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Police Squad!

Palanite Enforcers (BoL)
R Cr St W
2905¢ 95¢ 30¢ 3030¢

Actions

Log Action

From Sump Speedway Showdown

shotoPolice Squad!
2 months ago

Constable Hands spent 6 XP to advance

Outcome: Improved Ballistic Skill
shotoPolice Squad!
2 months ago

Sergeant Beefheart spent 6 XP to advance

Outcome: Gained Headbutt skill
shotoPolice Squad!
2 months ago

Rolling for advancement to Hardcase Cyber-mastiff

Rolled 2D6: 6 , 5 = 11 Outcome: Improved Cool
shotoPolice Squad!
2 months ago

Captain Jones spent 6 XP to advance

Outcome: Gained Mentor skill
shotoPolice Squad!
2 months ago

Added 7 XP for Captain Jones - XP from 2 battles

Outcome: Current: 7 XP, Total: 33 XP
View all actions →

Assets & Resources

Assets

07. The Dead Levels (Territory)
Transfer
08. The Pinrail (Territory)
Transfer
11. The Thick (Territory)
Transfer
14. The Doseworks (Territory)
Transfer
18. Chainmark Crossing (Territory)
Transfer
21. Coil market (Territory)
Transfer

Resources

Edge points 11 Modify
Reputation 9 Modify

Attributes

Affiliations Not set
Alignment Law-abiding
Alliance The Imperial House
Palanite Enforcer Prefecture Secundan Prefecture
Saint Not set

Fighters

Captain Leader 1
Hardcase Cyber-mastiff Exotic Beast 1
Subjugator Sergeant Champion 3
Subjugator Patrolman Ganger 3
‘Sanctioner’ Pattern Automata Brute 1
Palanite Companion Ally 1
Ranger Crew 1
Haunt (Bonecrusher) Hanger-on 1
Total 12

Stash

95¢
10¢

Stash Credits

95¢
Gear
Flak armour (10¢)
Weapons
Heavy concussion ram* (70¢)

Captain Jones

650¢
Captain (Leader)
M WS BS S T W I A Ld Cl Wil Int
8" 3+ 2+ 3 4 4 3+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the TradeMounted
XP 1 XP
Skills Iron WillMentor
Gear Waster’s dirtbike (50¢)Armoured undersuit (25¢)Hardcase cyber-mastiff (130¢)Stimm-slug stash (30¢)Carapace (light) (80¢)Magnacles
Injuries None
Advancements 4
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)
Power sword (50¢) - E - - S+1 -2 1 -
Melee, Parry, Power
No info added yet.
No lore added yet.

Hardcase Cyber-mastiff

Hardcase Cyber-mastiff (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
6" 3+ - 4 4 1 4+ 2 8+ 5+ 7+ 8+
Rules Faithful ProtectorHardcaseTenacious
XP 1 XP
Skills None
Gear (Counts-as having light carapace armour and respirator)
Injuries None
Advancements 3
Weapons S L S L Str Ap D Am
Shock bite - E - - S -1 1 -
Melee, Rending, Shock
No info added yet.
No lore added yet.

Sergeant Beefheart

315¢
Subjugator Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 4 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 1 XP
Skills HeadbuttTeam WorkThreat ResponseHelmawr’s Justice
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Injuries None
Advancements 4
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
manstopper rounds (+10¢) 4" 12" +1 - 4 - 1 4+
Limited, Rapid Fire (1), Sidearm
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No info added yet.
No lore added yet.

Sergeant Major

255¢
Subjugator Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 3 XP
Skills Got Your Six
Gear Armoured undersuit (25¢)Layered flak armour (20¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Subjugation pattern grenade launcher (50¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
stun rounds 6" 24" - - 2 -1 1 4+
Concussion
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No info added yet.
No lore added yet.

Sergeant Rabbit

225¢
Subjugator Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 2 XP
Skills Got Your Six
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
manstopper rounds (+10¢) 4" 12" +1 - 4 - 1 4+
Limited, Rapid Fire (1), Sidearm
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No info added yet.
No lore added yet.

Constable Schofield

170¢
Subjugator Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 4 XP
Skills None
Gear Layered flak armour (20¢)Magnacles
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
manstopper rounds (+10¢) 4" 12" +1 - 4 - 1 4+
Limited, Rapid Fire (1), Sidearm
Power knife (25¢) - E - - S+1 -2 1 -
Backstab, Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No info added yet.

