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Kult of Fast Food

Corpse Grinder Cult
R Cr St W
1910¢ 10¢ 1920¢

Actions

Log Action

From Aegis Reach

MattiPuhKult of Fast Food
7 months, 2 weeks ago

Territory Transfer: Old Ruins transferred from no one to Kult of Fast Food

MattiPuhKult of Fast Food
7 months, 2 weeks ago

Territory Transfer: Tech Bazaar transferred from no one to Kult of Fast Food

KhorgaKult of Fast Food
7 months, 2 weeks ago

Torch spent 5 XP to advance

Outcome: Improved Movement
KhorgaKult of Fast Food
7 months, 2 weeks ago

Slicer spent 5 XP to advance

Outcome: Improved Movement
KhorgaKult of Fast Food
7 months, 2 weeks ago

Skinz spent 5 XP to advance

Outcome: Improved Movement
View all actions →

Assets & Resources

Assets

Settlement (Starting Territory)
Transfer

Boons

    Income: The gang earns D6x10 credits from this Territory when collecting income.
    Reputation: Whilst it controls this Territory, the gang adds +1 to its Reputation.
    Recruit: The gang may choose to roll two D6 after every battle. On a roll of 6 on either dice, the gang may recruit a single Juve from their House List for free. If both dice come up as 6, then the gang may recruit a Ganger from their House List for free.

 

Fighting Pit (Territory)
Transfer

Boon

    Recruit: Whilst it controls this Territory, the gang may recruit two Hive Scum Hired Guns for free, including their equipment, prior to every battle.

Enhanced Boon

    Reputation: Whilst it controls this Territory, the gang adds +2 to Its Reputation.

 

Old Ruins (Territory)
Transfer

Boon

    Income: The gang earns D3x10 credits from this Territory when collecting income. Additionally, add +1 to the dice roll for each Dome Runner attached to the gang.

Tech Bazaar (Territory)
Transfer

Boons

    Income: The gang earns D6x10 credits from this Territory when collecting income.
    Equipment: Select one Leader or Champion to make a Haggle post-battle action. Roll 2D6: The gang may immediately choose one item from the Rare Trade chart with a Rare value equal to the result of the dice roll and add it to their Stash for half of its usual value, rounded down. If the roll is lower than 7, pick a Common Weapon or Piece of equipment to add to the gang’s Stash for half of its usual value, rounded down. If the roll is 3 or lower, then the fighter proves to be very poor at haggling and no equipment is gained. If the fighter selected has Exotic Furs, add +1 to the result of the 2D6 dice roll.

Enhanced Boons

    Reputation: Whilst it controls this Territory, the gang adds +1 to its Reputation.
    Income: The gang earns D6x10 credits from this Territory when collecting income. If the gang also controls an Archaeotech Device, this is increased to 2D6x10.

 

Resources

Reputation 11 Modify

Attributes

Affiliations Chaos Corrupted (Blood God)
Alignment Outlaw

Fighters

Butcher Leader 1
Skinner Ganger 3
Initiate Juve 6
Hive Scum Hive Scum 2
Total 12

Stash

10¢

Stash Credits

10¢

Skull Cleaver

490¢
Butcher (Leader)
M WS BS S T W I A Ld Cl Wil Int
6" 2+ 4+ 5 4 2 4+ 2 5+ 5+ 5+ 7+
Rules First to the FrayGang Hierarchy (Leader)Gang LeaderGroup Activation (2)
XP 0 XP
Skills Crushing Blow
Gear Carapace (heavy) (100¢)Armoured undersuit (25¢)Grapnel launcher (25¢)Corpse Grinder cult icon (40¢)Butcher’s mask
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Paired heavy chain cleavers* (130¢) - E - - S+2 -2 2 -
Melee, Paired, Sever
No lore added yet.
No notes added yet.

Bonesaw

80¢
Skinner (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 5+ 3 3 1 4+ 1 7+ 7+ 8+ 9+
Rules Berserk ChargeSpecialists
XP 4 XP
Skills None
Gear Armoured undersuit (25¢)Mesh armour (15¢)Skinner’s mask
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Boning sword (20¢) - E - - S -2 2 -
Melee, Parry, Rending
Boning sword (20¢) - E - - S -2 2 -
Melee, Parry, Rending
No lore added yet.
No notes added yet.

Chainz

220¢
Skinner (Ganger)
M WS BS S T W I A Ld Cl Wil Int
6" 3+ 5+ 3 3 1 4+ 1 7+ 7+ 8+ 9+
Rules Berserk ChargeSpecialists
XP 8 XP
Skills None
Gear Armoured undersuit (25¢)Mesh armour (15¢)Skinner’s mask
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Paired heavy chain cleavers* (130¢) - E - - S+2 -2 2 -
Melee, Paired, Sever
No lore added yet.
No notes added yet.

Chop Shop

80¢
Skinner (Ganger)
M WS BS S T W I A Ld Cl Wil Int
5" 3+ 5+ 3 3 1 4+ 1 7+ 7+ 8+ 9+
Rules Berserk ChargeSpecialists
XP 3 XP
Skills None
Gear Armoured undersuit (25¢)Mesh armour (15¢)Skinner’s mask
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Boning sword (20¢) - E - - S -2 2 -
Melee, Parry, Rending
Boning sword (20¢) - E - - S -2 2 -
Melee, Parry, Rending
No lore added yet.
No notes added yet.

