Baldor de Samos
Prime (Leader)
Frío, pragmático y visionario. Baldor fue el primero en aceptar la implantación de material genético Malstrain, logrando una simbiosis parcial que lo mantiene lúcido pero con reflejos sobrehumanos. Porta el ‘Hystrar’ energy shield, un prototipo de campo defensivo que palpita con energía azulada como si tuviera vida propia.
Ha empezado a escuchar susurros que no provienen de la radio ni de la carne: señales psíquicas. Es visto como el profeta científico de la Cepa.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
4+
|
2+
|
3
|
3
|
2
|
5+
|
2
|
4+
|
5+
|
5+
|
4+
|
| Rules |
Gang Hierarchy (Leader), Group Activation (2), Tools of the Trade, Non-sanctioned Psyker
|
| XP |
3 XP
|
| Skills |
Overseer
|
| Powers |
Paroxysm (Malstrain Wyrd Powers)
|
| Cyberteknika |
None
|
| Psyker |
Malstrain psyker upgrade (35¢)
|
| Gear |
Mesh armour (15¢), Malstrain tyramite (70¢), Lho sticks (5¢), Skinblade (10¢), Armoured bodyglove
|
| Injuries |
None
|
| Advancements |
1
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Laspistol
(5¢)
|
8"
|
12"
|
+1
|
-
|
3
|
-
|
1
|
2+
|
| Plentiful, Sidearm |
|
Suppression laser
(40¢)
|
|
broad burst
|
4"
|
8"
|
+2
|
-
|
2
|
-
|
1
|
4+
|
| Plentiful, Scattershot |
|
short burst
|
8"
|
16"
|
+1
|
-
|
4
|
-
|
2
|
4+
|
| Knockback, Plentiful |
|
‘Hystrar’ pattern energy shield
(50¢)
|
-
|
E
|
-
|
-
|
S
|
-
|
1
|
-
|
| Knockback, Melee, Shield |
Tyramite
Tyramite (Exotic Beast)
El TX-61 fue la primera criatura nacida del cruce entre material genético Genestealer, toxinas refinadas y un huésped humano Cawdor capturado. A diferencia de los broodscums, que son fallos con utilidad, el TX-61 fue diseñado como un prototipo
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
7"
|
4+
|
6+
|
3
|
2
|
1
|
2+
|
1
|
8+
|
4+
|
5+
|
10+
|
| Rules |
Flight
|
| XP |
6 XP
|
| Skills |
Dodge
|
| Gear |
Flak armour, Bio-booster
|
| Injuries |
None
|
| Advancements |
1
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Stinger
|
-
|
E
|
-
|
-
|
-
|
-2
|
-
|
-
|
| Melee, Rad-phage, Toxin |
J. Lister
Augmek (Champion)
Lister es el administrador oculto de los experimentos. De mente matemática, es el responsable de que las armas y el equipo nunca falten. Su obsesión es la eficiencia: busca que cada ráfaga de suppression laser sea “quirúrgica”.
Su rol de Fixer no es solo en economía, también es quien compra favores con información genética en el mercado negro.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
4+
|
2+
|
3
|
3
|
2
|
4+
|
1
|
5+
|
6+
|
6+
|
5+
|
| Rules |
Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade
|
| XP |
8 XP
|
| Skills |
Fixer, Medicae
|
| Cyberteknika |
None
|
| Gear |
Mesh armour (15¢), Armoured bodyglove
|
| Injuries |
None
|
| Advancements |
2
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Lascannon*
(155¢)
|
24"
|
48"
|
-
|
+1
|
10
|
-3
|
3
|
4+
|
| Knockback, Unwieldy |
|
Suppression laser
(40¢)
|
|
broad burst
|
4"
|
8"
|
+2
|
-
|
2
|
-
|
1
|
4+
|
| Plentiful, Scattershot |
|
short burst
|
8"
|
16"
|
+1
|
-
|
4
|
-
|
2
|
4+
|
| Knockback, Plentiful |
R. Virchow
Augmek (Champion)
Más temerario que Lister, Virchow se arriesgó en los primeros experimentos de implantación. Su plasma pistol está modificado con un circuito bio-orgánico que late como si fuera un corazón.
Actúa como apóstol del riesgo, siempre dispuesto a probar la siguiente mutación. También es un Fixer, pero en su caso, se mueve entre pactos con híbridos ocultos en los niveles bajos.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
4+
|
2+
|
3
|
3
|
2
|
4+
|
1
|
5+
|
6+
|
6+
|
5+
|
| Rules |
Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade
|
| XP |
4 XP
|
| Skills |
Fixer, Connected
|
| Cyberteknika |
None
|
| Gear |
Photo-goggles (35¢), Mesh armour (15¢), Armoured bodyglove
|
| Injuries |
None
|
| Advancements |
2
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Lascannon*
(155¢)
|
24"
|
48"
|
-
|
+1
|
10
|
-3
|
3
|
4+
|
| Knockback, Unwieldy |
|
Plasma pistol
(50¢)
|
|
low
|
6"
|
12"
|
+2
|
-
|
5
|
-1
|
2
|
5+
|
| Scarce, Sidearm |
|
maximal
|
6"
|
12"
|
+1
|
-
|
7
|
-2
|
3
|
5+
|
| Scarce, Sidearm, Unstable |
C. Barnard
Neotek (Prospect)
Piloto de un grav-cutter experimental, Barnard es joven, arrogante y temerario. Su cuerpo ya muestra venas liláceas que brillan en la oscuridad. El hand flamer que lleva está diseñado para quemar a corta distancia, limpiando corredores infestados… o traidores.
