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3380¢ 3389¢

Actions

Log Action

From Matt's 2026 Dominion Campaign (Eltham)

ScrutinatorGadgetThe Peacemakers
23 hours, 14 minutes ago

Bought Armoured undersuit for Brutus (25¢)

Outcome: Credits remaining: 9¢
ScrutinatorGadgetThe Peacemakers
23 hours, 15 minutes ago

Added 12¢: Refund for Tech Bazaar

Outcome: +12¢ (to 34¢)
ScrutinatorGadgetThe Peacemakers
23 hours, 35 minutes ago

Bought Vigilance pattern assault shield for Brutus (40¢)

Outcome: Credits remaining: 22¢
ScrutinatorGadgetThe Peacemakers
23 hours, 37 minutes ago

Pax spent 9 XP to advance

Outcome: Gained Fast Shot skill
ScrutinatorGadgetThe Peacemakers
23 hours, 57 minutes ago

Octavia spent 3 XP to advance

Outcome: Improved Willpower
View all actions →

Assets & Resources

Assets

Drinking Hole (Territory)
Transfer
Narco Den (Territory)
Transfer
Palanite Precinct (Territory)
Transfer
Rogue Doc Shop (Territory)
Transfer
Synth Still (Territory)
Transfer
Tech Bazaar (Territory)
Transfer

Resources

Reputation 12 Modify

Attributes

Affiliations Secundan Incursion Gang
Alignment Law-abiding
Palanite Enforcer Prefecture Palanite Prefecture

Fighters

Orrus Spyre Hunter Leader 1
Caryatid Prime Exotic Beast 1
Subjugator Sergeant Champion 2
Sergeant Champion 1
Hardcase Cyber-mastiff Exotic Beast 1
Patrolman Ganger 1
Subjugator Patrolman (Specialist) Ganger 1
Patrolman (Specialist) Ganger 1
Rookie Patrolman Juve 2
Haunt (Psyrender) Hanger-on 1
Rogue Doc Hanger-on 1
‘Sanctioner’ Pattern Automata Brute 1
Total 14

Stash

-60¢

Stash Credits

Pax

845¢
Orrus Spyre Hunter (Leader)
M WS BS S T W I A Ld Cl Wil Int
6" 2+ 2+ 4 6 3 3+ 3 7+ 5+ 6+ 6+
Rules A Leader ApartKill CountMaster of the HuntReflex EnhancersSecundan Incursion Gang LeaderSpyrer Hunting Rig Glitches
XP 1 XP
Skills Fast ShotGunfighter
Prefecture Skills None
Gear Orrus hunting rig (Tier 1) (20¢)Respirator (15¢)Caryatid prime (90¢)Bio-booster (35¢)
Injuries None
Advancements 8
Weapons S L S L Str Ap D Am
Bolt launcher 8" 20" +1 - 4 -1 2 4+
Rapid Fire (1), Sidearm
Augmentation: Tier 1 (+20¢)
Bolt launcher 8" 20" +1 - 4 -1 2 4+
Rapid Fire (1), Sidearm
Augmentation: Tier 1 (+20¢)
Orrus power fists (50¢) - E - - S+2 -2 2 -
Melee, Paired, Power, Pulverise
Augmentation: Tier 2 (+40¢)
Pax
No lore added yet.
No notes added yet.

Spamuel

Caryatid Prime (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ - 2 2 1 2+ 1 7+ 6+ 7+ 8+
Rules Charmed CompanionFlightPrecognitionReflex Enhancers
XP 4 XP
Skills None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
No lore added yet.
No notes added yet.

Brutus

180¢
Subjugator Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills Threat Response
Prefecture Skills None
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Magnacles
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
No lore added yet.
No notes added yet.

Lucius

480¢
Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 2+ 3 4 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 3 XP
Skills Trick ShotGot Your Six
Prefecture Skills None
Gear Mesh armour (15¢)Armoured undersuit (25¢)Cred sniffer (35¢)Magnacles
Injuries None
Advancements 3
Weapons S L S L Str Ap D Am
Autocannon* (160¢) 24" 48" - - 7 -2 2 4+
Knockback, Rapid Fire (1), Unwieldy
Suspensors (+60¢)
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Lucius
No lore added yet.
No notes added yet.

Titus

565¢
Subjugator Sergeant (Champion)
M WS BS S T W I A Ld Cl Wil Int
6" 3+ 4+ 5 5 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 5 XP
Skills None
Prefecture Skills Palanite (Shield Companion)
Gear Layered flak armour (20¢)Armoured undersuit (25¢)Servo harness (full) (160¢)Hardcase cyber-mastiff (130¢)Magnacles
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Greatsword* (40¢) E 1" - +1 S+1 -1 1 -
Melee, Sever, Unwieldy, Versatile
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
Vigilance pattern assault shield (40¢) - E - - S - 1 -
Assault Shield, Knockback, Melee
Titus
No lore added yet.
No notes added yet.

Diogenes

Hardcase Cyber-mastiff (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ - 3 4 1 4+ 2 8+ 6+ 7+ 8+
Rules Faithful ProtectorHardcaseTenacious
XP 1 XP
Skills None
Gear (Counts-as having light carapace armour and respirator)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Shock bite - E - - S -1 1 -
Melee, Rending, Shock
No lore added yet.
No notes added yet.

