds (+10¢) | 4" | 12" | +1 | - | 4 | - | 1 | 4+ |
| Limited, Rapid Fire (1), Sidearm | ||||||||
| Power maul (30¢) | - | E | - | - | S+2 | -1 | 1 | - |
| Melee, Power | ||||||||
| Vigilance pattern assault shield (40¢) | - | E | - | - | S | - | 1 | - |
| Assault Shield, Knockback, Melee | ||||||||
Sergeant Major
Subjugator Sergeant
(Champion)
255¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 4+ | 3 | 3 | 2 | 4+ | 2 | 5+ | 6+ | 6+ | 7+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| Skills | Got Your Six | ||||||||||
| Gear | Armoured undersuit (25¢), Layered flak armour (20¢), Magnacles | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Power maul (30¢) | - | E | - | - | S+2 | -1 | 1 | - |
| Melee, Power | ||||||||
| Subjugation pattern grenade launcher (50¢) | ||||||||
| frag grenades | 6" | 24" | -1 | - | 3 | - | 1 | 6+ |
| Blast (3"), Knockback | ||||||||
| stun rounds | 6" | 24" | - | - | 2 | -1 | 1 | 4+ |
| Concussion | ||||||||
| Vigilance pattern assault shield (40¢) | - | E | - | - | S | - | 1 | - |
| Assault Shield, Knockback, Melee | ||||||||
Sergeant Rabbit
Subjugator Sergeant
(Champion)
225¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 4+ | 3 | 3 | 2 | 4+ | 2 | 5+ | 6+ | 6+ | 7+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| Skills | Got Your Six | ||||||||||
| Gear | Layered flak armour (20¢), Armoured undersuit (25¢), Magnacles | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autopistol (10¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| manstopper rounds (+10¢) | 4" | 12" | +1 | - | 4 | - | 1 | 4+ |
| Limited, Rapid Fire (1), Sidearm | ||||||||
| Power maul (30¢) | - | E | - | - | S+2 | -1 | 1 | - |
| Melee, Power | ||||||||
| Vigilance pattern assault shield (40¢) | - | E | - | - | S | - | 1 | - |
| Assault Shield, Knockback, Melee | ||||||||
Constable Schofield
Subjugator Patrolman
(Ganger)
170¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 2 | 7+ | 7+ | 7+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Specialist) | ||||||||||
| Gear | Layered flak armour (20¢), Magnacles | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autopistol (10¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| manstopper rounds (+10¢) | 4" | 12" | +1 | - | 4 | - | 1 | 4+ |
| Limited, Rapid Fire (1), Sidearm | ||||||||
| Power knife (25¢) | - | E | - | - | S+1 | -2 | 1 | - |
| Backstab, Melee, Power | ||||||||
| Vigilance pattern assault shield (40¢) | - | E | - | - | S | - | 1 | - |
| Assault Shield, Knockback, Melee | ||||||||
Slim Jim
Subjugator Patrolman
(Ganger)
225¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 4 | 3 | 1 | 4+ | 2 | 7+ | 7+ | 6+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Specialist) | ||||||||||
| Gear | Layered flak armour (20¢), Armoured undersuit (25¢), Magnacles | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autopistol (10¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| manstopper rounds (+10¢) | 4" | 12" | +1 | - | 4 | - | 1 | 4+ |
| Limited, Rapid Fire (1), Sidearm | ||||||||
| Power maul (30¢) | - | E | - | - | S+2 | -1 | 1 | - |
| Melee, Power | ||||||||
| Vigilance pattern assault shield (40¢) | - | E | - | - | S | - | 1 | - |
| Assault Shield, Knockback, Melee | ||||||||
Snow
Subjugator Patrolman
(Ganger)
255¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 2 | 7+ | 7+ | 7+ | 7+ |
| Rules | Gang Fighter (Ganger), Promotion (Specialist) | ||||||||||
| Gear | Layered flak armour (20¢), Armoured undersuit (25¢), Magnacles | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Shock baton (30¢) | - | E | - | - | S | - | 1 | - |
