Participants
| Gang | Before balancing | After balancing | ||
|---|---|---|---|---|
| Rating | vs top | Rating | vs top | |
| Epsilon-Black-0 Silvaire | 1835¢ | −700¢ | ||
| The Brigadiers of the Boiling Sump Osirin | 2535¢ | |||
No result was recorded for this battle.
Related Campaign Actions
Roll to see if the new guy's eye injury mutates
Rolled 1D6: 6 = 6 Outcome: Eye injury mutatesLasting Injuries post medical Escort for the New Guy
Rolled 2D6: 4 , 4 = 8 Outcome: Eye injury for the new guyMedical escort for stitches to patch up the New Guy
Rolled 1D6: 3 = 3 Outcome: Roll again on lasting Injuries for New GuyTrading Post Visit: Captain Dachs Durinn, Away Captain Berger Sindri, First Mate Bayer Bifurr +4 Bonus
Rolled 2D6: 4 , 4 = 8 Outcome: Trading Post Result: Rarity 12Battle Report created: Takeover on 2026-06-15. Epsilon-Black-0, The Brigadiers of the Boiling Sump participated.
Outcome: DrawBattle Reports
Boiling Sump Operations Report: Enforcer Crackdown Defense Report
FOR KIN AFFILIATED OPERATING SQUAD EYES ONLY
Debtor Operations attracted the attention of local Enforcer precinct E-Black-0, resulting in a siege. Both sides experienced heavy casualties, having to fall back, leaving Claim-Site-Γ uninhabited. Evaluations from Corporate Oversight Agent Dwight Haurr have been completed, with the Boiling Sump Debtor Squad being determined a liability, the instability of the hive and their unusual records have led to support being cut, transport will be prepared for Corporate Oversight Agent Dwight Haurr in the coming weeks, all other applicable assets have been determined a loss.
Final Operations Commendations are being awarded to Away Captain Berger Sindri for his valiant efforts, all future operations shall be completed without corporate oversight.
May the Ancestors protect these damned souls of Hive Arcos.
Battle process
- Done: Gangs join the battle Add the gangs taking part, and give them roles if the scenario has any.
- Current step: Each gang picks a crew Who is eligible, who attends, what they bring from the stash, and what the gang spends.
- To do: Gangs mark themselves ready A gang can only say ready once it can cover its crew's spending.
- Done: The battle starts Spending is taken from each gang's credits, and crew membership is frozen.
- Done: Play the battle Use each crew page to print fighter cards.
- To do: Record the result Who won, or that it was a draw.
- To do: Post-battle updates XP, injuries, captures and credits, recorded by each gang.