Overview
Cult of the Fhursty Lore
- Coming from the depths of the sump in Hive Primus
- Descended from the fhurst genestealer to arrive on Necromunda
- Unlike their cousins of Hive Secundus, the Cult of the Fhursty have lain dormant for thousands of years. Happy to be patient.
- By mining deep in the sump under the guise of “looking for lost arcyotech" helps. The cult is able evade scrutiny and detection. By hiding in the shadows and avoiding most others, the cult is able to establish itself in tunnels and halls they carve from the forgotten detritus of the sump. Collapsed domes provide the perfect places to patiently build an army ready to swarm up through the hive to the top of the Spire on the Day of Ascension.
Boss Man
Cult Alpha (Leader)
No lore added yet.
Boss Man
Cult Alpha
(Leader*)
215¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 3+ | 4 | 3 | 2 | 3+ | 2 | 3+ | 5+ | 5+ | 4+ |
| Rules | Extra Arm, Gang Hierarchy (Leader), Gang Leader, Group Activation (2), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Gunfighter | ||||||||||
| Gear | Mesh armour (15¢), Psychic familiar (25¢), Hazard suit | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autopistol (10¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| Autopistol (10¢) | 4" | 12" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1), Sidearm | ||||||||
| Laspistol (10¢) | 8" | 12" | +1 | - | 3 | - | 1 | 2+ |
| Plentiful, Sidearm | ||||||||
Psychic Familiar
Psychic Familiar (Exotic Beast)
No lore added yet.
Psychic Familiar
Psychic Familiar
(Exotic Beast)
0¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | - | 2 | 2 | 1 | 2+ | 1 | 7+ | 7+ | 6+ | 7+ |
| Rules | Catfall, Clamber, Omen of Fortune, Precognition | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
Foreman Bob
Hybrid Acolyte (Early Gen) (Champion)
No lore added yet.
Foreman Bob
Hybrid Acolyte (Early Gen)
(Champion*)
210¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 3+ | 3 | 3 | 1 | 3+ | 2 | 4+ | 5+ | 7+ | 6+ |
| Rules | Extra Arm, Gang Hierarchy (Champion), Group Activation (1) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Infiltrate | ||||||||||
| Gear | Psychic familiar (25¢), Hazard suit | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Grenade launcher (55¢) | ||||||||
| frag grenades | 6" | 24" | -1 | - | 3 | - | 1 | 6+ |
| Blast (3"), Knockback | ||||||||
| krak grenades | 6" | 24" | -1 | - | 6 | -2 | 2 | 6+ |
Psychic Familiar
Psychic Familiar (Exotic Beast)
No lore added yet.
Psychic Familiar
Psychic Familiar
(Exotic Beast)
0¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | - | 2 | 2 | 1 | 2+ | 1 | 7+ | 7+ | 6+ | 7+ |
| Rules | Catfall, Clamber, Omen of Fortune, Precognition | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
Foreman Pete
Hybrid Acolyte (Champion)
No lore added yet.
Foreman Pete
Hybrid Acolyte
(Champion*)
130¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 3+ | 3+ | 3 | 3 | 1 | 3+ | 1 | 4+ | 5+ | 7+ | 6+ |
| Rules | Gang Hierarchy (Champion), Group Activation (1), Tools of the Trade | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Overwatch | ||||||||||
| Gear | Psychic familiar (25¢), Hazard suit | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Long las (20¢) | 18" | 36" | - | +1 | 4 | - | 1 | 2+ |
| Plentiful | ||||||||
Psychic Familiar
Psychic Familiar (Exotic Beast)
No lore added yet.
Psychic Familiar
Psychic Familiar
(Exotic Beast)
0¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 4+ | - | 2 | 2 | 1 | 2+ | 1 | 7+ | 7+ | 6+ | 7+ |
| Rules | Catfall, Clamber, Omen of Fortune, Precognition | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| This fighter has no weapons. | ||||||||
Vlad
Neophyte Hybrid (Specialist) (Ganger)
No lore added yet.
Vlad
Neophyte Hybrid (Specialist)
(Specialist*)
60¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 5+ | 6+ | 8+ |
| Rules | Gang Fighter (Ganger) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Hazard suit | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Lasgun (15¢) | 18" | 24" | +1 | - | 3 | - | 1 | 2+ |
| Plentiful | ||||||||
Backhoe
Neophyte Hybrid (Ganger)
No lore added yet.
Backhoe
Neophyte Hybrid
(Ganger*)
60¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 5+ | 6+ | 8+ |
| Rules | Gang Fighter (Ganger) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Hazard suit | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autogun (15¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1) | ||||||||
Donk
Aberrant (Ganger)
No lore added yet.
Donk
Aberrant
(Ganger*)
140¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 5" | 3+ | 6+ | 5 | 4 | 2 | 5+ | 2 | 9+ | 4+ | 6+ | 10+ |
| Rules | None | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | Unstoppable | ||||||||||
| Gear | None | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Power hammer (45¢) | - | E | - | - | S+1 | -1 | 2 | - |
| Melee, Power | ||||||||
Ivan
Neophyte Hybrid (Ganger)
No lore added yet.
Ivan
Neophyte Hybrid
(Ganger*)
60¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 5+ | 6+ | 8+ |
| Rules | Gang Fighter (Ganger) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Hazard suit | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Lasgun (15¢) | 18" | 24" | +1 | - | 3 | - | 1 | 2+ |
| Plentiful | ||||||||
Jacko
Neophyte Hybrid (Ganger)
No lore added yet.
Jacko
Neophyte Hybrid
(Ganger*)
60¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 5+ | 6+ | 8+ |
| Rules | Gang Fighter (Ganger) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Hazard suit | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autogun (15¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1) | ||||||||
Whacko
Neophyte Hybrid (Ganger)
No lore added yet.
Whacko
Neophyte Hybrid
(Ganger*)
60¢
| M | WS | BS | S | T | W | I | A | Ld | Cl | Wil | Int |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4" | 4+ | 4+ | 3 | 3 | 1 | 4+ | 1 | 7+ | 5+ | 6+ | 8+ |
| Rules | Gang Fighter (Ganger) | ||||||||||
| XP | 0 XP | ||||||||||
| Skills | None | ||||||||||
| Gear | Hazard suit | ||||||||||
| Advancements | None | ||||||||||
| Weapons | S | L | S | L | Str | Ap | D | Am |
|---|---|---|---|---|---|---|---|---|
| Autogun (15¢) | 8" | 24" | +1 | - | 3 | - | 1 | 4+ |
| Rapid Fire (1) | ||||||||