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Venators (AN)
R Cr St W
1800¢ 1800¢

Vun-Suur

Venators (AN)

Overview

When a House of Artifice mneomonic inload spike was accidentally installed in place of the LoboSlave Ogryn ‘preparation’ bionics – an entire shipment of perfectly good labourers was accidentally ‘corrupted’ with memory engrams and code that was wholly unsuitable for the correct function of the upright Ogryn worker. 

Not wanting to risk questioning the directives from the Slavour’s Guild or the Overseer; the resulting Ogryn were given the best approximation of the augmetic bionic components the Lobo-Order called for - with the Artifactorum parts in the erronious delivery.

As directed the new slaves were kitted out from the boxes of equipment supplied and signed for in triplicate; although this meant they largely took precision torque-calibrators as clubs, and wore Auspex scanners as costume jewellery

The batch was not destroyed, however, as it was theorised that some of the vast intellect of the ancient ArcheoTeks may have been passed - could they have just created the living biological equivalent of a legendary Arachni-Rig!?

…. No.

The Ogryn were (for the most part) still as a dumb as box of rocks, but calling themselves ‘AwkoTex’ and with a new affinity for shiny things. 

Only now they believe they are lead by Genius Tek-Prime Smartacus - of De Houze of ArrMurFace. They believe they are free… and at least one of them has worked out the business end of a Lascannon ‘LuuzGunn’

Smartacus - Ogryn Hunt Leader (Leader)

Smartacus was the first of the Ogryn on the processing line when the technicians prepared what they could only assume was a new configuration of ‘conditioning systems’… after all, the Overseer had signed for the order in triplicate, and it had come from couriers baring the seal of the Mercator Sanguis.

As a result Smartacus was the first to receive a cortex full of Apprentice Magi: [Tertiary Grade] operating instructions (and presumably somewhere in the upper spire a junior-grade Tech-Initiate received all he ever wanted to know about turning hex-head spanners).

All the conditioning technicians reported no obvious signs of any disturbance to the process, if anything the batch appeared even more docile and compliant. It was only when Smartacus opened his assigned equipment box and pulled out a plasteel combat mask studded with 8 sensor oculi that a strange look came over his oversized face.

By all accounts it was Smarticus who was the first leading the charge out of the holding area – having ripped a containment-field emitter from a wall and fastened it to his arm like a shield, and holding his installed servo-claw high.

Records are confused however, as when ordered to identify themselves, all the Ogryn insisted that they were Smartacus

Smartacus

Ogryn Hunt Leader (Leader*)
Legacy: Van Saar (HoA)
355¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 5+ 5 5 3 3+ 3 8+ 5+ 9+ 8+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Ogryn LegacyTools of the Trade
Skills Nerves of Steel
Gear Mesh armour (15¢)Armoured undersuit (25¢)Bio-booster (35¢)
Weapons S L S L Str Ap D Am
Servo claw (30¢) - E - - S+2 - 2 -
Melee
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm
dumdum rounds (+5¢) 5" 10" +1 - 4 - 1 4+
Limited, Sidearm
‘Hystrar’ pattern energy shield (50¢) - E - - S - 1 -
Knockback, Melee, Shield

Calcaluz - Ogryn Hunt Champion (Champion)

When Smartacus saw that one of his brothers had been fitted with a pair of augmetic fists, he made the cognitive leap that this made him an ‘AugMek’, and thus confirmed they were indeed “of ‘Ouse Vun Suur”. So when it came to picking a ‘Dezugnayshun’ the first champion asked Smartacus what was the ‘ardest fing’… Smartacus thought for a moment and declared it was ‘Calcaluz’.

Calcaluz

Ogryn Hunt Champion (Champion*)
Legacy: Slave Ogryns
255¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 5+ 5 5 3 4+ 2 8+ 7+ 9+ 9+
Rules Gang Hierarchy (Champion)Group Activation (1)Ogryn LegacyTools of the Trade
Skills True Grit
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Paired augmetic fists* (70¢) - E - - S+1 -1 2 -
Knockback, Melee, Paired
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Dynamix - Ogryn Hunt Champion (Champion)

‘Dynamix’ is so identified because she is reported to have informed a containment guard --while she mulched him with a heavy mechanical rock saw-- that ‘Vun Suur’ Ogryn could not be imprisoned because to do so violated the ‘fist luur of Fermo Dynamix’. Having no better reference; the second attending guard (who had the good sense to hide behind a waste receptacle until the Ogryn liberation had passed by) assumed this was in-fact her name, or maybe that of the saw?

Dynamix

Ogryn Hunt Champion (Champion*)
Legacy: Slave Ogryns
265¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 5+ 5 5 3 4+ 2 8+ 7+ 9+ 9+
Rules Gang Hierarchy (Champion)Group Activation (1)Ogryn LegacyTools of the Trade
Skills Unstoppable
Gear Mesh armour (15¢)Armoured undersuit (25¢)
Weapons S L S L Str Ap D Am
Heavy rock cutter* (120¢) - E - - S+4 -4 3 -
Melee, Unwieldy
Smoke grenades (15¢) - Sx3 - - - - - 4+
Blast (*), Grenade, Smoke
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Shoodinger - Ogryn (Specialist) (Specialist)

Shoodinger was the second Ogryn on the lobo-conditioning line, and received the second part of the mis-assigned Adeptus payload. If Smartacus had been primed with the application instruction set, Shoodinger appears to have received the majority of the technical data.