Hookz

215¢
Initiate (Juve)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 3+ 3 3 1 4+ 1 8+ 7+ 9+ 9+
Rules Infilitration
XP 0 XP
Skills None
Gear Armoured undersuit (25¢)Mesh armour (15¢)Initiate’s mask
Injuries None
Advancements 1
Weapons S L S L Str Ap D Am
Harpoon launcher* (110¢) 6" 18" +2 - 5 -3 1 5+
Drag, Impale, Scarce
Krak grenades (45¢) - Sx3 - -1 6 -2 2 4+
Demolitions, Grenade
No lore added yet.
No notes added yet.

Mincer

180¢
Initiate (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 3+ 3 3 1 4+ 1 8+ 7+ 9+ 9+
Rules Infilitration
XP 4 XP
Skills None
Gear Mesh armour (15¢)Armoured undersuit (25¢)Initiate’s mask
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
manstopper rounds (+10¢) 4" 12" +1 - 4 - 1 4+
Limited, Rapid Fire (1), Sidearm
Boning sword (20¢) - E - - S -2 2 -
Melee, Parry, Rending
Krak grenades (45¢) - Sx3 - -1 6 -2 2 4+
Demolitions, Grenade
No lore added yet.
No notes added yet.

Peeler

105¢
Initiate (Juve)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 7+ 9+ 9+
Rules Infilitration
XP 0 XP
Skills None
Gear Mesh armour (15¢)Armoured undersuit (25¢)Initiate’s mask
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
Boning sword (20¢) - E - - S -2 2 -
Melee, Parry, Rending
Krak grenades (45¢) - Sx3 - -1 6 -2 2 4+
Demolitions, Grenade
No lore added yet.
No notes added yet.

Skinz

180¢
Initiate (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 3+ 3 3 1 4+ 1 8+ 7+ 9+ 9+
Rules Infilitration
XP 2 XP
Skills Fearsome
Gear Mesh armour (15¢)Armoured undersuit (25¢)Initiate’s mask
Injuries Horrid Scars
Advancements 2
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
manstopper rounds (+10¢) 4" 12" +1 - 4 - 1 4+
Limited, Rapid Fire (1), Sidearm
Boning sword (20¢) - E - - S -2 2 -
Melee, Parry, Rending
Krak grenades (45¢) - Sx3 - -1 6 -2 2 4+
Demolitions, Grenade
No lore added yet.
No notes added yet.

Slicer

180¢
Initiate (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 3+ 3 3 1 4+ 1 8+ 7+ 9+ 9+
Rules Infilitration
XP 4 XP
Skills None
Gear Armoured undersuit (25¢)Mesh armour (15¢)Initiate’s mask
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
manstopper rounds (+10¢) 4" 12" +1 - 4 - 1 4+
Limited, Rapid Fire (1), Sidearm
Boning sword (20¢) - E - - S -2 2 -
Melee, Parry, Rending
Krak grenades (45¢) - Sx3 - -1 6 -2 2 4+
Demolitions, Grenade
No lore added yet.
No notes added yet.

Torch

180¢
Initiate (Juve)
M WS BS S T W I A Ld Cl Wil Int
6" 4+ 3+ 3 3 1 4+ 1 8+ 7+ 9+ 9+
Rules Infilitration
XP 2 XP
Skills None
Gear Mesh armour (15¢)Armoured undersuit (25¢)Initiate’s mask
Injuries None
Advancements 2
Weapons S L S L Str Ap D Am
Autopistol (10¢) 4" 12" +1 - 3 - 1 4+
Rapid Fire (1), Sidearm
manstopper rounds (+10¢) 4" 12" +1 - 4 - 1 4+
Limited, Rapid Fire (1), Sidearm
Boning sword (20¢) - E - - S -2 2 -
Melee, Parry, Rending
Krak grenades (45¢) - Sx3 - -1 6 -2 2 4+
Demolitions, Grenade
No lore added yet.
No notes added yet.

Hive Scum 01

Hive Scum (Hive Scum)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules “You Get What You Pay For”
XP 0 XP
Skills None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
No lore added yet.
No notes added yet.

Hive Scum 02

Hive Scum (Hive Scum)
M WS BS S T W I A Ld Cl Wil Int
5" 4+ 4+ 3 3 1 4+ 1 8+ 8+ 8+ 8+
Rules “You Get What You Pay For”
XP 0 XP
Skills None
Gear None
Injuries None
Advancements None
Weapons S L S L Str Ap D Am
This fighter has no weapons.
No lore added yet.
No notes added yet.
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  • Stash

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  • Skull Cleaver

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  • Bonesaw

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  • Chainz

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  • Chop Shop

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  • Hookz

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  • Mincer

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/4284ee14-7cbd-405a-9ed9-31ce2dbf7ec8/fighter/28eaf0bc-27a0-4e82-a724-45a9498d0cf8/embed?theme=auto"></iframe>

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  • Peeler

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/4284ee14-7cbd-405a-9ed9-31ce2dbf7ec8/fighter/4db9b8e1-ec5e-4588-8ebb-b4282348c9d2/embed?theme=auto"></iframe>

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  • Skinz

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/4284ee14-7cbd-405a-9ed9-31ce2dbf7ec8/fighter/dbb6e097-d55e-4287-8ef4-f16e702f800c/embed?theme=auto"></iframe>

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  • Slicer

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  • Torch

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/4284ee14-7cbd-405a-9ed9-31ce2dbf7ec8/fighter/713f20a9-c90c-4595-80ec-f74193cd2450/embed?theme=auto"></iframe>

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  • Hive Scum 01

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  • Hive Scum 02

    <iframe style="width: 100%; max-width: 400px;" src="https://gyrinx.app/n23/list/4284ee14-7cbd-405a-9ed9-31ce2dbf7ec8/fighter/f08b5b6f-4f4e-4c40-84b8-67103f078693/embed?theme=auto"></iframe>

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