Loves his food, used to go around bashin' folks in the '70s

Slim Jim

225¢
Subjugator Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 4 3 1 4+ 2 7+ 7+ 6+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 0 XP
Skills None
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
manstopper rounds (+10¢) 4" 12" +1 - 4 - 1 4+
Limited, Rapid Fire (1), Sidearm
Power maul (30¢) - E - - S+2 -1 1 -
Melee, Power
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No info added yet.
No lore added yet.

Snow

255¢
Subjugator Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 2 XP
Skills None
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Shock baton (30¢) - E - - S - 1 -
Melee, Parry, Shock
Subjugation pattern grenade launcher (50¢)
frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
stun rounds 6" 24" - - 2 -1 1 4+
Concussion
krak grenades (+35¢) 6" 24" -1 - 6 -2 2 6+
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No info added yet.
No lore added yet.

Constable Hands

265¢
‘Sanctioner’ Pattern Automata (Brute)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 4 5 3 5+ 2 8+ 7+ 6+ 9+
Rules Automated Repair SystemsMobile Bulwark
XP 0 XP
Skills Got Your Six
Gear Carapace (light)
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Grenade launcher array
Photon Flash 6" 18" - - - - - 5
Blast (5"), Flash
Heavy shock baton - E - - +1 - 2 -
Concussion, Melee, Power, Shock
Pacifier assault claw - E - - S -1 2 -
Melee, Pulverise
SLHG pattern assault ram ‘Sledge hammer’* (40¢)
assault ram E 2" - - S+2 -1 2 -
Knockback, Melee, Pulverise, Versatile
auxiliary grenade launcher with choke gas grenades 6" 24" -1 - - - - 5+
Blast (3"), Gas, Scarce
auxiliary grenade launcher with frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
No info added yet.
No lore added yet.

Palanite Companion

Palanite Companion (Ally)
M WS BS S T W I A Ld Cl Wil Int
5+ 4+ 3+ 3 3 2 4+ 1 5+ 6+ 6+ 7+
Rules Peerless Bodyguards
XP 0 XP
Skills OverwatchFearsome
Gear Armoured undersuitLayered flak armourMagnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Disintegration gun 8" 24" - -1 5 -3 2 6+
Rapid Fire (1), Scarce, Sever, Unstable
Stub gun 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
No info added yet.
No lore added yet.

Tauros Venator

250¢
Tauros Venator (Vehicle)
M Fr Sd Rr HP Hnd Sv
10" 6 6 5 4 4+ 4+
Rules Dedicated GunnerWeapon Hardpoint
Body (2/2) Reinforced armour (20¢)Extra armour (25¢)
Drive (3/3) Powered steering (30¢)Redundant drive system (15¢)All-wheel steering (10¢)
Engine (3/3) Engine shell (15¢)Archaeotech automantic reactor (40¢)Nitro burner (15¢)
Locomotion Wheeled
Gear Electro-shock projector (60¢)Suppression siren (50¢)Vox disruptor (45¢)
Damage None
Weapons S L S L Str Ap D Am
Twin-linked concussion cannon* (145¢) 9" 18" +1 - 4 -1 2 4+
Blast (3"), Concussion, Knockback, Seismic, Twin-linked
No info added yet.
No lore added yet.

Smokey

160¢
Ranger (Crew)
M WS BS S T W I A Ld Cl Wil Int
- - 4+ - - - - - 7+ 7+ 7+ 7+
Rules Vehicle Crew
XP 3 XP
Skills None
Gear Enforcer tauros venator (130¢)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
No info added yet.
No lore added yet.

Spooky Janice

85¢
Haunt (Bonecrusher) (Hanger-on)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 3 2 3+ 1 6+ 6+ 5+ 7+
Rules Fists of FuryHexagrammatic DampersPart of the CrewSanctioned Psyker
XP 6 XP
Skills Fearsome
Powers None
Gear Hardened flak armour
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
No info added yet.
No lore added yet.

Teach

Dead
Subjugator Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 4 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 4 XP
Skills None
Gear Magnacles
Injuries None
Advancements 1
No info added yet.
No lore added yet.

Trenbolone

Dead
Subjugator Patrolman (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 4 XP
Skills None
Gear Magnacles
Injuries None
Advancements 1
No info added yet.
No lore added yet.
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  • Stash

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  • Captain Jones

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  • Hardcase Cyber-mastiff

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  • Sergeant Beefheart

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  • Sergeant Major

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  • Sergeant Rabbit

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  • Constable Schofield

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  • Slim Jim

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  • Snow

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  • Constable Hands

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  • Palanite Companion

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  • Tauros Venator

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  • Smokey

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  • Spooky Janice

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  • Teach

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  • Trenbolone

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