Police Squad!

shoto
Palanite Enforcers (BoL)
Sump Speedway Showdown In Progress
R Cr St W
2905¢ 95¢ 30¢ 3030¢

Actions

Log Action

From Sump Speedway Showdown

shotoPolice Squad!
2 months ago

Constable Hands spent 6 XP to advance

Outcome: Improved Ballistic Skill
shotoPolice Squad!
2 months ago

Sergeant Beefheart spent 6 XP to advance

Outcome: Gained Headbutt skill
shotoPolice Squad!
2 months ago

Rolling for advancement to Hardcase Cyber-mastiff

Rolled 2D6: 6 , 5 = 11 Outcome: Improved Cool
shotoPolice Squad!
2 months ago

Captain Jones spent 6 XP to advance

Outcome: Gained Mentor skill
shotoPolice Squad!
2 months ago

Added 7 XP for Captain Jones - XP from 2 battles

Outcome: Current: 7 XP, Total: 33 XP

Assets & Resources

Assets

07. The Dead Levels (Territory)
08. The Pinrail (Territory)
11. The Thick (Territory)
14. The Doseworks (Territory)
18. Chainmark Crossing (Territory)
21. Coil market (Territory)

Resources

Edge points 11
Reputation 9

Attributes

Affiliations Not set
Alignment Law-abiding
Alliance The Imperial House
Palanite Enforcer Prefecture Secundan Prefecture
Saint Not set

Fighters

Captain Leader 1
Hardcase Cyber-mastiff Exotic Beast 1
Subjugator Sergeant Champion 3
Subjugator Patrolman Ganger 3
‘Sanctioner’ Pattern Automata Brute 1
Palanite Companion Ally 1
Ranger Crew 1
Haunt (Bonecrusher) Hanger-on 1
Total 12

Stash

95¢
10¢

Stash Credits

95¢
Gear
Flak armour (10¢)
Weapons
Heavy concussion ram* (70¢)

Captain Jones

Captain (Leader)
650¢
M WS BS S T W I A Ld Cl Wil Int
8" 3+ 2+ 3 4 4 3+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the TradeMounted
Skills Iron WillMentor
Gear Waster’s dirtbike (50¢)Armoured undersuit (25¢)Hardcase cyber-mastiff (130¢)Stimm-slug stash (30¢)Carapace (light) (80¢)Magnacles
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Power sword (50¢) - E - - S+1 -2 1 -
Melee, Parry, Power

Hardcase Cyber-mastiff

Hardcase Cyber-mastiff (Exotic Beast)
Captain Jones
50¢
M WS BS S T W I A Ld Cl Wil Int
6" 3+ - 4 4 1 4+ 2 8+ 5+ 7+ 8+
Rules Faithful ProtectorHardcaseTenacious
Gear (Counts-as having light carapace armour and respirator)
Weapons S L S L Str Ap D Am
Shock bite - E - - S -1 1 -
Melee, Rending, Shock

Sergeant Beefheart

Subjugator Sergeant (Champion)
315¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 4 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills HeadbuttTeam WorkThreat ResponseHelmawr’s Justice
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
manstopper rounds (+10¢) 4" 12" +1 - 4 - 1 4+
Limited, Rapid Fire (1), Sidearm
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Sergeant Major

Subjugator Sergeant (Champion)
255¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Got Your Six
Gear Armoured undersuit (25¢)Layered flak armour (20¢)Magnacles
Weapons S L S L Str Ap D Am
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Subjugation pattern grenade launcher (50¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
stun rounds 6" 24" - - 2 -1 1 4+
Concussion
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Sergeant Rabbit

Subjugator Sergeant (Champion)
225¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Got Your Six
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
manstopper rounds (+10¢) 4" 12" +1 - 4 - 1 4+
Limited, Rapid Fire (1), Sidearm
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Constable Schofield

Subjugator Patrolman (Ganger)
170¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Layered flak armour (20¢)Magnacles
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
manstopper rounds (+10¢) 4" 12" +1 - 4 - 1 4+
Limited, Rapid Fire (1), Sidearm
Power knife (25¢) - E - - S+1 -2 1 -
Backstab, Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Slim Jim

Subjugator Patrolman (Ganger)
225¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 4 3 1 4+ 2 7+ 7+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
manstopper rounds (+10¢) 4" 12" +1 - 4 - 1 4+
Limited, Rapid Fire (1), Sidearm
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Snow

Subjugator Patrolman (Ganger)
255¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Weapons S L S L Str Ap D Am
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock
Subjugation pattern grenade launcher (50¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
stun rounds 6" 24" - - 2 -1 1 4+
Concussion
krak grenades (+35¢) 6" 24" -1 - 6 -2 2 6+
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Constable Hands

‘Sanctioner’ Pattern Automata (Brute)
265¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 4 5 3 5+ 2 8+ 7+ 6+ 9+
Rules Automated Repair SystemsMobile Bulwark
Skills Got Your Six
Gear Carapace (light)
Weapons S L S L Str Ap D Am
Grenade launcher array
Photon Flash 6" 18" - - - - - 5
Blast (5"), Flash
Heavy shock baton - E - - +1 - 2 -
Concussion, Melee, Power, Shock
Pacifier assault claw - E - - S -1 2 -
Melee, Pulverise
SLHG pattern assault ram ‘Sledge hammer’* (40¢)
assault ram E 2" - - S+2 -1 2 -
Knockback, Melee, Pulverise, Versatile
auxiliary grenade launcher with choke gas grenades 6" 24" -1 - - - - 5+
Blast (3"), Gas, Scarce
auxiliary grenade launcher with frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback

Palanite Companion

Palanite Companion (Ally)
M WS BS S T W I A Ld Cl Wil Int
5+ 4+ 3+ 3 3 2 4+ 1 5+ 6+ 6+ 7+
Rules Peerless Bodyguards
Skills OverwatchFearsome
Gear Armoured undersuitLayered flak armourMagnacles
Weapons S L S L Str Ap D Am
Disintegration gun 8" 24" - -1 5 -3 2 6+
Rapid Fire (1), Scarce, Sever, Unstable
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Tauros Venator

Tauros Venator (Vehicle)
Smokey
250¢
M Fr Sd Rr HP Hnd Sv
10" 6 6 5 4 4+ 4+
Rules Dedicated GunnerWeapon Hardpoint
Body (2/2) Reinforced armour (20¢)Extra armour (25¢)
Drive (3/3) Powered steering (30¢)Redundant drive system (15¢)All-wheel steering (10¢)
Engine (3/3) Engine shell (15¢)Archaeotech automantic reactor (40¢)Nitro burner (15¢)
Locomotion Wheeled
Gear Electro-shock projector (60¢)Suppression siren (50¢)Vox disruptor (45¢)
Weapons S L S L Str Ap D Am
Twin-linked concussion cannon* (145¢) 9" 18" +1 - 4 -1 2 4+
Blast (3"), Concussion, Knockback, Seismic, Twin-linked

Smokey

Ranger (Crew)
160¢
M WS BS S T W I A Ld Cl Wil Int
- - 4+ - - - - - 7+ 7+ 7+ 7+
Rules Vehicle Crew
Gear Enforcer tauros venator (130¢)
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Spooky Janice

Haunt (Bonecrusher) (Hanger-on)
85¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 3 2 3+ 1 6+ 6+ 5+ 7+
Rules Fists of FuryHexagrammatic DampersPart of the CrewSanctioned Psyker
Skills Fearsome
Gear Hardened flak armour
Weapons S L S L Str Ap D Am
This fighter has no weapons.
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