Barnard sueña con ser el primero en pilotar una criatura híbrida de máquina y xeno.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
6"
|
5+
|
4+
|
3
|
3
|
1
|
4+
|
1
|
9+
|
8+
|
9+
|
7+
|
| Rules |
Fast Learner, Gang Fighter (Prospect), Hot-headed, Promotion (Van Saar Augmek or Van Saar Archeotek), Tools of the Trade
|
| XP |
1 XP
|
| Skills |
None
|
| Cyberteknika |
None
|
| Gear |
Mesh armour (15¢), Armoured bodyglove, Grav-cutter
|
| Injuries |
None
|
| Advancements |
1
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Hand flamer
(75¢)
|
-
|
T
|
-
|
-
|
3
|
-
|
1
|
5+
|
| Blaze, Template |
NK. Paracelsus
Tek (Ganger)
Intelectual y cínico, Paracelsus mantiene un diario con cada mutación y resultado, registrando lo que llama el “Evangelio Genético”. Su las carbine está calibrada para precisión quirúrgica.
Entre el grupo, es quien racionaliza el horror: cree que lo que hacen no es corrupción, sino el siguiente paso de la evolución humana.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
4+
|
3+
|
3
|
3
|
1
|
5+
|
1
|
6+
|
7+
|
7+
|
6+
|
| Rules |
Gang Fighter (Ganger), Promotion (Van Saar Specialist), Tools of the Trade
|
| XP |
6 XP
|
| Skills |
None
|
| Cyberteknika |
None
|
| Gear |
Mesh armour (15¢), Armoured bodyglove
|
| Injuries |
None
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Las carbine
(20¢)
|
10"
|
24"
|
+1
|
-
|
3
|
-
|
1
|
4+
|
| Plentiful, Rapid Fire (1) |
|
Rak’gol razor gun
(60¢)
|
6
|
20
|
-
|
-1
|
-
|
-2
|
-
|
6+
|
| Esoteric, Rapid Fire (2), Toxin |
Práctico y callado, Harvey se encarga de los protocolos de seguridad en los laboratorios. Lleva la las carbine con eficiencia impersonal. Es el único del grupo que todavía duda en completo silencio, pero no puede escapar: la mutación ya está en su sangre.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
4+
|
3+
|
3
|
3
|
1
|
5+
|
1
|
6+
|
7+
|
7+
|
6+
|
| Rules |
Gang Fighter (Ganger), Promotion (Van Saar Specialist), Tools of the Trade
|
| XP |
3 XP
|
| Skills |
None
|
| Cyberteknika |
None
|
| Gear |
Mesh armour (15¢), Armoured bodyglove
|
| Injuries |
None
|
| Advancements |
1
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Las carbine
(20¢)
|
10"
|
24"
|
+1
|
-
|
3
|
-
|
1
|
4+
|
| Plentiful, Rapid Fire (1) |
|
Rak’gol razor gun
(60¢)
|
6
|
20
|
-
|
-1
|
-
|
-2
|
-
|
6+
|
| Esoteric, Rapid Fire (2), Toxin |
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
6+
|
4+
|
3
|
3
|
1
|
4+
|
1
|
9+
|
8+
|
9+
|
7+
|
| Rules |
Fast Learner, Gang Fighter (Juve), Promotion (Van Saar Specialist)
|
| XP |
1 XP
|
| Skills |
None
|
| Cyberteknika |
None
|
| Gear |
Armoured bodyglove
|
| Injuries |
None
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Lasgun
(10¢)
|
18"
|
24"
|
+1
|
-
|
3
|
-
|
1
|
2+
|
| Plentiful |
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
5+
|
4+
|
3
|
3
|
1
|
4+
|
1
|
9+
|
8+
|
10+
|
8+
|
| Rules |
Fast Learner, Gang Fighter (Juve), Promotion (Van Saar Specialist)
|
| XP |
6 XP
|
| Skills |
None
|
| Cyberteknika |
None
|
| Gear |
Mesh armour (15¢), Armoured bodyglove
|
| Injuries |
None
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Lasgun
(10¢)
|
18"
|
24"
|
+1
|
-
|
3
|
-
|
1
|
2+
|
| Plentiful |
Parr Acetam
Subtek (Juve)
No lore added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
5+
|
4+
|
3
|
3
|
1
|
4+
|
1
|
9+
|
8+
|
9+
|
7+
|
| Rules |
Fast Learner, Gang Fighter (Juve), Promotion (Van Saar Specialist)
|
| XP |
4 XP
|
| Skills |
None
|
| Cyberteknika |
None
|
| Gear |
Mesh armour (15¢), Armoured bodyglove
|
| Injuries |
None
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Lasgun
(10¢)
|
18"
|
24"
|
+1
|
-
|
4
|
-1
|
1
|
4+
|
|
Hotshot las pack
(+20¢)
|
El más joven, apodado “Spore Gene” porque fue literalmente cultivado en laboratorio como un clon alterado con ADN híbrido. Su piel es pálida, sus ojos grandes y su mirada perdida. Porta una simple lasgun, pero su sola existencia prueba que la Cepa de Pasteur ya no depende de nacimientos humanos, sino de ingeniería biológica.
