ScrutinatorGadget / Campaign Gang / Matt's 2026 Dominion Campaign (Eltham) / The Peacemakers

The Peacemakers

Palanite Enforcers (BoL)
Matt's 2026 Dominion Campaign (Eltham) In Progress
R Cr St W
3380¢ 3389¢

Actions

Log Action

From Matt's 2026 Dominion Campaign (Eltham)

ScrutinatorGadgetThe Peacemakers
1 day ago

Bought Armoured undersuit for Brutus (25¢)

Outcome: Credits remaining: 9¢
ScrutinatorGadgetThe Peacemakers
1 day ago

Added 12¢: Refund for Tech Bazaar

Outcome: +12¢ (to 34¢)
ScrutinatorGadgetThe Peacemakers
1 day, 1 hour ago

Bought Vigilance pattern assault shield for Brutus (40¢)

Outcome: Credits remaining: 22¢
ScrutinatorGadgetThe Peacemakers
1 day, 1 hour ago

Pax spent 9 XP to advance

Outcome: Gained Fast Shot skill
ScrutinatorGadgetThe Peacemakers
1 day, 1 hour ago

Octavia spent 3 XP to advance

Outcome: Improved Willpower

Assets & Resources

Assets

Drinking Hole (Territory)
Narco Den (Territory)
Palanite Precinct (Territory)
Rogue Doc Shop (Territory)
Synth Still (Territory)
Tech Bazaar (Territory)

Resources

Reputation 12

Attributes

Affiliations Secundan Incursion Gang
Alignment Law-abiding
Palanite Enforcer Prefecture Palanite Prefecture

Fighters

Orrus Spyre Hunter Leader 1
Caryatid Prime Exotic Beast 1
Subjugator Sergeant Champion 2
Sergeant Champion 1
Hardcase Cyber-mastiff Exotic Beast 1
Patrolman Ganger 1
Subjugator Patrolman (Specialist) Ganger 1
Patrolman (Specialist) Ganger 1
Rookie Patrolman Juve 2
Haunt (Psyrender) Hanger-on 1
Rogue Doc Hanger-on 1
‘Sanctioner’ Pattern Automata Brute 1
Total 14

Stash

-60¢

Stash Credits

Pax

Orrus Spyre Hunter (Leader)
845¢
M WS BS S T W I A Ld Cl Wil Int
6" 2+ 2+ 4 6 3 3+ 3 7+ 5+ 6+ 6+
Rules A Leader ApartKill CountMaster of the HuntReflex EnhancersSecundan Incursion Gang LeaderSpyrer Hunting Rig Glitches
Skills Fast ShotGunfighter
Gear Orrus hunting rig (Tier 1) (20¢)Respirator (15¢)Caryatid prime (90¢)Bio-booster (35¢)
Weapons S L S L Str Ap D Am
Bolt launcher 8" 20" +1 - 4 -1 2 4+
Rapid Fire (1), Sidearm
Augmentation: Tier 1 (+20¢)
Bolt launcher 8" 20" +1 - 4 -1 2 4+
Rapid Fire (1), Sidearm
Augmentation: Tier 1 (+20¢)
Orrus power fists (50¢) - E - - S+2 -2 2 -
Melee, Paired, Power, Pulverise
Augmentation: Tier 2 (+40¢)

Spamuel

Caryatid Prime (Exotic Beast)
Pax
M WS BS S T W I A Ld Cl Wil Int
6" 5+ - 2 2 1 2+ 1 7+ 6+ 7+ 8+
Rules Charmed CompanionFlightPrecognitionReflex Enhancers
Gear None
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Brutus

Subjugator Sergeant (Champion)
180¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Threat Response
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Lucius

Sergeant (Champion)
480¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 4 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Skills Trick ShotGot Your Six
Gear Mesh armour (15¢)Armoured undersuit (25¢)Cred sniffer (35¢)Magnacles
Weapons S L S L Str Ap D Am
Autocannon* (160¢) 24" 48" - - 7 -2 2 4+
Knockback, Rapid Fire (1), Unwieldy
Suspensors (+60¢)
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Titus