| Melee, Parry, Shock | ||||||||
| Subjugation pattern grenade launcher (50¢) | ||||||||
| frag grenades | 6" | 24" | -1 | - | 3 | - | 1 | 6+ |
| Blast (3"), Knockback | ||||||||
| stun rounds | 6" | 24" | - | - | 2 | -1 | 1 | 4+ |
| Concussion | ||||||||
| krak grenades (+35¢) | 6" | 24" | -1 | - | 6 | -2 | 2 | 6+ |
| Vigilance pattern assault shield (40¢) | - | E | - | - | S | - | 1 | - |
| Assault Shield, Knockback, Melee | ||||||||
Constable Hands
‘Sanctioner’ Pattern Automata
(Brute)
265¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 3+ | 4 | 5 | 3 | 5+ | 2 | 8+ | 7+ | 6+ | 9+ |
| Rules | Automated Repair Systems, Mobile Bulwark | ||||||||||
| Skills | Got Your Six | ||||||||||
| Gear | Carapace (light) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Grenade launcher array | ||||||||
| Photon Flash | 6" | 18" | - | - | - | - | - | 5 |
| Blast (5"), Flash | ||||||||
| Heavy shock baton | - | E | - | - | +1 | - | 2 | - |
| Concussion, Melee, Power, Shock | ||||||||
| Pacifier assault claw | - | E | - | - | S | -1 | 2 | - |
| Melee, Pulverise | ||||||||
| SLHG pattern assault ram ‘Sledge hammer’* (40¢) | ||||||||
| assault ram | E | 2" | - | - | S+2 | -1 | 2 | - |
| Knockback, Melee, Pulverise, Versatile | ||||||||
| auxiliary grenade launcher with choke gas grenades | 6" | 24" | -1 | - | - | - | - | 5+ |
| Blast (3"), Gas, Scarce | ||||||||
| auxiliary grenade launcher with frag grenades | 6" | 24" | -1 | - | 3 | - | 1 | 6+ |
| Blast (3"), Knockback | ||||||||
Palanite Companion
Palanite Companion
(Ally)
0¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5+ | 4+ | 3+ | 3 | 3 | 2 | 4+ | 1 | 5+ | 6+ | 6+ | 7+ |
| Rules | Peerless Bodyguards | ||||||||||
| Skills | Overwatch, Fearsome | ||||||||||
| Gear | Armoured undersuit, Layered flak armour, Magnacles | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Disintegration gun | 8" | 24" | - | -1 | 5 | -3 | 2 | 6+ |
| Rapid Fire (1), Scarce, Sever, Unstable | ||||||||
| Stub gun | 6" | 12" | +2 | - | 3 | - | 1 | 4+ |
| Plentiful, Sidearm | ||||||||
Tauros Venator
Tauros Venator
(Vehicle)
Smokey
250¢
| M | Fr | Sd | Rr | HP | Hnd | Sv |
|---|---|---|---|---|---|---|
| 10" | 6 | 6 | 5 | 4 | 4+ | 4+ |
| Rules | Dedicated Gunner, Weapon Hardpoint | |||||
| Body (2/2) | Reinforced armour (20¢), Extra armour (25¢) | |||||
| Drive (3/3) | Powered steering (30¢), Redundant drive system (15¢), All-wheel steering (10¢) | |||||
| Engine (3/3) | Engine shell (15¢), Archaeotech automantic reactor (40¢), Nitro burner (15¢) | |||||
| Locomotion | Wheeled | |||||
| Gear | Electro-shock projector (60¢), Suppression siren (50¢), Vox disruptor (45¢) | |||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Twin-linked concussion cannon* (145¢) | 9" | 18" | +1 | - | 4 | -1 | 2 | 4+ |
| Blast (3"), Concussion, Knockback, Seismic, Twin-linked | ||||||||
Smokey
Ranger
(Crew)
160¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| - | - | 4+ | - | - | - | - | - | 7+ | 7+ | 7+ | 7+ |
| Rules | Vehicle Crew | ||||||||||
| Gear | Enforcer tauros venator (130¢) | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
Spooky Janice
Haunt (Bonecrusher)
(Hanger-on)
85¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 5+ | 5+ | 3 | 3 | 2 | 3+ | 1 | 6+ | 6+ | 5+ | 7+ |
| Rules | Fists of Fury, Hexagrammatic Dampers, Part of the Crew, Sanctioned Psyker | ||||||||||
| Skills | Fearsome | ||||||||||
| Gear | Hardened flak armour | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
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