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Denominator147 / List / Palanite High Command

Palanite High Command

Palanite Enforcers (BoL)
R Cr St W
1215¢ 1215¢

Overview

No notes added yet.

Captain Roger - Captain (Leader)

No notes added yet.

Captain Roger

Captain (Leader)
220¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 3+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 0 XP
Skills None
Gear Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Power sword (50¢) - E - - S+1 -2 1 -
Melee, Parry, Power

Captain Smith - Captain (Leader)

No notes added yet.

Captain Smith

Captain (Leader)
220¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 3+ 3 3 3 3+ 2 4+ 6+ 5+ 6+
Rules Gang Hierarchy (Leader)Gang LeaderGroup Activation (2)Tools of the Trade
XP 0 XP
Skills None
Gear Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Plasma pistol (50¢)
low 6" 12" +2 - 5 -1 2 5+
Scarce, Sidearm
maximal 6" 12" +1 - 7 -2 3 5+
Scarce, Sidearm, Unstable
Power sword (50¢) - E - - S+1 -2 1 -
Melee, Parry, Power

Sgt. Anderson - Sergeant (Champion)

No notes added yet.

Sgt. Anderson

Sergeant (Champion)
130¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills None
Gear Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

Sgt. Johnson - Sergeant (Champion)

No notes added yet.

Sgt. Johnson

Sergeant (Champion)
130¢
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 2 3+ 1 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills None
Gear Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Enforcer boltgun (50¢) 12" 24" +1 - 4 -1 2 4+
Rapid Fire (1)

Subjugator Sergeant Gerald - Subjugator Sergeant (Champion)

No notes added yet.

Subjugator Sergeant Gerald

Subjugator Sergeant (Champion)
180¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills None
Gear Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Repulsion pattern chem-thrower (90¢) - T - - - - - 5+
Fear, Gas, Template

Subjugator Sergeant Jeremiah - Subjugator Sergeant (Champion)

No notes added yet.

Subjugator Sergeant Jeremiah

Subjugator Sergeant (Champion)
250¢
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 4+ 3 3 2 4+ 2 5+ 6+ 6+ 7+
Rules Gang Hierarchy (Champion)Group Activation (1)Tools of the Trade
XP 0 XP
Skills None
Gear Hardcase cyber-mastiff (130¢)Magnacles
Advancements None
Weapons S L S L Str Ap D Am
Power knife (25¢) - E - - S+1 -2 1 -
Backstab, Melee, Power
Stub gun (5¢) 6" 12" +2 - 3 - 1 4+
Plentiful, Sidearm

Hardcase Cyber-mastiff - Hardcase Cyber-mastiff (Exotic Beast)

No notes added yet.

Hardcase Cyber-mastiff

Hardcase Cyber-mastiff (Exotic Beast)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ - 3 4 1 4+ 2 8+ 6+ 7+ 8+
Rules Faithful ProtectorHardcaseTenacious
XP 0 XP
Skills None
Gear (Counts-as having light carapace armour and respirator)
Advancements None
Weapons S L S L Str Ap D Am
Shock bite - E - - S -1 1 -
Melee, Rending, Shock

Bonecrusher McGee - Haunt (Bonecrusher) (Hanger-on)

No notes added yet.

Bonecrusher McGee

Haunt (Bonecrusher) (Hanger-on)
85¢
M WS BS S T W I A Ld Cl Wil Int
5" 5+ 5+ 3 3 2 3+ 1 6+ 6+ 5+ 7+
Rules Fists of FuryHexagrammatic DampersPart of the CrewSanctioned Psyker
XP 0 XP
Skills Fearsome
Powers Crush (Bonecrusher Wyrd Powers)Force Blast (Bonecrusher Wyrd Powers)Force Field (Bonecrusher Wyrd Powers)
Gear Hardened flak armour
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.