Subjugator Sergeant (Champion)
565¢
M WS BS S T W I A Ld Cl Wil Int
6" 3+ 4+ 5 5 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
Prefecture Skills Palanite (Shield Companion)
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Servo harness (full) (160¢)Hardcase cyber-mastiff (130¢)Magnacles
Weapons S L S L Str Ap D Am
Greatsword* (40¢) E 1" - +1 S+1 -1 1 -
Melee, Sever, Unwieldy, Versatile
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee

Diogenes

Hardcase Cyber-mastiff (Exotic Beast)
Titus
M WS BS S T W I A Ld Cl Wil Int
5" 3+ - 3 4 1 4+ 2 8+ 6+ 7+ 8+
Rules Faithful ProtectorHardcaseTenacious
Gear (Counts-as having light carapace armour and respirator)
Weapons S L S L Str Ap D Am
Shock bite - E - - S -1 1 -
Melee, Rending, Shock

Cassius

Patrolman (Ganger)
120¢
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 4+ 3 3 1 3+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
Gear Mesh armour (15¢)Magnacles
Injuries Lesson Learned , Head Injury
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic

Castor

Subjugator Patrolman (Specialist) (Ganger)
235¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 4 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
Gear Layered flak armour (20¢)Magnacles
Weapons S L S L Str Ap D Am
SLHG pattern assault ram ‘Sledge hammer’* (90¢)
assault ram E 2" - - S+2 -1 2 -
Knockback, Melee, Pulverise, Versatile
auxiliary grenade launcher with choke gas grenades 6" 24" -1 - - - - 5+
Blast (3"), Gas, Scarce
auxiliary grenade launcher with frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback

Julius

Patrolman (Specialist) (Ganger)
140¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 4 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
Gear Mesh armour (15¢)Magnacles
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic

Augustus

Rookie Patrolman (Juve)
100¢
M WS BS S T W I A Ld Cl Wil Int
6" 6+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Magnacles
Injuries Hand Injury
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade

Octavia

Rookie Patrolman (Juve)
150¢
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 8+ 7+ 7+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
Gear Mesh armour (15¢)Magnacles
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade

Agent Tredecim

Haunt (Psyrender) (Hanger-on)
85¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 3 2 3+ 1 6+ 6+ 5+ 7+
Rules Fearful AuraHexagrammatic DampersPart of the CrewSanctioned Psyker
Skills Fearsome
Powers Hallucinations (Psyrender Wyrd Powers)Mind Control (Psyrender Wyrd Powers)Terrify (Psyrender Wyrd Powers)
Gear Hardened flak armour
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Doc Watson

Rogue Doc (Hanger-on)
50¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 2 3 1 4+ 1 9+ 8+ 7+ 5+
Rules Patch-up
Skills Medicae
Gear Medicae kitMedi skull
Weapons S L S L Str Ap D Am
This fighter has no weapons.

Gaius

‘Sanctioner’ Pattern Automata (Brute)
345¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 4 5 3 5+ 2 8+ 7+ 6+ 9+
Rules Automated Repair SystemsMobile Bulwark
Skills Got Your Six
Gear Carapace (heavy) (20¢)Carapace (light)
Weapons S L S L Str Ap D Am
Concussion cannon (80¢) 9" 18" 1 - 4 -1 2 4
Blast (3"), Concussion, Knockback, Seismic
Grenade launcher array
Photon Flash 6" 18" - - - - - 5
Blast (5"), Flash
SLHG pattern assault ram ‘Sledge hammer’* (40¢)
assault ram E 2" - - S+2 -1 2 -
Knockback, Melee, Pulverise, Versatile
auxiliary grenade launcher with choke gas grenades 6" 24" -1 - - - - 5+
Blast (3"), Gas, Scarce
auxiliary grenade launcher with frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
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