It was Shoodinger who first worked out the bionic blades one of his brother had been fitted with could be used to short out the containment fields, and with only a minimum of screaming. He is also the one that worked out a junior-lobo-technician was the right shape to wedge in a mag-lock circuit breaker, and appears to have absorbed the most technical aptitude for Las weaponry. Which has lead him to his first theory: Shoodingers certainty principal “if yuz put a Vun Suur in a box, when yuz open de box you can be certain, everyone else gets dead”

Shoodinger

Ogryn (Specialist) (Specialist*)
Legacy: Van Saar (HoA)
420¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 5+ 5 5 2 4+ 2 8+ 7+ 9+ 9+
Rules Gang Fighter (Ganger)Ogryn LegacyPromotion (Venator Specialist)Tools of the Trade
Gear Mesh armour (15¢)
Weapons S L S L Str Ap D Am
Lascannon* (155¢) 24" 48" - +1 10 -3 3 4+
Knockback, Unwieldy
Mono-sight† (+35¢)
Suspensors (+60¢)
‘Hystrar’ pattern energy shield (50¢) - E - - S - 1 -
Knockback, Melee, Shield

GigaHurtz - Ogryn Hunter (Ganger)

Killa, Mega, and Giga are three ‘brothers’ who came off the Lobo-processing line last, and as a result appear to have been given whatever final lines of instruction was left in the Inload Spike.

They firmly believe they are chosen of the Omnissiah, given that all of them had had some significant part of their anatomy replaced with bionics. They have interpreted this to mean they should put on as much metal armour and ‘teknuckle’ looking things as they could so that everyone knew they were Vun Suur Tex.

Indeed the last thing the facility guard-of-the-watch reported the escaping Ogryns taking any time to do before they left: Was to stab their leader in the back of the head with a power conduit, weld a crudely machined plate-metal mask on his face, and hail him as ‘der Prime!”

GigaHurtz

Ogryn Hunter (Ganger*)
Legacy: Slave Ogryns
180¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 5+ 5 5 2 4+ 2 8+ 7+ 9+ 9+
Rules Gang Fighter (Ganger)Ogryn LegacyPromotion (Venator Specialist)
Gear Furnace plates (5¢)
Weapons S L S L Str Ap D Am
Arc welder (50¢) - E - - S+2 -3 3 -
Blaze, Melee
Brute cleaver (20¢) - E - +1 S -1 1 -
Disarm, Melee

KillaHurtz - Ogryn Hunter (Ganger)

Killa, Mega, and Giga are three ‘brothers’ who came off the Lobo-processing line last, and as a result appear to have been given whatever final lines of instruction was left in the Inload Spike.

They firmly believe they are chosen of the Omnissiah, given that all of them had had some significant part of their anatomy replaced with bionics. They have interpreted this to mean they should put on as much metal armour and ‘teknuckle’ looking things as they could so that everyone knew they were Vun Suur Tex.

Indeed the last thing the facility guard-of-the-watch reported the escaping Ogryns taking any time to do before they left: Was to stab their leader in the back of the head with a power conduit, weld a crudely machined plate-metal mask on his face, and hail him as ‘der Prime!”

KillaHurtz

Ogryn Hunter (Ganger*)
Legacy: Slave Ogryns
150¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 5+ 5 5 2 4+ 2 8+ 7+ 9+ 9+
Rules Gang Fighter (Ganger)Ogryn LegacyPromotion (Venator Specialist)
Gear Furnace plates (5¢)
Weapons S L S L Str Ap D Am
Brute cleaver (20¢) - E - +1 S -1 1 -
Disarm, Melee
Brute cleaver (20¢) - E - +1 S -1 1 -
Disarm, Melee

MegaHurtz - Ogryn Hunter (Ganger)

Killa, Mega, and Giga are three ‘brothers’ who came off the Lobo-processing line last, and as a result appear to have been given whatever final lines of instruction was left in the Inload Spike.

They firmly believe they are chosen of the Omnissiah, given that all of them had had some significant part of their anatomy replaced with bionics. They have interpreted this to mean they should put on as much metal armour and ‘teknuckle’ looking things as they could so that everyone knew they were Vun Suur Tex.

Indeed the last thing the facility guard-of-the-watch reported the escaping Ogryns taking any time to do before they left: Was to stab their leader in the back of the head with a power conduit, weld a crudely machined plate-metal mask on his face, and hail him as ‘der Prime!”

MegaHurtz

Ogryn Hunter (Ganger*)
Legacy: Slave Ogryns
175¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 5+ 5 5 2 4+ 2 8+ 7+ 9+ 9+
Rules Gang Fighter (Ganger)Ogryn LegacyPromotion (Venator Specialist)
Gear Furnace plates (5¢)
Weapons S L S L Str Ap D Am
Arc welder (50¢) - E - - S+2 -3 3 -
Blaze, Melee
Spud-jacker (15¢) - E - - S+1 - 1 -
Knockback, Melee