Cassius

120¢
Patrolman (Ganger)
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 4+ 3 3 1 3+ 1 7+ 6+ 7+ 7+
Rules Gang Fighter (Ganger)Promotion (Specialist)
XP 3 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries Lesson Learned , Head Injury
Advancements 4
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Cassius
No lore added yet.
No notes added yet.

Castor

235¢
Subjugator Patrolman (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 4 1 4+ 2 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 3 XP
Skills None
Gear Layered flak armour (20¢)Magnacles
Injuries None
Advancements 3
Weapons S L S L Str Ap D Am
SLHG pattern assault ram ‘Sledge hammer’* (90¢)
assault ram E 2" - - S+2 -1 2 -
Knockback, Melee, Pulverise, Versatile
auxiliary grenade launcher with choke gas grenades 6" 24" -1 - - - - 5+
Blast (3"), Gas, Scarce
auxiliary grenade launcher with frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
Castor
No lore added yet.
No notes added yet.

Julius

140¢
Patrolman (Specialist) (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 4 1 4+ 1 7+ 7+ 7+ 7+
Rules Gang Fighter (Specialist)Tools of the Trade (Specialist only)
XP 1 XP
Skills None
Gear Mesh armour (15¢)Magnacles
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Concussion carbine (30¢) 9" 18" +1 - 3 -1 1 4+
Blast (3"), Concussion, Knockback, Seismic
Julius
No lore added yet.
No notes added yet.

Augustus

100¢
Rookie Patrolman (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 6+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 9 XP
Skills None
Prefecture Skills None
Gear Magnacles
Injuries Hand Injury
Advancements None
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Augustus
No lore added yet.
No notes added yet.

Octavia

150¢
Rookie Patrolman (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 4+ 3 3 1 3+ 1 8+ 7+ 7+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 1 XP
Skills None
Prefecture Skills None
Gear Mesh armour (15¢)Magnacles
Injuries None
Advancements 3
Weapons S L S L Str Ap D Am
Enforcer shotgun (60¢)
salvo rounds 4" 12" +1 - 4 - 2 4+
Knockback, Rapid Fire (1)
shredder rounds - T - - 2 - 1 4+
Scattershot, Template
Photon flash grenades (15¢) - Sx3 - - - - - 5+
Blast (5"), Flash, Grenade
Octavia
No lore added yet.
No notes added yet.

Agent Tredecim

85¢
Haunt (Psyrender) (Hanger-on)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 3 2 3+ 1 6+ 6+ 5+ 7+
Rules Fearful AuraHexagrammatic DampersPart of the CrewSanctioned Psyker
XP 0 XP
Skills Fearsome
Powers Hallucinations (Psyrender Wyrd Powers)Mind Control (Psyrender Wyrd Powers)Terrify (Psyrender Wyrd Powers)
Gear Hardened flak armour
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
Agent Tredecim
No lore added yet.
No notes added yet.

Doc Watson

50¢
Rogue Doc (Hanger-on)
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 2 3 1 4+ 1 9+ 8+ 7+ 5+
Rules Patch-up
XP 0 XP
Skills Medicae
Gear Medicae kitMedi skull
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
No lore added yet.
No notes added yet.

Gaius

345¢
‘Sanctioner’ Pattern Automata (Brute)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 4 5 3 5+ 2 8+ 7+ 6+ 9+
Rules Automated Repair SystemsMobile Bulwark
XP 0 XP
Skills Got Your Six
Gear Carapace (heavy) (20¢)Carapace (light)
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Concussion cannon (80¢) 9" 18" 1 - 4 -1 2 4
Blast (3"), Concussion, Knockback, Seismic
Grenade launcher array
Photon Flash 6" 18" - - - - - 5
Blast (5"), Flash
SLHG pattern assault ram ‘Sledge hammer’* (40¢)
assault ram E 2" - - S+2 -1 2 -
Knockback, Melee, Pulverise, Versatile
auxiliary grenade launcher with choke gas grenades 6" 24" -1 - - - - 5+
Blast (3"), Gas, Scarce
auxiliary grenade launcher with frag grenades 6" 24" -1 - 3 - 1 6+
Blast (3"), Knockback
No lore added yet.
No notes added yet.

Gaius

Dead
85¢
Rookie Patrolman (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 5+ 5+ 3 3 1 3+ 1 8+ 8+ 8+ 8+
Rules Fast LearnerGang Fighter (Juve)Promotion (Palanite Enforcer Specialist)
XP 0 XP
Skills None
Prefecture Skills None
Gear Magnacles
Injuries Memorable Death
Advancements None
No lore added yet.
No notes added yet.
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  • Stash

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  • Pax

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  • Spamuel

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  • Brutus

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  • Lucius

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  • Titus

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  • Diogenes

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  • Cassius

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  • Castor

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  • Julius

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  • Augustus

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  • Octavia

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  • Agent Tredecim

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  • Doc Watson

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  • Gaius

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  • Gaius

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