Campaign Actions
BANG Summer Campaign
Rolling for advancement to Techmite Autoveyor
Rolled 2D6: 4 , 3 = 7 Outcome: Improved MovementAdded 2 XP for Techmite Autoveyor - Scenario Rewards/Participation in Slaughter against the Blissmare Bigtop
Outcome: Current: 6 XP, Total: 6 XPAdded 2 XP for First Mate Bayer Bifurr - Scenario Rewards/Participation in Slaughter against the Blissmare Bigtop
Outcome: Current: 2 XP, Total: 8 XPAway Mate Keil Viggr spent 6 XP to advance
Outcome: Improved Weapon SkillAway Captain Berger Sindri spent 5 XP to advance
Outcome: Improved MovementAdded 3 XP for Away Mate Keil Viggr - Scenario Rewards/Participation in Slaughter against the Blissmare Bigtop
Outcome: Current: 8 XP, Total: 8 XPAdded 3 XP for Away Captain Berger Sindri - Scenario Rewards/Participation in Slaughter against the Blissmare Bigtop
Outcome: Current: 8 XP, Total: 16 XPAdded 2 XP for Away Mate Keil Viggr - Excavation Project Complete "Rick", Results a "Let Down" | Out of Action
Outcome: Current: 5 XP, Total: 5 XPAdded 2 XP for Away Captain Berger Sindri - Excavated "Charlie"'s chest cavity | Result: Out of Action
Outcome: Current: 5 XP, Total: 13 XPAdded 3 XP for Away Captain Berger Sindri - Brought a hammer through the Witch of the Circus
Outcome: Current: 3 XP, Total: 11 XPAdded 10¢: There's always another secret | Loot Casket
Outcome: +10¢ (to 27¢)Away Captain Berger Sindri spent 8 XP to advance
Outcome: Improved ToughnessAdded 2 XP for Away Captain Berger Sindri - Match Participation, Recap Credit
Outcome: Current: 8 XP, Total: 8 XPEquipped Mate Marcel Mondull with Kroot long rifle from stash (30¢)
Outcome: Credits remaining: 17¢Equipped Mate Arturo Althjor with Kroot long rifle from stash (30¢)
Outcome: Credits remaining: 17¢Equipped Away Mate Keil Viggr with Grapnel launcher from stash (25¢)
Outcome: Credits remaining: 17¢Equipped Away Captain Berger Sindri with Grapnel launcher from stash (25¢)
Outcome: Credits remaining: 17¢Bought Kroot long rifle for Stash (30¢)
Outcome: Credits remaining: 17¢Bought Kroot long rifle for Stash (30¢)
Outcome: Credits remaining: 47¢Bought Grapnel launcher for Stash (25¢)
Outcome: Credits remaining: 77¢Bought Grapnel launcher for Stash (25¢)
Outcome: Credits remaining: 102¢Bought Servo harness (full) for Away Captain Berger Sindri (160¢)
Outcome: Credits remaining: 127¢Trading Post Visit: Captain Dachs Durinn, Away Captain Berger Sindri, First Mate Bayer Bifurr +4 Bonus
Rolled 2D6: 4 , 4 = 8 Outcome: Trading Post Result: Rarity 12Added 2 XP for Away Captain Berger Sindri - Engaged a "Violent Recourse" against the New Guy.
Outcome: Current: 6 XP, Total: 6 XPAdded 2 XP for Captain Dachs Durinn, Inheritor of the Charter - Eliminated Officer "Ace". Educational experience logged.
Outcome: Current: 7 XP, Total: 12 XPInjury: Mate Piet Patti suffered Head Injury - Bled out following violent exchange with law enforcement official "Ace"
Outcome: Mate Piet Patti was put into RecoveryInjury: Corporate Quartermaster, D. Haurr suffered Out Cold - Shot by law enforcement identified as "Boogeyman".
Outcome: Corporate Quartermaster, D. Haurr was put into ActiveAdded 60¢: Refund Evil Juve
Outcome: +60¢ (to 287¢)Bought Ironhead stub gun for Mate Arturo Althjor (10¢)
Outcome: Credits remaining: 227¢Bought Fighting knife for Mate Arturo Althjor (15¢)
Outcome: Credits remaining: 237¢Hired Mate Arturo Althjor (35¢)
Outcome: Credits remaining: 252¢Added 140¢: Cycle Income
Outcome: +140¢ (to 287¢)Settlement Territory Bonus: Income Add D6x10 credits to the controlling gang's Stash.
Rolled 1D6: 1 = 1 Outcome: Gained 10 CreditsManufactorum Level Territory Boon: Income Add D6x10 credits to the controlling gang's Stash.
Rolled 1D6: 5 = 5 Outcome: Gained 50 CreditsAsh Gate Territory Boon: Income Add 2D6x10 credits to the controlling gang's Stash.
Rolled 2D6: 2 , 6 = 8 Outcome: 80 Credits GainedSettlement Territory Boon: Recruit Roll 1d6, on a 4+ gain a Juve. This Juve comes with 25 credits of equipment from your Gang Equipment List at no extra cost.
Rolled 1D6: 4 = 4 Outcome: AUGH I DONT NEED ANOTHER JUVEAsh Gate Territory Boon: Recruit Roll 1d6, on a 4+ gain a Juve.
Rolled 1D6: 3 = 3 Outcome: No JuveMate Trumbauer Thrasir spent 6 XP to advance
Outcome: Gained Trick Shot skillFirst Mate Bayer Bifurr spent 6 XP to advance
Outcome: Improved Ballistic SkillCaptain Dachs Durinn, Inheritor of the Charter spent 5 XP to advance
Outcome: Improved MovementReduced 1 XP for Mate Lohner Thorin - Wait, no Participation Credit
Outcome: Current: 0 XP, Total: 0 XPReduced 1 XP for Mate Claus Uri - Wait, no Participation Credit
Outcome: Current: 0 XP, Total: 0 XPAdded 1 XP for Mate Marcel Mondull - Participation Credit
Outcome: Current: 2 XP, Total: 2 XPAdded 1 XP for Mate Lohner Thorin - Participation Credit
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Mate Claus Uri - Participation Credit
Outcome: Current: 1 XP, Total: 1 XPAdded 1 XP for Away Mate Keil Viggr - Participation Credit
Outcome: Current: 3 XP, Total: 3 XPAdded 1 XP for First Mate Bayer Bifurr - Participation Credit
Outcome: Current: 6 XP, Total: 6 XPAdded 1 XP for Techmite Autoveyor - Participation Credit
Outcome: Current: 4 XP, Total: 4 XPAdded 1 XP for Away Captain Berger Sindri - Mission Report- Bonus XP
Outcome: Current: 4 XP, Total: 4 XPHired Corporate Quartermaster, D. Haurr (60¢)
Outcome: Credits remaining: 147¢