Para algunos, será el primer “hijo verdadero” del Culto.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
5+
|
4+
|
3
|
3
|
1
|
4+
|
1
|
9+
|
8+
|
9+
|
7+
|
| Rules |
Fast Learner, Gang Fighter (Juve), Promotion (Van Saar Specialist)
|
| XP |
6 XP
|
| Skills |
None
|
| Cyberteknika |
None
|
| Gear |
Mesh armour (15¢), Armoured bodyglove
|
| Injuries |
None
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Lasgun
(10¢)
|
18"
|
24"
|
+1
|
-
|
4
|
-1
|
1
|
4+
|
|
Hotshot las pack
(+20¢)
|
El Pantera-Dine
Agitator (Hanger-on)
No lore added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
4+
|
4+
|
3
|
3
|
1
|
4+
|
1
|
6+
|
7+
|
7+
|
8+
|
| Rules |
Outlaw
|
| XP |
0 XP
|
| Skills |
Inspirational
|
| Gear |
None
|
| Injuries |
None
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
This fighter has no weapons.
|
Hermes Winslow AKA Scruber (Este es el scabber)
Cadaver Merchant (Hanger-on)
No lore added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
4+
|
4+
|
3
|
3
|
1
|
4+
|
1
|
8+
|
6+
|
7+
|
8+
|
| Rules |
Outlaw
|
| XP |
0 XP
|
| Skills |
Fearsome
|
| Gear |
None
|
| Injuries |
None
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Chainaxe
|
-
|
E
|
-
|
+1
|
S+1
|
-1
|
1
|
-
|
| Disarm, Melee, Parry, Rending |
Káiser Emético
Rebel Lord (Ally)
No lore added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
3+
|
3+
|
3
|
3
|
3
|
3+
|
2
|
7+
|
6+
|
6+
|
6+
|
| Rules |
None
|
| XP |
0 XP
|
| Skills |
Counter-attack, Sprint
|
| Gear |
Displacer field, Mesh armour
|
| Injuries |
None
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Bolt pistol
|
6"
|
12"
|
+1
|
-
|
4
|
-1
|
2
|
6+
|
| Sidearm |
|
Digi laser (x2)
|
E
|
3"
|
-
|
-
|
1
|
-
|
1
|
6+
|
|
Thunder hammer
|
-
|
E
|
-
|
-
|
S+1
|
-1
|
3
|
-
|
| Melee, Power, Shock |
Necrotizer (Cepa Δ-7)
Hive Scum (Hive Scum)
Un fallo experimental convertido en herramienta de guerra. Necrotizer fue un sujeto de prueba que sobrevivió, pero su piel está cubierta de placas quitinosas, y su mente quebrada. Sirve de guardaespaldas con su chainsword oxidada y su stubgun.
No es Van Saar, sino carne descartada reprogramada como soldado.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
5"
|
5+
|
4+
|
3
|
3
|
1
|
4+
|
1
|
8+
|
8+
|
8+
|
8+
|
| Rules |
“You Get What You Pay For”
|
| XP |
3 XP
|
| Skills |
None
|
| Gear |
Hazard suit (10¢)
|
| Injuries |
None
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Chainsword
(25¢)
|
-
|
E
|
-
|
+1
|
S
|
-1
|
1
|
-
|
| Melee, Parry, Rending |
|
Smoke grenades
(15¢)
|
-
|
Sx3
|
-
|
-
|
-
|
-
|
-
|
4+
|
| Blast (*), Grenade, Smoke |
|
Stub gun
(5¢)
|
6"
|
12"
|
+2
|
-
|
3
|
-
|
1
|
4+
|
| Plentiful, Sidearm |
Rudolf el Cosechador
Cadaver Merchant (Hanger-on)
No lore added yet.
| M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Cl |
Wil |
Int |
|
4"
|
4+
|
4+
|
3
|
3
|
1
|
4+
|
1
|
8+
|
6+
|
7+
|
8+
|
| Rules |
Outlaw
|
| XP |
0 XP
|
| Skills |
Fearsome
|
| Gear |
None
|
| Injuries |
None
|
| Advancements |
None
|
|
Weapons
|
S |
L |
S |
L |
Str |
Ap |
D |
Am |
|
Chainaxe
|
-
|
E
|
-
|
+1
|
S+1
|
-1
|
1
|
-
|
| Disarm, Melee, Parry, Rending |