Overview
Bred through many years of struggle across the hives and wastes, the Dirty Jacks have seen many leaders pass over time. One thing stands steady, only the strong survive and only mayhem can be accepted...
GELT, THE SAINT OF COIN
• Thou Shalt Find Value In All Places:
When rolling to determine the contents of a Cog-Port Loot casket, if the result isn’t 1 – Bomb!, add an additional D3x5 credits to the gang’s Stash.
• Thou Shalt Maintain A Reserve Fund:
If, at the end of the post-battle sequence, the gang has less than 100 credits in their Stash, the Crusading gang is Sanctioned.
• Thine Coin Shalt Be Pure To Spend:
When the Conduit makes a Trade post?battle action, reduce the credit cost of the first item purchased by D3x10 credits (to a minimum of 5 credits).
Tactics cards:
https://www.necroraw.com.ru/tactics-cards/?pool=WyJuMjEtMSIsImdvbC0xMCIsImVzaC0xMSIsImNnYy0xMyIsIm4xNy01IiwiZ29sLTEyIiwiYzE5LTExIiwiY2djLTEyIiwibjIxLTciLCJlbmYtMTAiLCJkZWwtMTUiLCJuMTctNiIsImdvbC00IiwibjIxLTgiLCJnb2wtMTgiLCJkb2ctMzIiLCJob2MtOSIsImdvbC02IiwiaG9jLTEwIiwiZW5mLTE1IiwiY2F3LTE1IiwiZG9nLTM2IiwidmFuLTE4IiwiYzE5LTE1IiwiYzE5LTYiLCJuMTctNyIsImVuZi0xOCIsImdvbC0yMCIsIm9ybC0xOCIsImRlbC0yMCJd&tab=pool-viewer

🦋 GypsyMoth 🪙
No lore added yet.
🦋 GypsyMoth 🪙
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 6" | 3+ | 3+ | 4 | 5 | 3 | 3+ | 3 | 5+ | 5+ | 7+ | 5+ |
| Rules | Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade, Clever but Cautious, Physical Perfection | ||||||||||
| XP | 4 XP | ||||||||||
| Skills | Fearsome | ||||||||||
| Gene-smithing | Natborn (Iron Flesh, The Tyrant’s Own) (50¢) | ||||||||||
| Gear | Furnace plates (5¢), Armoured undersuit (25¢), Stimm-slug stash (25¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Power axe (35¢) | - | E | - | - | S+2 | -2 | 1 | - |
| Disarm, Melee, Power | ||||||||
| Shotgun (30¢) | ||||||||
| scatter ammo | 4" | 8" | +2 | - | 2 | - | 1 | 4+ |
| Scattershot | ||||||||
| solid ammo | 8" | 16" | +1 | - | 4 | - | 2 | 4+ |
| Knockback | ||||||||
⚒️ MC Jacker
No lore added yet.
⚒️ MC Jacker
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 2+ | 5+ | 4 | 5 | 2 | 3+ | 3 | 8+ | 3+ | 7+ | 9+ |
| Rules | Combat Chems Stash, Gang Hierarchy (Champion), Tools of the Trade | ||||||||||
| XP | 4 XP | ||||||||||
| Skills | Nerves of Steel | ||||||||||
| Gene-smithing | Vatborn (Dermal Hardening, Fearless But Foolish) (15¢) | ||||||||||
| Gear | Furnace plates (5¢), Stimm-slug stash (25¢), Armoured undersuit (25¢) | ||||||||||
| Injuries | Out Cold , Eye Injury | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Paired spud-jackers* (25¢) | - | E | - | - | S+1 | - | 1 | - |
| Knockback, Melee, Paired | ||||||||
👺 Psyko ⚠️
No lore added yet.
👺 Psyko ⚠️
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 4+ | 4 | 4 | 2 | 4+ | 2 | 6+ | 5+ | 8+ | 8+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| XP | 5 XP | ||||||||||
| Skills | True Grit | ||||||||||
| Gene-smithing | Vatborn (Hyper Healing, Terminal Biology) (5¢) | ||||||||||
| Gear | Furnace plates (5¢), Stimm-slug stash (25¢), Armoured undersuit (25¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Brute cleaver (20¢) | - | E | - | +1 | S | -1 | 1 | - |
| Disarm, Melee | ||||||||
| Brute cleaver (20¢) | - | E | - | +1 | S | -1 | 1 | - |
| Disarm, Melee | ||||||||
| Stub gun combi-plasma pistol (40¢) | ||||||||
| Plasma pistol | 6" | 12" | +2 | - | 5 | -1 | 2 | 5+ |
| Combi, Scarce, Sidearm | ||||||||
| Stub gun | 6 | 12 | +2 | - | 3 | - | 1 | 4+ |
| Combi, Plentiful, Sidearm | ||||||||
🪤 Fresh Bait
No lore added yet.
🪤 Fresh Bait
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 5+ | 2 | 4 | 1 | 4+ | 1 | 9+ | 7+ | 9+ | 8+ |
| Rules | Fast Learner, Gang Fighter (Prospect), Hot-headed, Promotion (Goliath Forge Boss or Goliath Stimmer), Tools of the Trade | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | None | ||||||||||
| Gene-smithing | Vatborn (Reduced Bone Density) (-10¢) | ||||||||||
| Gear | Furnace plates (5¢), Wild Snake (30¢) | ||||||||||
| Injuries | Out Cold | ||||||||||
| Advancements | 1 | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Fighting knife (10¢) | - | E | - | - | S | -1 | 1 | - |
| Backstab, Melee | ||||||||
| Reclaimed autopistol (5¢) | 4" | 12" | +1 | - | 3 | - | 1 | 5+ |
| Rapid Fire (1), Sidearm | ||||||||
⚡ Bobby Blitz
No lore added yet.
⚡ Bobby Blitz
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 4 | 4 | 1 | 4+ | 1 | 8+ | 6+ | 9+ | 8+ |
| Rules | Gang Fighter (Ganger), Promotion (Goliath Specialist) | ||||||||||
| XP | 3 XP | ||||||||||
| Skills | None | ||||||||||
| Gene-smithing | Vatborn (Nerve Burnout) (-5¢) | ||||||||||
| Gear | Furnace plates (5¢), Lho sticks (5¢) | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Stub cannon (20¢) | 9" | 18" | - | - | 5 | - | 1 | 3+ |
| Knockback | ||||||||
🔩 Bolt (The Returned) ⚠️
No lore added yet.
🔩 Bolt (The Returned) ⚠️
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 4 | 4 | 1 | 4+ | 1 | 8+ | 5+ | 9+ | 8+ |
| Rules | Gang Fighter (Ganger), Promotion (Goliath Specialist), Tools of the Trade | ||||||||||
| XP | 2 XP | ||||||||||
| Skills | None | ||||||||||
| Gene-smithing | Unborn (Survivor) (20¢) | ||||||||||
| Gear | Furnace plates (5¢), Grapnel launcher (25¢) | ||||||||||
| Injuries | Convalescence | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Boltgun (55¢) | 12" | 24" | +1 | - | 4 | -1 | 2 | 6+ |
| Rapid Fire (1) | ||||||||
🎯 Bullet Catcher
No lore added yet.
🎯 Bullet Catcher
Dead| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | 5+ | 3 | 4 | 1 | 4+ | 1 | 9+ | 7+ | 9+ | 9+ |
| Rules | Fast Learner, Gang Fighter (Prospect), Hot-headed, Promotion (Goliath Forge Boss or Goliath Stimmer), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gene-smithing | None | ||||||||||
| Gear | None | ||||||||||
| Injuries | None | ||||||||||
| Advancements | None | ||||||||||